Player Matchup

Chaac
Chaac
Demon Ehan
Chaac
Level 14
God Stats
22W - 20L
1,554 SR
Queue Stats
28W - 34L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
SE Menace202
Jormungandr
Level 68
God Stats
11W - 8L
1,728 SR
Queue Stats
250W - 260L
1,430 Elo+
Party 1
Ymir
Ymir
SenseiTha00
Ymir
Level 107
God Stats
1W - 4L
1,378 SR
Queue Stats
427W - 427L
1,475 Elo+
Party 1
Anubis
Anubis
ViperVixen
Anubis
Level 119
God Stats
76W - 87L
1,445 SR
Queue Stats
159W - 164L
1,439 Elo+
Solo
Skadi
Skadi
jasd1998
Skadi
Level 78
God Stats
4W - 4L
1,425 SR
Queue Stats
41W - 62L
1,335 Elo+
Solo
Team Averages
Level 77
1,506 SR
1,421 Elo+

VS

Team Averages
Level 76
1,491 SR
1,426 Elo+
Achilles
Achilles
KingAldo19
Achilles
Level 69
God Stats
13W - 12L
1,440 SR
Queue Stats
57W - 56L
1,430 Elo+
Party 2
Zhong Kui
Zhong Kui
Sonosuke0429
Zhong Kui
Level 74
God Stats
9W - 7L
1,562 SR
Queue Stats
65W - 59L
1,455 Elo+
Party 2
Apollo
Apollo
The97thAbsolute
Apollo
Level 69
God Stats
6W - 10L
1,398 SR
Queue Stats
34W - 37L
1,480 Elo+
Solo
Bastet
Bastet
bertaboy2011
Bastet
Level 44
God Stats
11W - 13L
1,558 SR
Queue Stats
134W - 134L
1,386 Elo+
Solo
Terra
Terra
emblemhero405
Terra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 285L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 5 / 3
9,483
948
4,622
18,911
10,089
Jormungandr
SE Menace202
Jormungandr
15
2 / 5 / 2
10,054
1,005
15,419
23,896
24,671
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 1 / 5
11,040
1,104
11,470
21,577
30,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
ViperVixen
Anubis
15
1 / 3 / 5
9,938
994
19,721
16,517
8,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
jasd1998
Skadi
15
3 / 6 / 0
10,250
1,025
12,342
14,745
6,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

143

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KingAldo19
Achilles
17
2 / 2 / 17
10,659
1,066
14,257
15,907
21,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Sonosuke0429
Zhong Kui
17
9 / 2 / 10
12,743
1,274
30,414
14,993
14,558
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 0 / 10
11,051
1,105
9,655
5,791
2,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
17
6 / 0 / 11
11,368
1,137
23,735
12,210
5,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 17
10,908
1,091
10,683
20,318
24,291
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
6
Kills
20
20
Deaths
6
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
3
0.3
W
Achilles
KingAldo19
Achilles
2
2
17
5.25
L
Jormungandr
SE Menace202
Jormungandr
2
5
2
0.6
L
0
1
5
2.5
W
Zhong Kui
Sonosuke0429
Zhong Kui
9
2
10
7
W
3
0
10
8
L
Anubis
ViperVixen
Anubis
1
3
5
1.17
W
Bastet
6
0
11
11.5
W
0
2
17
4.25
L
Skadi
jasd1998
Skadi
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,574
Damage
88,744
95,646
Taken
69,219
80,251
Mitigated
68,852
5,129
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,622
281
0
1,579
18,911
10,089
0
9,954
8,957
0
10,432
W
Achilles
KingAldo19
Achilles
14,257
3,003
0
412
15,907
21,060
0
11,040
4,727
92
22,683
L
Jormungandr
SE Menace202
Jormungandr
15,419
4,848
0
627
23,896
24,671
0
10,807
12,849
35,527
0
L
11,470
1,068
0
1,531
21,577
30,252
0
7,543
13,428
25,918
0
W
Zhong Kui
Sonosuke0429
Zhong Kui
30,414
4,545
413
6,387
14,993
14,558
0
10,086
4,851
53,255
0
W
9,655
7,559
0
1,231
5,791
2,962
0
3,779
2,012
0
41,485
L
Anubis
ViperVixen
Anubis
19,721
146
0
1,101
16,517
8,861
0
6,999
9,403
38,506
0
W
Bastet
23,735
5,062
0
2,163
12,210
5,981
0
8,183
3,983
0
33,749
W
10,683
1,553
2,603
3,903
20,318
24,291
0
13,233
6,817
21,158
0
L
Skadi
jasd1998
Skadi
12,342
5,180
107
184
14,745
6,378
0
5,836
8,849
0
29,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,765
Gold Earned
56,729
180
Minions Killed
206
4
Camps Cleared
9
880,320
Distance Traveled
985,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,483
948
12
1
1
178,396
0
W
Achilles
10,659
1,066
18
2
1
190,370
0
L
Jormungandr
10,054
1,005
51
5
0
192,636
0
L
Ymir
11,040
1,104
27
3
1
187,923
0
W
Zhong Kui
12,743
1,274
58
6
7
177,032
0
W
Apollo
11,051
1,105
89
9
1
173,831
0
L
Anubis
9,938
994
47
5
1
171,054
0
W
Bastet
11,368
1,137
18
2
0
244,522
0
W
Terra
10,908
1,091
23
2
0
199,904
0
L
Skadi
10,250
1,025
43
4
1
150,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role