Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AironMhan
Loki
Level 78
God Stats
1W - 2L
1,138 SR
Queue Stats
70W - 63L
1,476 Elo+
Solo
Medusa
Medusa
Flufluh
Medusa
Level 86
God Stats
8W - 12L
1,548 SR
Queue Stats
120W - 121L
1,481 Elo+
Solo
Athena
Athena
FranKoka
Athena
Level 135
God Stats
2W - 1L
1,952 SR
Queue Stats
45W - 29L
1,588 Elo+
Solo
Aphrodite
Aphrodite
Robimm
Aphrodite
Level 137
God Stats
18W - 16L
1,500 SR
Queue Stats
534W - 423L
1,573 Elo+
Party 1
Team Averages
Level 117
1,528 SR
1,524 Elo+

VS

Team Averages
Level 122
1,424 SR
1,491 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Genkeiz
Sobek
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 171L
1,464 Elo+
Solo
Anhur
Anhur
Kovalyr
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,464 Elo+
Party 2
Ao Kuang
Ao Kuang
Sonsine
Ao Kuang
Level 140
God Stats
1W - 4L
1,118 SR
Queue Stats
274W - 291L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 1 / 4
6,926
1,154
7,792
3,156
882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
0 / 0 / 3
6,527
1,088
3,387
2,549
928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
Flufluh
Medusa
12
3 / 0 / 1
7,483
1,247
7,092
3,051
1,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
FranKoka
Athena
12
0 / 0 / 5
7,390
1,232
2,900
6,131
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Robimm
Aphrodite
12
1 / 0 / 3
6,774
1,129
2,204
1,799
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Team 1 Tickets

360

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 0
6,494
1,082
3,497
6,181
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
11
0 / 0 / 1
6,339
1,057
4,043
4,798
1,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Genkeiz
Sobek
11
0 / 0 / 1
6,902
1,150
3,003
5,448
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Kovalyr
Anhur
12
1 / 1 / 0
7,043
1,174
2,877
4,581
1,809
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Sonsine
Ao Kuang
11
0 / 1 / 1
6,504
1,084
1,995
4,824
2,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
5
Kills
1
1
Deaths
5
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
4
3
L
Baron Samedi
 
Baron Samedi
0
3
0
0
L
Thor
 
Thor
0
0
1
0.5
W
Loki
0
0
3
1.5
W
Medusa
Flufluh
Medusa
3
0
1
3.5
W
Athena
FranKoka
Athena
0
0
5
2.5
L
Sobek
Genkeiz
Sobek
0
0
1
0.5
L
Anhur
Kovalyr
Anhur
1
1
0
1
W
Aphrodite
Robimm
Aphrodite
1
0
3
2.5
L
Ao Kuang
Sonsine
Ao Kuang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,375
Damage
15,415
16,686
Taken
25,832
8,897
Mitigated
15,055
6,032
Healing
2,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,792
96
0
11
3,156
882
0
1,143
1,725
18,335
0
L
Baron Samedi
 
Baron Samedi
3,497
334
584
258
6,181
3,176
0
4,026
2,155
17,061
0
L
Thor
 
Thor
4,043
115
0
0
4,798
1,928
0
2,185
2,488
0
11,115
W
Loki
3,387
203
0
0
2,549
928
0
857
1,556
0
16,581
W
Medusa
Flufluh
Medusa
7,092
3,505
0
100
3,051
1,149
0
1,505
1,307
0
29,985
W
Athena
FranKoka
Athena
2,900
1,067
0
717
6,131
5,000
0
3,245
2,590
4,526
0
L
Sobek
Genkeiz
Sobek
3,003
86
0
934
5,448
5,547
0
2,293
3,150
9,927
0
L
Anhur
Kovalyr
Anhur
2,877
1,804
0
497
4,581
1,809
0
2,586
1,956
0
21,939
W
Aphrodite
Robimm
Aphrodite
2,204
0
3,576
1,628
1,799
938
0
1,027
620
12,601
0
L
Ao Kuang
Sonsine
Ao Kuang
1,995
299
0
395
4,824
2,595
0
1,857
2,967
11,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
33,282
143
Minions Killed
136
6
Camps Cleared
6
716,762
Distance Traveled
572,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,926
1,154
23
4
1
141,461
0
L
Baron Samedi
6,494
1,082
22
4
2
107,945
0
L
Thor
6,339
1,057
22
4
0
113,131
0
W
Loki
6,527
1,088
24
4
0
155,959
0
W
Medusa
7,483
1,247
60
10
2
142,304
0
W
Athena
7,390
1,232
9
2
0
136,063
0
L
Sobek
6,902
1,150
14
2
1
90,969
0
L
Anhur
7,043
1,174
52
9
3
128,030
0
W
Aphrodite
6,774
1,129
27
5
3
140,975
0
L
Ao Kuang
6,504
1,084
26
4
0
132,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role