Player Matchup

Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CervixCerberus
Hercules
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 27L
1,500 Elo+
Party 1
Thor
Thor
McNeally
Thor
Level 16
God Stats
8W - 4L
1,500 SR
Queue Stats
13W - 7L
1,724 Elo+
Party 1
Discordia
Discordia
hammet938
Discordia
Level 164
God Stats
84W - 57L
1,658 SR
Queue Stats
573W - 523L
1,572 Elo+
Solo
Ra
Ra
outfused
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,724 Elo+
Party 1
Team Averages
Level 68
1,532 SR
1,604 Elo+

VS

Team Averages
Level 132
1,553 SR
1,559 Elo+
Mulan
Mulan
CombatArms101
Mulan
Level 118
God Stats
60W - 56L
1,590 SR
Queue Stats
129W - 150L
1,555 Elo+
Party 2
Ao Kuang
Ao Kuang
DCrimsonLion
Ao Kuang
Level 129
God Stats
22W - 23L
1,479 SR
Queue Stats
252W - 235L
1,504 Elo+
Solo
Surtr
Surtr
HappyPillz00
Surtr
Level 145
God Stats
15W - 22L
1,529 SR
Queue Stats
273W - 268L
1,527 Elo+
Party 2
Janus
Janus
UnbrokenGlass
Janus
Level 124
God Stats
45W - 29L
1,665 SR
Queue Stats
272W - 244L
1,547 Elo+
Party 2
Izanami
Izanami
WhyME_64
Izanami
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 103L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
2 / 0 / 2
4,655
931
1,516
2,150
683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
10
2 / 1 / 3
4,792
958
2,948
4,676
3,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
9
1 / 1 / 1
4,370
874
1,807
3,436
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
hammet938
Discordia
10
0 / 0 / 4
4,613
923
3,470
953
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 2
4,695
939
2,830
2,440
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,015
803
2,171
5,553
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
DCrimsonLion
Ao Kuang
7
0 / 0 / 0
3,947
789
551
1,156
506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 1
4,125
825
3,329
4,414
2,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 1 / 1
4,527
905
3,815
2,819
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
WhyME_64
Izanami
11
2 / 1 / 0
4,860
972
881
2,459
852
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
2
3
W
Hercules
2
1
3
3.5
L
0
3
1
0.17
L
Ao Kuang
DCrimsonLion
Ao Kuang
0
0
0
0
L
0
2
1
0.25
W
Thor
1
1
1
1.5
L
0
1
1
0.5
L
Izanami
WhyME_64
Izanami
2
1
0
2
W
Discordia
hammet938
Discordia
0
0
4
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,571
Damage
10,747
13,655
Taken
16,401
6,281
Mitigated
9,248
3,305
Healing
1,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,516
1,182
0
156
2,150
683
0
542
1,493
0
9,312
W
Hercules
2,948
875
0
1,788
4,676
3,179
0
1,974
2,267
0
6,686
L
2,171
201
0
334
5,553
3,978
27
2,568
2,772
0
7,133
L
Ao Kuang
DCrimsonLion
Ao Kuang
551
66
0
196
1,156
506
0
74
1,082
2,929
876
L
3,329
621
0
920
4,414
2,798
0
2,165
1,960
80
5,488
W
Thor
1,807
248
0
119
3,436
1,249
0
939
2,411
0
9,175
L
3,815
90
0
0
2,819
1,114
0
746
2,015
17,563
0
L
Izanami
WhyME_64
Izanami
881
569
0
147
2,459
852
224
511
1,829
0
14,950
W
Discordia
hammet938
Discordia
3,470
76
0
0
953
348
0
23
866
13,978
0
W
2,830
594
60
1,182
2,440
822
0
758
1,504
18,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,125
Gold Earned
21,474
118
Minions Killed
104
0
Camps Cleared
0
552,803
Distance Traveled
469,619
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,655
931
14
3
0
68,759
0
W
Hercules
4,792
958
15
3
0
124,121
0
L
Mulan
4,015
803
7
1
0
107,873
0
L
Ao Kuang
3,947
789
10
2
0
45,980
0
L
Surtr
4,125
825
16
3
0
95,451
0
W
Thor
4,370
874
17
3
0
118,663
0
L
Janus
4,527
905
46
9
0
122,548
0
L
Izanami
4,860
972
25
5
0
97,767
2
W
Discordia
4,613
923
32
6
0
117,794
0
W
Ra
4,695
939
40
8
0
123,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role