Player Matchup

He Bo
He Bo
CancerousOreo
He Bo
Level 124
God Stats
2W - 1L
1,556 SR
Queue Stats
93W - 121L
1,445 Elo+
Party 1
Chernobog
Chernobog
MephostopheIes
Chernobog
Level 146
God Stats
1W - 1L
1,210 SR
Queue Stats
91W - 109L
1,453 Elo+
Party 1
Fenrir
Fenrir
ReapersGrave
Fenrir
Level 159
God Stats
4W - 6L
1,457 SR
Queue Stats
109W - 133L
1,433 Elo+
Party 1
Mulan
Mulan
Tlayohualli
Mulan
Level 122
God Stats
4W - 2L
1,832 SR
Queue Stats
250W - 237L
1,454 Elo+
Solo
Cerberus
Cerberus
deathbreath96
Cerberus
Level 123
God Stats
7W - 7L
1,511 SR
Queue Stats
63W - 83L
1,454 Elo+
Party 1
Team Averages
Level 135
1,513 SR
1,448 Elo+

VS

Team Averages
Level 102
1,564 SR
1,498 Elo+
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
GodKiller4Hire
Chernobog
Level 88
God Stats
0W - 1L
1,715 SR
Queue Stats
37W - 41L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
JoyceSanders
Jormungandr
Level 119
God Stats
10W - 4L
1,737 SR
Queue Stats
122W - 114L
1,548 Elo+
Solo
Ix Chel
Ix Chel
KaceMcHate
Ix Chel
Level 69
God Stats
6W - 6L
1,608 SR
Queue Stats
9W - 17L
1,417 Elo+
Party 2
Thor
Thor
MazapanDc
Thor
Level 128
God Stats
2W - 1L
1,257 SR
Queue Stats
119W - 110L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 5
10,043
628
14,485
9,440
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
MephostopheIes
Chernobog
15
3 / 1 / 11
9,907
619
11,594
10,511
4,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
16
13 / 3 / 4
10,468
654
12,070
18,688
8,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 1
8,131
508
7,295
13,534
9,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
deathbreath96
Cerberus
12
1 / 0 / 10
8,333
521
3,747
9,486
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 7 / 2
7,144
447
2,413
9,484
3,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
GodKiller4Hire
Chernobog
14
3 / 4 / 1
8,841
553
8,632
12,379
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
JoyceSanders
Jormungandr
13
4 / 2 / 2
8,747
547
7,782
11,551
7,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
KaceMcHate
Ix Chel
9
0 / 6 / 3
7,206
450
6,150
13,235
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
14
3 / 7 / 3
8,892
556
8,929
19,353
7,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
26
Kills
10
10
Deaths
26
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
2
0.14
W
9
2
5
5.75
L
Chernobog
GodKiller4Hire
Chernobog
3
4
1
0.88
L
Jormungandr
JoyceSanders
Jormungandr
4
2
2
2.5
L
Ix Chel
KaceMcHate
Ix Chel
0
6
3
0.25
L
Thor
3
7
3
0.64
W
Chernobog
MephostopheIes
Chernobog
3
1
11
8.5
W
Fenrir
13
3
4
5
W
0
4
1
0.13
W
Cerberus
deathbreath96
Cerberus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,191
Damage
33,906
61,659
Taken
66,002
35,226
Mitigated
30,776
24,162
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,413
356
0
280
9,484
3,157
0
6,737
2,747
40,460
0
W
14,485
743
0
1,960
9,440
3,781
363
2,533
6,837
73,384
0
L
Chernobog
GodKiller4Hire
Chernobog
8,632
5,735
0
3,269
12,379
4,653
993
1,707
10,591
0
70,164
L
Jormungandr
JoyceSanders
Jormungandr
7,782
2,665
75
1,227
11,551
7,594
0
548
10,232
54,253
0
L
Ix Chel
KaceMcHate
Ix Chel
6,150
644
642
2,358
13,235
7,856
0
2,474
10,761
17,796
0
L
Thor
8,929
2,474
0
774
19,353
7,516
0
6,846
12,356
0
74,805
W
Chernobog
MephostopheIes
Chernobog
11,594
8,778
0
5,471
10,511
4,703
1,452
3,405
7,106
0
82,248
W
Fenrir
12,070
3,113
0
6,704
18,688
8,813
558
2,054
16,634
0
69,792
W
7,295
1,922
0
6,008
13,534
9,191
0
6,616
6,850
0
56,288
W
Cerberus
deathbreath96
Cerberus
3,747
313
0
4,019
9,486
8,738
238
2,375
7,075
24,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,882
Gold Earned
40,830
499
Minions Killed
406
0
Camps Cleared
0
1,697,840
Distance Traveled
1,406,069
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,144
447
68
4
0
268,427
0
W
He Bo
10,043
628
135
8
0
352,653
3
L
Chernobog
8,841
553
113
7
0
319,831
2
L
Jormungandr
8,747
547
94
6
0
207,333
0
L
Ix Chel
7,206
450
23
1
0
288,938
0
L
Thor
8,892
556
108
7
0
321,540
0
W
Chernobog
9,907
619
143
9
0
377,047
0
W
Fenrir
10,468
654
80
5
0
383,710
0
W
Mulan
8,131
508
85
5
0
264,971
6
W
Cerberus
8,333
521
56
4
0
319,459
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role