Player Matchup

Freya
Freya
Game_Syphon
Freya
Level 127
God Stats
3W - 3L
1,175 SR
Queue Stats
638W - 567L
1,557 Elo+
Party 1
Hera
Hera
GankMid-_
Hera
Level 134
God Stats
17W - 6L
1,712 SR
Queue Stats
66W - 49L
1,569 Elo+
Party 2
Fenrir
Fenrir
JungleOrTroll-81
Fenrir
Level 127
God Stats
45W - 19L
1,742 SR
Queue Stats
258W - 209L
1,519 Elo+
Party 2
Erlang Shen
Erlang Shen
Malachai799
Erlang Shen
Level 84
God Stats
1W - 1L
1,179 SR
Queue Stats
50W - 52L
1,477 Elo+
Solo
Aphrodite
Aphrodite
MidniqhtSilence
Aphrodite
Level 126
God Stats
96W - 57L
1,588 SR
Queue Stats
208W - 167L
1,628 Elo+
Party 1
Team Averages
Level 120
1,479 SR
1,550 Elo+

VS

Team Averages
Level 129
1,645 SR
1,555 Elo+
Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ChaosKuzenbo
Gilgamesh
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 228L
1,573 Elo+
Solo
Artemis
Artemis
Chicky Tends
Artemis
Level 158
God Stats
10W - 9L
1,518 SR
Queue Stats
93W - 70L
1,566 Elo+
Solo
Hades
Hades
ErokTheGr8
Hades
Level 65
God Stats
1W - 1L
1,858 SR
Queue Stats
15W - 17L
1,576 Elo+
Solo
Loki
Loki
kaidinclick03
Loki
Level 122
God Stats
10W - 8L
1,847 SR
Queue Stats
142W - 124L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,198
554
10,307
8,864
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
13
1 / 1 / 2
7,165
551
4,756
4,241
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 4
6,956
535
7,186
12,742
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Erlang Shen
Malachai799
Erlang Shen
12
2 / 0 / 0
6,907
531
6,409
14,421
12,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
MidniqhtSilence
Aphrodite
11
2 / 0 / 4
6,659
512
3,334
6,196
4,045
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 1
5,896
454
1,542
10,889
8,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
ChaosKuzenbo
Gilgamesh
13
1 / 1 / 0
7,556
581
9,573
12,378
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Chicky Tends
Artemis
11
1 / 4 / 0
6,583
506
6,739
8,719
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
12
0 / 2 / 2
7,092
546
3,654
9,758
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 3 / 1
6,667
513
4,520
10,783
3,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
3
3
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
L
Gilgamesh
ChaosKuzenbo
Gilgamesh
1
1
0
1
L
Artemis
Chicky Tends
Artemis
1
4
0
0.25
L
Hades
0
2
2
0.5
W
6
1
2
7
W
Hera
1
1
2
2
W
2
1
4
4
W
Erlang Shen
Malachai799
Erlang Shen
2
0
0
2
W
Aphrodite
MidniqhtSilence
Aphrodite
2
0
4
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,992
Damage
26,028
46,464
Taken
52,527
28,157
Mitigated
30,020
26,420
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,542
60
94
2,623
10,889
8,432
0
7,275
3,274
18,825
0
L
Gilgamesh
ChaosKuzenbo
Gilgamesh
9,573
3,045
0
1,868
12,378
9,633
0
0
12,378
0
57,742
L
Artemis
Chicky Tends
Artemis
6,739
2,073
0
544
8,719
3,434
0
5,489
3,000
0
46,210
L
Hades
3,654
243
716
5,290
9,758
4,593
0
3,588
6,170
68,036
0
W
10,307
3,350
0
3,259
8,864
4,480
0
1,102
7,762
46,179
0
W
Hera
4,756
738
0
1,250
4,241
1,412
0
1,568
2,673
65,563
0
W
7,186
2,154
0
8,673
12,742
5,711
0
1,886
10,812
0
54,897
W
Erlang Shen
Malachai799
Erlang Shen
6,409
3,542
0
6,975
14,421
12,509
79
49
13,430
0
50,647
W
Aphrodite
MidniqhtSilence
Aphrodite
3,334
496
2,649
3,614
6,196
4,045
0
664
5,532
15,528
0
L
4,520
1,289
0
1,624
10,783
3,928
0
1,568
9,160
0
51,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
33,794
391
Minions Killed
430
0
Camps Cleared
0
1,271,171
Distance Traveled
1,179,591
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,896
454
16
1
0
243,423
1
L
Gilgamesh
7,556
581
104
8
0
237,008
4
L
Artemis
6,583
506
88
7
0
195,231
0
L
Hades
7,092
546
139
11
0
238,133
3
W
Freya
7,198
554
84
6
0
233,391
3
W
Hera
7,165
551
126
10
0
268,387
5
W
Fenrir
6,956
535
89
7
0
277,092
0
W
Erlang Shen
6,907
531
74
6
0
251,178
0
W
Aphrodite
6,659
512
18
1
0
241,123
4
L
Loki
6,667
513
83
6
0
265,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role