Player Matchup

King Arthur
King Arthur
HumanWeapon123
King Arthur
Level 148
God Stats
8W - 6L
1,701 SR
Queue Stats
210W - 210L
1,557 Elo+
Party 2
Ra
Ra
MarinatedTrash
Ra
Level 144
God Stats
2W - 5L
1,513 SR
Queue Stats
213W - 214L
1,532 Elo+
Party 2
Ymir
Ymir
RDW777
Ymir
Level 60
God Stats
5W - 2L
1,674 SR
Queue Stats
16W - 9L
1,589 Elo+
Solo
Ix Chel
Ix Chel
Yuri_Morningstar
Ix Chel
Level 125
God Stats
21W - 18L
1,641 SR
Queue Stats
471W - 464L
1,532 Elo+
Solo
Anhur
Anhur
xTi7aNx
Anhur
Level 144
God Stats
8W - 7L
1,563 SR
Queue Stats
127W - 104L
1,619 Elo+
Solo
Team Averages
Level 124
1,618 SR
1,566 Elo+

VS

Team Averages
Level 148
1,500 SR
1,568 Elo+
Bakasura
Bakasura
Myst Nifty
Bakasura
Level 158
God Stats
1W - 3L
1,700 SR
Queue Stats
33W - 34L
1,546 Elo+
Party 1
Discordia
Discordia
SOLDIER-1stAss
Discordia
Level 147
God Stats
313W - 319L
1,522 SR
Queue Stats
432W - 473L
1,501 Elo+
Solo
Chernobog
Chernobog
StRaiGHtUpxDoWn
Chernobog
Level 127
God Stats
0W - 3L
1,267 SR
Queue Stats
60W - 63L
1,501 Elo+
Party 1
Neith
Neith
TheBadiator
Neith
Level 158
God Stats
8W - 14L
1,463 SR
Queue Stats
481W - 465L
1,558 Elo+
Solo
Achilles
Achilles
dvdabc
Achilles
Level 148
God Stats
11W - 3L
1,548 SR
Queue Stats
300W - 83L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HumanWeapon123
King Arthur
17
5 / 1 / 13
10,473
1,047
11,258
11,844
11,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

16
3 / 0 / 12
10,428
1,043
10,647
3,567
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
RDW777
Ymir
17
2 / 0 / 14
11,311
1,131
6,211
17,255
15,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

16
4 / 0 / 9
10,718
1,072
3,557
3,046
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
xTi7aNx
Anhur
16
6 / 0 / 10
10,640
1,064
15,982
7,128
3,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

283

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Myst Nifty
Bakasura
15
1 / 5 / 0
9,813
981
8,215
18,036
11,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
SOLDIER-1stAss
Discordia
15
0 / 4 / 1
9,524
952
12,306
7,957
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
StRaiGHtUpxDoWn
Chernobog
14
0 / 11 / 0
8,810
881
2,222
16,259
5,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
0 / 0 / 1
9,604
960
14,301
5,928
2,486
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
dvdabc
Achilles
14
0 / 0 / 0
8,742
874
2,726
2,874
1,848
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
3
20
Kills
1
1
Deaths
20
58
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HumanWeapon123
King Arthur
5
1
13
11.5
W
3
0
12
9
L
Bakasura
Myst Nifty
Bakasura
1
5
0
0.2
W
Ymir
RDW777
Ymir
2
0
14
9
L
Discordia
SOLDIER-1stAss
Discordia
0
4
1
0.13
L
Chernobog
StRaiGHtUpxDoWn
Chernobog
0
11
0
0
L
0
0
1
0.5
W
4
0
9
8.5
L
Achilles
dvdabc
Achilles
0
0
0
0
W
Anhur
xTi7aNx
Anhur
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,655
Damage
39,770
42,840
Taken
51,054
34,003
Mitigated
24,682
16,941
Healing
1,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HumanWeapon123
King Arthur
11,258
460
0
0
11,844
11,684
0
3,299
7,619
225
16,394
W
10,647
872
1,539
796
3,567
1,795
0
1,753
1,744
32,561
0
L
Bakasura
Myst Nifty
Bakasura
8,215
4,184
0
738
18,036
11,616
0
6,545
11,345
0
17,072
W
Ymir
RDW777
Ymir
6,211
1,668
0
7,634
17,255
15,738
0
3,136
12,698
34,995
0
L
Discordia
SOLDIER-1stAss
Discordia
12,306
256
0
25
7,957
3,192
0
4,664
3,293
41,181
0
L
Chernobog
StRaiGHtUpxDoWn
Chernobog
2,222
1,179
0
105
16,259
5,540
0
7,263
8,996
0
6,329
L
14,301
7,196
0
801
5,928
2,486
0
1,401
4,527
0
47,215
W
3,557
596
4,323
643
3,046
1,516
0
667
2,309
17,913
0
L
Achilles
dvdabc
Achilles
2,726
319
0
0
2,874
1,848
0
747
2,127
0
6,965
W
Anhur
xTi7aNx
Anhur
15,982
12,688
0
2,006
7,128
3,270
0
3,614
3,468
0
39,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,570
Gold Earned
46,493
229
Minions Killed
203
9
Camps Cleared
6
996,571
Distance Traveled
817,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,473
1,047
24
2
0
209,238
0
W
Ra
10,428
1,043
64
6
4
208,728
0
L
Bakasura
9,813
981
39
4
1
204,217
0
W
Ymir
11,311
1,131
53
5
0
198,793
0
L
Discordia
9,524
952
63
6
2
157,711
0
L
Chernobog
8,810
881
1
0
0
136,793
0
L
Neith
9,604
960
97
10
3
202,205
0
W
Ix Chel
10,718
1,072
30
3
1
173,811
0
L
Achilles
8,742
874
3
0
0
116,542
0
W
Anhur
10,640
1,064
58
6
4
206,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role