Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Drag0nCris25
Anubis
Level 25
God Stats
3W - 10L
1,285 SR
Queue Stats
56W - 52L
1,438 Elo+
Party 1
Thor
Thor
Slapjack1776
Thor
Level 86
God Stats
12W - 12L
1,731 SR
Queue Stats
284W - 266L
1,576 Elo+
Solo
Cupid
Cupid
Y EmRoxx Y
Cupid
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 24L
1,329 Elo+
Party 1
Bakasura
Bakasura
blackishidk
Bakasura
Level 66
God Stats
25W - 12L
1,810 SR
Queue Stats
376W - 380L
1,481 Elo+
Solo
Team Averages
Level 52
1,565 SR
1,465 Elo+

VS

Team Averages
Level 87
1,597 SR
1,505 Elo+
Bacchus
Bacchus
Bushysquirrel21
Bacchus
Level 119
God Stats
4W - 0L
1,523 SR
Queue Stats
133W - 130L
1,502 Elo+
Party 2
Amaterasu
Amaterasu
InuPlant
Amaterasu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 167L
1,541 Elo+
Solo
Scylla
Scylla
Sunmi-16
Scylla
Level 104
God Stats
3W - 2L
1,811 SR
Queue Stats
37W - 23L
1,620 Elo+
Party 2
Ravana
Ravana
YouRDogWater69-
Ravana
Level 42
God Stats
4W - 4L
1,776 SR
Queue Stats
185W - 181L
1,504 Elo+
Party 2
Skadi
Skadi
mxmtoon5867
Skadi
Level 41
God Stats
14W - 25L
1,378 SR
Queue Stats
58W - 69L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 2 / 2
5,562
506
2,125
5,983
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
9
1 / 1 / 4
5,863
533
6,177
9,504
4,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 5 / 0
5,252
477
2,671
10,844
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
9
1 / 1 / 0
5,177
471
2,813
4,677
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
blackishidk
Bakasura
11
3 / 1 / 2
5,934
539
5,368
9,651
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 4
5,460
496
5,052
8,923
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
InuPlant
Amaterasu
10
1 / 1 / 3
6,027
548
3,238
7,647
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
Sunmi-16
Scylla
10
4 / 2 / 2
6,235
567
6,734
5,592
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 1
6,728
612
8,026
3,749
2,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 0
5,967
542
3,762
5,521
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
9
10
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
W
0
3
4
0.67
L
Anubis
1
1
4
3
W
Amaterasu
InuPlant
Amaterasu
1
1
3
2.5
L
0
5
0
0
W
Scylla
Sunmi-16
Scylla
4
2
2
2.5
L
Cupid
1
1
0
1
W
3
0
1
3.5
L
Bakasura
blackishidk
Bakasura
3
1
2
4
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,154
Damage
26,812
40,659
Taken
31,432
15,480
Mitigated
14,678
9,755
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,125
154
0
222
5,983
2,289
0
2,986
2,824
35,700
0
W
5,052
830
12
2,260
8,923
6,431
281
4,592
3,953
16,933
0
L
Anubis
6,177
602
846
3,748
9,504
4,577
0
3,336
6,054
33,034
0
W
Amaterasu
InuPlant
Amaterasu
3,238
1,207
0
1,728
7,647
3,178
790
1,476
6,171
0
36,575
L
2,671
256
0
1,348
10,844
3,220
0
451
10,337
0
28,047
W
Scylla
Sunmi-16
Scylla
6,734
319
0
250
5,592
1,294
422
1,011
4,066
33,193
0
L
Cupid
2,813
1,506
310
1,209
4,677
1,488
192
1,077
3,600
0
25,750
W
8,026
2,675
0
2,560
3,749
2,187
476
0
3,679
0
42,864
L
Bakasura
blackishidk
Bakasura
5,368
3,350
0
2,072
9,651
3,906
0
3,260
5,982
0
44,001
W
3,762
1,618
0
719
5,521
1,588
0
1,253
4,268
0
38,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
30,417
287
Minions Killed
277
0
Camps Cleared
0
1,030,876
Distance Traveled
1,082,876
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,562
506
65
6
0
199,581
0
W
Bacchus
5,460
496
11
1
0
217,796
4
L
Anubis
5,863
533
48
4
0
192,542
1
W
Amaterasu
6,027
548
62
6
0
249,154
2
L
Thor
5,252
477
49
4
0
185,189
0
W
Scylla
6,235
567
73
7
0
202,441
0
L
Cupid
5,177
471
49
4
0
194,205
0
W
Ravana
6,728
612
67
6
0
197,643
0
L
Bakasura
5,934
539
76
7
0
259,359
0
W
Skadi
5,967
542
64
6
0
215,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role