Player Matchup

Nike
Nike
GoreSZN
Nike
Level 45
God Stats
2W - 3L
1,663 SR
Queue Stats
161W - 154L
1,663 Elo+
Party 2
Ra
Ra
KingFlow2015
Ra
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 69L
1,675 Elo+
Party 2
Ares
Ares
MedicalVoidBear
Ares
Level 27
God Stats
0W - 1L
1,713 SR
Queue Stats
9W - 6L
1,624 Elo+
Party 1
Ravana
Ravana
WICHOBABYY
Ravana
Level 149
God Stats
3W - 7L
1,527 SR
Queue Stats
75W - 71L
1,572 Elo+
Solo
Hou Yi
Hou Yi
YouGotCh1pZ
Hou Yi
Level 39
God Stats
2W - 1L
1,965 SR
Queue Stats
17W - 17L
1,546 Elo+
Party 1
Team Averages
Level 73
1,674 SR
1,616 Elo+

VS

Team Averages
Level 93
1,683 SR
1,604 Elo+
Serqet
Serqet
PrincessArwen
Serqet
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,583 Elo+
Solo
Chronos
Chronos
TenGaugePancake
Chronos
Level 39
God Stats
2W - 2L
1,705 SR
Queue Stats
87W - 65L
1,568 Elo+
Solo
Ix Chel
Ix Chel
kingreed15
Ix Chel
Level 147
God Stats
10W - 13L
1,565 SR
Queue Stats
386W - 336L
1,612 Elo+
Party 3
Athena
Athena
kingreedlikesmen
Athena
Level 125
God Stats
22W - 12L
1,817 SR
Queue Stats
321W - 262L
1,613 Elo+
Party 3
Surtr
Surtr
oDirtyToaster
Surtr
Level 119
God Stats
4W - 0L
1,828 SR
Queue Stats
144W - 82L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
GoreSZN
Nike
14
0 / 2 / 3
7,791
557
8,308
16,515
12,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 0
7,004
500
5,174
7,546
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 4 / 1
5,979
427
2,723
12,921
8,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
WICHOBABYY
Ravana
14
2 / 1 / 1
7,443
532
3,730
5,168
2,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
12
1 / 3 / 0
6,652
475
3,184
9,185
3,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,728
552
6,316
10,036
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 0 / 0
9,771
698
7,971
8,437
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ix Chel
kingreed15
Ix Chel
13
1 / 0 / 2
7,990
571
7,864
6,281
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 6
8,114
580
4,469
14,009
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 0
8,591
614
10,467
13,790
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
GoreSZN
Nike
0
2
3
0.75
L
1
1
0
1
L
0
4
1
0.13
W
2
2
3
1.75
W
6
0
0
6
L
Ravana
WICHOBABYY
Ravana
2
1
1
2.5
L
Hou Yi
1
3
0
0.33
W
Ix Chel
kingreed15
Ix Chel
1
0
2
2
W
0
1
6
3
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,119
Damage
37,087
51,335
Taken
52,553
29,363
Mitigated
32,954
9,875
Healing
19,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
GoreSZN
Nike
8,308
834
0
3,399
16,515
12,366
0
614
14,735
0
73,048
L
5,174
498
224
2,175
7,546
2,713
0
4,986
2,322
57,290
0
L
2,723
248
0
1,236
12,921
8,319
0
6,707
5,570
15,197
0
W
6,316
1,264
0
1,710
10,036
4,412
0
304
9,732
0
55,336
W
7,971
2,549
0
3,633
8,437
3,547
70
486
7,951
84,310
0
L
Ravana
WICHOBABYY
Ravana
3,730
1,044
0
672
5,168
2,231
0
3,510
1,407
0
72,053
L
Hou Yi
3,184
1,872
0
2,169
9,185
3,734
0
4,214
4,758
0
48,300
W
Ix Chel
kingreed15
Ix Chel
7,864
591
1,730
3,216
6,281
2,372
958
2,196
3,854
71,941
0
W
4,469
1,754
0
1,931
14,009
11,432
254
4,767
8,726
31,180
0
W
10,467
4,263
0
6,838
13,790
11,191
0
154
13,636
1,087
68,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
42,194
460
Minions Killed
529
0
Camps Cleared
0
1,484,555
Distance Traveled
1,497,207
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,791
557
124
9
0
285,255
2
L
Ra
7,004
500
124
9
0
302,201
3
L
Ares
5,979
427
15
1
0
283,306
1
W
Serqet
7,728
552
79
6
0
307,895
3
W
Chronos
9,771
698
144
10
0
291,042
4
L
Ravana
7,443
532
105
8
0
338,513
3
L
Hou Yi
6,652
475
92
7
0
275,280
2
W
Ix Chel
7,990
571
149
11
0
298,277
0
W
Athena
8,114
580
34
2
0
328,276
1
W
Surtr
8,591
614
123
9
0
271,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role