Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kizito
Cthulhu
Level 126
God Stats
1W - 1L
1,922 SR
Queue Stats
13W - 19L
1,356 Elo+
Party 2
Heimdallr
Heimdallr
Mitchy333
Heimdallr
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,377 Elo+
Solo
Hel
Hel
WillRush
Hel
Level 124
God Stats
1W - 0L
1,798 SR
Queue Stats
2W - 5L
1,202 Elo+
Party 2
Team Averages
Level 143
1,644 SR
1,387 Elo+

VS

Team Averages
Level 128
1,486 SR
1,481 Elo+
Cliodhna
Cliodhna
ACTUAL PINKY
Cliodhna
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,399 Elo+
Solo
Chaac
Chaac
GwL Oo RNC oO
Chaac
Level 112
God Stats
3W - 5L
1,439 SR
Queue Stats
194W - 191L
1,551 Elo+
Solo
Ymir
Ymir
PLZMe9272
Ymir
Level 14
God Stats
0W - 2L
1,224 SR
Queue Stats
2W - 3L
1,380 Elo+
Solo
Janus
Janus
QUINTEROL
Janus
Level 273
God Stats
37W - 55L
1,496 SR
Queue Stats
443W - 462L
1,516 Elo+
Solo
Izanami
Izanami
wardadoo
Izanami
Level 113
God Stats
4W - 3L
1,773 SR
Queue Stats
72W - 64L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 0 / 4
8,399
840
10,482
10,982
5,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
 
Anubis
15
2 / 0 / 3
7,964
796
6,819
8,097
4,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Kizito
Cthulhu
14
2 / 2 / 6
8,361
836
9,135
14,636
15,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Mitchy333
Heimdallr
14
1 / 3 / 7
7,418
742
7,674
8,848
4,174
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 6
8,397
840
5,520
10,680
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ACTUAL PINKY
Cliodhna
13
2 / 4 / 1
7,170
717
8,337
11,779
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 1
7,735
774
7,112
9,088
6,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
0 / 5 / 1
6,354
635
703
8,265
4,014
Janus
QUINTEROL
Janus
14
1 / 4 / 1
7,492
749
13,224
9,334
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
wardadoo
Izanami
15
1 / 1 / 3
7,806
781
6,143
10,418
3,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
6
6
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
4
7
W
Anubis
 
Anubis
2
0
3
3.5
L
Cliodhna
ACTUAL PINKY
Cliodhna
2
4
1
0.63
L
2
1
1
2.5
W
Cthulhu
Kizito
Cthulhu
2
2
6
2.5
W
Heimdallr
Mitchy333
Heimdallr
1
3
7
1.5
L
Ymir
0
5
1
0.1
L
Janus
QUINTEROL
Janus
1
4
1
0.38
W
5
1
6
8
L
Izanami
wardadoo
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,630
Damage
35,519
53,243
Taken
48,884
34,426
Mitigated
22,655
19,964
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,482
1,396
0
1,991
10,982
5,606
364
1,133
9,424
0
26,373
W
Anubis
 
Anubis
6,819
238
0
3,108
8,097
4,191
788
1,596
6,285
32,911
0
L
Cliodhna
ACTUAL PINKY
Cliodhna
8,337
1,055
0
669
11,779
4,380
102
4,721
6,951
0
19,053
L
7,112
1,041
0
2,247
9,088
6,854
66
3,154
5,809
0
21,996
W
Cthulhu
Kizito
Cthulhu
9,135
1,514
1,039
1,248
14,636
15,577
188
3,239
10,804
22,299
0
W
Heimdallr
Mitchy333
Heimdallr
7,674
3,974
0
1,000
8,848
4,174
473
3,578
4,844
0
23,217
L
Ymir
703
644
0
0
8,265
4,014
0
3,538
4,727
2,793
0
L
Janus
QUINTEROL
Janus
13,224
342
0
298
9,334
3,464
0
5,221
4,043
39,445
0
W
5,520
570
5,087
6,491
10,680
4,878
816
3,836
6,514
29,567
0
L
Izanami
wardadoo
Izanami
6,143
3,596
0
1,727
10,418
3,943
0
4,974
5,384
0
35,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,539
Gold Earned
36,557
230
Minions Killed
203
0
Camps Cleared
0
1,149,595
Distance Traveled
1,069,614
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,399
840
41
4
0
279,172
0
W
Anubis
7,964
796
59
6
0
213,323
6
L
Cliodhna
7,170
717
23
2
0
215,579
1
L
Chaac
7,735
774
37
4
0
235,337
3
W
Cthulhu
8,361
836
32
3
0
224,754
0
W
Heimdallr
7,418
742
31
3
0
206,096
0
L
Ymir
6,354
635
4
0
0
130,842
4
L
Janus
7,492
749
74
7
0
266,573
0
W
Hel
8,397
840
67
7
0
226,250
0
L
Izanami
7,806
781
65
7
0
221,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role