Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Augurs
Awilix
Level 103
God Stats
2W - 5L
1,349 SR
Queue Stats
37W - 36L
1,585 Elo+
Solo
Atlas
Atlas
Big Papa Toucan
Atlas
Level 186
God Stats
3W - 5L
1,623 SR
Queue Stats
92W - 90L
1,619 Elo+
Party 2
Cernunnos
Cernunnos
KinG x MiiNuzZ
Cernunnos
Level 69
God Stats
29W - 29L
1,524 SR
Queue Stats
48W - 42L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
b0ltie
Kuzenbo
Level 109
God Stats
5W - 0L
1,664 SR
Queue Stats
44W - 29L
1,686 Elo+
Party 2
Team Averages
Level 120
1,532 SR
1,578 Elo+

VS

Team Averages
Level 116
1,451 SR
1,523 Elo+
Sylvanus
Sylvanus
Flooge256
Sylvanus
Level 125
God Stats
1W - 4L
1,232 SR
Queue Stats
185W - 200L
1,543 Elo+
Party 1
Mulan
Mulan
JerryStashHouse
Mulan
Level 127
God Stats
0W - 5L
1,316 SR
Queue Stats
204W - 238L
1,494 Elo+
Party 1
Poseidon
Poseidon
SubZeroSno
Poseidon
Level 124
God Stats
63W - 66L
1,653 SR
Queue Stats
228W - 256L
1,510 Elo+
Party 1
Artemis
Artemis
XxCrimsonxX5055
Artemis
Level 127
God Stats
15W - 13L
1,650 SR
Queue Stats
469W - 413L
1,649 Elo+
Solo
Chang'e
Chang'e
zman1990
Chang'e
Level 78
God Stats
10W - 10L
1,402 SR
Queue Stats
192W - 202L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 4
6,184
1,237
3,265
4,144
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
Augurs
Awilix
10
2 / 1 / 2
5,900
1,180
2,600
4,731
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 3
5,969
1,194
4,711
4,069
3,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
KinG x MiiNuzZ
Cernunnos
10
0 / 0 / 3
5,433
1,087
2,370
1,803
725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
b0ltie
Kuzenbo
10
1 / 0 / 2
5,605
1,121
4,303
4,657
5,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

390

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Flooge256
Sylvanus
10
0 / 2 / 2
5,835
1,167
2,721
5,810
3,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 0 / 2
5,486
1,097
4,018
5,150
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
SubZeroSno
Poseidon
10
2 / 0 / 0
6,174
1,235
4,891
1,915
739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 2
5,604
1,121
4,595
5,979
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
zman1990
Chang'e
8
0 / 0 / 0
3,410
682
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
4
Kills
2
2
Deaths
4
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
4
2
W
Awilix
Augurs
Awilix
2
1
2
3
W
1
0
3
2.5
L
Sylvanus
Flooge256
Sylvanus
0
2
2
0.5
L
0
0
2
1
W
Cernunnos
KinG x MiiNuzZ
Cernunnos
0
0
3
1.5
L
Poseidon
SubZeroSno
Poseidon
2
0
0
2
L
0
2
2
0.5
W
Kuzenbo
b0ltie
Kuzenbo
1
0
2
2
L
Chang'e
zman1990
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,249
Damage
16,225
19,404
Taken
18,854
13,484
Mitigated
10,718
4,420
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,265
0
1,332
1,259
4,144
2,643
0
2,016
2,084
15,437
0
W
Awilix
Augurs
Awilix
2,600
296
0
250
4,731
1,769
0
2,515
2,180
0
11,062
W
4,711
1,468
0
1,242
4,069
3,067
0
856
3,171
14,869
0
L
Sylvanus
Flooge256
Sylvanus
2,721
188
1,484
961
5,810
3,178
0
2,963
2,648
6,071
0
L
4,018
425
0
726
5,150
4,453
0
3,276
1,586
0
5,897
W
Cernunnos
KinG x MiiNuzZ
Cernunnos
2,370
621
0
11
1,803
725
0
761
998
0
8,538
L
Poseidon
SubZeroSno
Poseidon
4,891
410
0
0
1,915
739
0
1,404
467
18,281
0
L
4,595
1,079
0
964
5,979
2,348
0
4,062
1,796
0
22,567
W
Kuzenbo
b0ltie
Kuzenbo
4,303
1,543
0
326
4,657
5,280
0
1,542
2,863
8,930
0
L
Chang'e
zman1990
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,091
Gold Earned
26,509
94
Minions Killed
90
5
Camps Cleared
3
487,776
Distance Traveled
361,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,184
1,237
21
4
4
92,317
0
W
Awilix
5,900
1,180
26
5
0
99,600
0
W
Atlas
5,969
1,194
30
6
0
102,914
0
L
Sylvanus
5,835
1,167
7
1
0
79,973
0
L
Mulan
5,486
1,097
12
2
2
96,303
0
W
Cernunnos
5,433
1,087
8
2
1
88,152
0
L
Poseidon
6,174
1,235
39
8
1
95,663
0
L
Artemis
5,604
1,121
32
6
0
89,066
0
W
Kuzenbo
5,605
1,121
9
2
0
104,793
0
L
Chang'e
3,410
682
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role