Player Matchup

Bellona
Bellona
Billiumus93
Bellona
Level 117
God Stats
19W - 8L
1,752 SR
Queue Stats
190W - 145L
1,531 Elo+
Solo
Janus
Janus
DDSparkles69
Janus
Level 61
God Stats
4W - 1L
1,320 SR
Queue Stats
69W - 79L
1,380 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Drewsiph
Ah Muzen Cab
Level 127
God Stats
11W - 6L
1,465 SR
Queue Stats
96W - 110L
1,445 Elo+
Solo
Ratatoskr
Ratatoskr
HurtBusiness
Ratatoskr
Level 87
God Stats
2W - 3L
1,555 SR
Queue Stats
36W - 49L
1,371 Elo+
Party 2
Kuzenbo
Kuzenbo
JasonM9
Kuzenbo
Level 178
God Stats
42W - 36L
1,636 SR
Queue Stats
175W - 202L
1,489 Elo+
Party 2
Team Averages
Level 114
1,545 SR
1,443 Elo+

VS

Team Averages
Level 91
1,529 SR
1,445 Elo+
Tyr
Tyr
ChiquiNarcoGT
Tyr
Level 104
God Stats
0W - 2L
1,535 SR
Queue Stats
8W - 7L
1,546 Elo+
Solo
Janus
Janus
Kehvip
Janus
Level 48
God Stats
17W - 24L
1,333 SR
Queue Stats
112W - 98L
1,333 Elo+
Party 1
He Bo
He Bo
SheetSkink9
He Bo
Level 98
God Stats
0W - 1L
1,285 SR
Queue Stats
36W - 18L
1,524 Elo+
Solo
Horus
Horus
itsStill
Horus
Level 55
God Stats
5W - 3L
1,709 SR
Queue Stats
96W - 93L
1,309 Elo+
Party 1
Xbalanque
Xbalanque
sirrebel
Xbalanque
Level 149
God Stats
0W - 6L
1,784 SR
Queue Stats
163W - 157L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Billiumus93
Bellona
14
0 / 1 / 0
8,412
561
12,938
17,263
18,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 1 / 0
9,017
601
10,489
7,666
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Drewsiph
Ah Muzen Cab
13
0 / 2 / 1
7,358
491
5,979
9,688
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
HurtBusiness
Ratatoskr
13
1 / 2 / 0
7,652
510
2,125
7,880
3,488
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
JasonM9
Kuzenbo
12
1 / 0 / 2
7,332
489
4,218
9,807
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
8,233
549
9,016
17,622
18,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Kehvip
Janus
12
0 / 4 / 1
6,961
464
3,477
10,043
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 1 / 1
8,447
563
7,601
7,281
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
itsStill
Horus
12
1 / 0 / 2
7,060
471
2,317
11,001
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
sirrebel
Xbalanque
13
0 / 3 / 2
7,218
481
6,701
9,940
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
8
Kills
6
6
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Billiumus93
Bellona
0
1
0
0
L
2
0
0
2
W
6
1
0
6
W
Ah Muzen Cab
Drewsiph
Ah Muzen Cab
0
2
1
0.25
W
Ratatoskr
HurtBusiness
Ratatoskr
1
2
0
0.5
W
Kuzenbo
JasonM9
Kuzenbo
1
0
2
2
L
Janus
Kehvip
Janus
0
4
1
0.13
L
3
1
1
3.5
L
Horus
itsStill
Horus
1
0
2
2
L
Xbalanque
sirrebel
Xbalanque
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,749
Damage
29,112
52,304
Taken
55,887
38,465
Mitigated
37,330
14,586
Healing
24,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Billiumus93
Bellona
12,938
5,346
0
8,326
17,263
18,132
0
2,950
14,268
0
77,766
L
9,016
497
0
8,830
17,622
18,864
0
0
17,622
173
69,094
W
10,489
595
0
2,354
7,666
3,194
0
4,569
2,999
74,681
0
W
Ah Muzen Cab
Drewsiph
Ah Muzen Cab
5,979
1,474
0
1,080
9,688
3,791
1,040
627
9,061
0
69,140
W
Ratatoskr
HurtBusiness
Ratatoskr
2,125
133
0
452
7,880
3,488
147
361
7,483
0
67,438
W
Kuzenbo
JasonM9
Kuzenbo
4,218
1,457
187
2,187
9,807
9,860
12
2,698
7,051
24,427
0
L
Janus
Kehvip
Janus
3,477
380
0
2,779
10,043
3,645
82
6,616
3,427
55,004
0
L
7,601
740
0
2,237
7,281
2,749
0
2,306
4,975
56,800
0
L
Horus
itsStill
Horus
2,317
1,098
1,675
5,932
11,001
8,188
0
4,739
6,262
0
18,719
L
Xbalanque
sirrebel
Xbalanque
6,701
2,880
0
3,269
9,940
3,884
0
1,193
8,747
0
74,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,771
Gold Earned
37,919
472
Minions Killed
501
0
Camps Cleared
0
1,468,269
Distance Traveled
1,482,899
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,412
561
124
8
0
277,253
0
L
Tyr
8,233
549
116
8
0
324,367
2
W
Janus
9,017
601
130
9
0
297,153
0
W
Ah Muzen Cab
7,358
491
93
6
0
271,884
2
W
Ratatoskr
7,652
510
95
6
0
323,030
0
W
Kuzenbo
7,332
489
30
2
0
298,949
0
L
Janus
6,961
464
102
7
0
298,038
2
L
He Bo
8,447
563
114
8
0
302,968
0
L
Horus
7,060
471
35
2
0
318,730
5
L
Xbalanque
7,218
481
134
9
0
238,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role