Player Matchup

Mercury
Mercury
BamaRex95
Mercury
Level 49
God Stats
27W - 32L
1,434 SR
Queue Stats
93W - 126L
1,336 Elo+
Solo
Chiron
Chiron
Mithrandir8470
Chiron
Level 89
God Stats
86W - 63L
1,567 SR
Queue Stats
414W - 389L
1,427 Elo+
Party 2
Ymir
Ymir
TommyP20
Ymir
Level 67
God Stats
3W - 14L
1,499 SR
Queue Stats
4W - 16L
1,237 Elo+
Solo
Heimdallr
Heimdallr
xX JEWBUR305 Xx
Heimdallr
Level 124
God Stats
12W - 16L
1,429 SR
Queue Stats
99W - 103L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
xXJonWangstaXx
Nu Wa
Level 122
God Stats
18W - 15L
1,546 SR
Queue Stats
134W - 117L
1,420 Elo+
Party 2
Team Averages
Level 90
1,495 SR
1,368 Elo+

VS

Team Averages
Level 94
1,468 SR
1,409 Elo+
Cernunnos
Cernunnos
DrMoney25
Cernunnos
Level 77
God Stats
0W - 2L
1,505 SR
Queue Stats
3W - 10L
1,344 Elo+
Solo
Camazotz
Camazotz
I_AM_ID3AL
Camazotz
Level 113
God Stats
5W - 11L
1,366 SR
Queue Stats
32W - 41L
1,370 Elo+
Solo
Ah Puch
Ah Puch
Isragamex2333
Ah Puch
Level 64
God Stats
93W - 68L
1,532 SR
Queue Stats
174W - 169L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PotentialHades
Morgan Le Fay
Level 112
God Stats
5W - 8L
1,437 SR
Queue Stats
236W - 208L
1,452 Elo+
Party 1
Osiris
Osiris
R4UL19
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 219L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BamaRex95
Mercury
3
0 / 0 / 0
5,153
224
0
0
0
20
4 / 0 / 0
12,655
550
9,417
15,402
7,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
0 / 0 / 1
10,380
451
2,215
18,974
22,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
xX JEWBUR305 Xx
Heimdallr
20
1 / 2 / 1
12,656
550
17,696
18,454
11,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 1 / 1
12,425
540
17,165
7,658
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrMoney25
Cernunnos
16
0 / 2 / 0
8,860
385
5,296
13,268
4,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
I_AM_ID3AL
Camazotz
8
0 / 1 / 0
7,542
328
3,860
10,789
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
17
1 / 2 / 0
9,946
432
11,693
11,153
4,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
PotentialHades
Morgan Le Fay
18
2 / 3 / 1
11,052
481
11,960
14,496
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
R4UL19
Osiris
18
0 / 1 / 2
10,658
463
8,408
25,573
34,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
9
Kills
3
3
Deaths
9
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
BamaRex95
Mercury
0
0
0
0
L
Cernunnos
DrMoney25
Cernunnos
0
2
0
0
L
Camazotz
I_AM_ID3AL
Camazotz
0
1
0
0
L
Ah Puch
1
2
0
0.5
W
4
0
0
4
L
Morgan Le Fay
PotentialHades
Morgan Le Fay
2
3
1
0.83
L
Osiris
R4UL19
Osiris
0
1
2
1
W
Ymir
0
0
1
0.5
W
Heimdallr
xX JEWBUR305 Xx
Heimdallr
1
2
1
0.75
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,493
Damage
41,217
60,488
Taken
75,279
45,068
Mitigated
53,383
20,341
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BamaRex95
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
DrMoney25
Cernunnos
5,296
1,668
0
3,632
13,268
4,192
0
6,039
7,229
0
61,111
L
Camazotz
I_AM_ID3AL
Camazotz
3,860
875
0
2,885
10,789
3,305
56
2,120
8,489
0
29,651
L
Ah Puch
11,693
297
0
2,614
11,153
4,934
268
2,303
8,850
88,768
0
W
9,417
3,485
1,075
4,463
15,402
7,404
5,040
6,091
9,311
0
137,446
L
Morgan Le Fay
PotentialHades
Morgan Le Fay
11,960
398
0
2,687
14,496
6,152
555
6,224
8,212
114,290
0
L
Osiris
R4UL19
Osiris
8,408
2,241
0
5,482
25,573
34,800
539
2,667
22,906
0
71,712
W
Ymir
2,215
123
103
5,265
18,974
22,642
595
10,293
8,681
40,287
0
W
Heimdallr
xX JEWBUR305 Xx
Heimdallr
17,696
9,644
310
8,375
18,454
11,712
2,084
3,367
15,087
0
107,119
W
17,165
4,687
0
750
7,658
3,310
1,277
3,986
3,672
120,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,269
Gold Earned
48,058
596
Minions Killed
573
0
Camps Cleared
0
1,719,352
Distance Traveled
2,192,176
21
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,153
224
0
0
0
0
0
L
Cernunnos
8,860
385
101
4
0
450,826
0
L
Camazotz
7,542
328
49
2
0
239,793
0
L
Ah Puch
9,946
432
142
6
0
396,163
0
W
Chiron
12,655
550
213
9
0
416,121
0
L
Morgan Le Fay
11,052
481
165
7
0
475,106
0
L
Osiris
10,658
463
116
5
0
630,288
0
W
Ymir
10,380
451
67
3
0
440,589
4
W
Heimdallr
12,656
550
145
6
0
402,002
10
W
Nu Wa
12,425
540
171
7
0
460,640
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role