Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Afro_Caramel
Da Ji
Level 115
God Stats
5W - 7L
1,533 SR
Queue Stats
55W - 69L
1,475 Elo+
Party 2
Izanami
Izanami
IChetManleyI
Izanami
Level 133
God Stats
13W - 9L
1,623 SR
Queue Stats
294W - 284L
1,527 Elo+
Party 3
Nike
Nike
QueenLaDeefa
Nike
Level 132
God Stats
18W - 20L
1,476 SR
Queue Stats
345W - 329L
1,517 Elo+
Party 3
Khepri
Khepri
croncast
Khepri
Level 145
God Stats
0W - 1L
1,656 SR
Queue Stats
65W - 75L
1,462 Elo+
Party 2
Team Averages
Level 143
1,558 SR
1,496 Elo+

VS

Team Averages
Level 111
1,493 SR
1,502 Elo+
Hun Batz
Hun Batz
ETatted
Hun Batz
Level 144
God Stats
1W - 1L
1,440 SR
Queue Stats
64W - 49L
1,512 Elo+
Solo
Surtr
Surtr
Lokokiller818
Surtr
Level 16
God Stats
16W - 6L
1,663 SR
Queue Stats
19W - 12L
1,568 Elo+
Party 1
Bacchus
Bacchus
OdinElite
Bacchus
Level 232
God Stats
2W - 1L
1,524 SR
Queue Stats
285W - 316L
1,454 Elo+
Solo
Janus
Janus
VaSqueeze7
Janus
Level 69
God Stats
45W - 27L
1,607 SR
Queue Stats
79W - 66L
1,533 Elo+
Party 1
Izanami
Izanami
xUFreezeDragonx
Izanami
Level 94
God Stats
1W - 2L
1,231 SR
Queue Stats
21W - 19L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
0 / 3 / 1
4,950
495
3,353
6,300
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 4 / 1
5,610
561
1,962
9,533
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
IChetManleyI
Izanami
10
0 / 3 / 0
5,510
551
4,447
6,940
2,206
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,612
561
6,231
10,384
7,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
croncast
Khepri
8
1 / 5 / 0
5,321
532
3,117
9,226
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ETatted
Hun Batz
12
6 / 0 / 4
7,306
731
3,406
6,836
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 2
6,000
600
5,051
9,254
6,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
OdinElite
Bacchus
10
4 / 0 / 2
6,524
652
4,543
5,866
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
11
4 / 2 / 4
6,932
693
4,587
5,070
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 0 / 2
7,108
711
5,491
7,077
2,396
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
18
18
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
3
1
0.17
L
1
4
1
0.38
W
Hun Batz
ETatted
Hun Batz
6
0
4
8
L
Izanami
IChetManleyI
Izanami
0
3
0
0
W
0
0
2
1
W
Bacchus
OdinElite
Bacchus
4
0
2
5
L
0
3
0
0
W
Janus
4
2
4
3
L
Khepri
croncast
Khepri
1
5
0
0.2
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,110
Damage
23,078
42,383
Taken
34,103
22,296
Mitigated
18,506
5,938
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,353
410
0
1,492
6,300
2,506
0
1,887
4,207
27,266
0
L
1,962
310
0
940
9,533
3,350
0
870
8,655
0
38,515
W
Hun Batz
ETatted
Hun Batz
3,406
1,334
0
3,584
6,836
2,537
765
1,565
5,271
0
37,456
L
Izanami
IChetManleyI
Izanami
4,447
3,407
0
1,195
6,940
2,206
0
1,720
5,220
0
50,033
W
5,051
2,582
0
3,659
9,254
6,110
0
0
9,254
386
35,312
W
Bacchus
OdinElite
Bacchus
4,543
883
0
2,577
5,866
5,507
0
1,757
4,109
18,599
0
L
6,231
1,215
0
1,231
10,384
7,219
0
556
9,788
0
38,907
W
Janus
4,587
173
0
1,364
5,070
1,956
322
2,535
2,499
46,320
0
L
Khepri
croncast
Khepri
3,117
329
119
961
9,226
7,015
0
3,954
5,090
13,478
0
W
5,491
4,571
0
2,439
7,077
2,396
1,146
743
6,334
0
60,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
33,870
303
Minions Killed
351
0
Camps Cleared
0
987,950
Distance Traveled
1,101,622
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,950
495
51
5
0
170,840
0
L
Da Ji
5,610
561
62
6
0
232,392
0
W
Hun Batz
7,306
731
65
7
0
243,945
0
L
Izanami
5,510
551
89
9
0
189,447
0
W
Surtr
6,000
600
56
6
0
199,151
0
W
Bacchus
6,524
652
21
2
0
226,371
2
L
Nike
5,612
561
84
8
0
203,428
1
W
Janus
6,932
693
103
10
0
235,180
0
L
Khepri
5,321
532
17
2
0
191,843
0
W
Izanami
7,108
711
106
11
0
196,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role