Player Matchup

Cabrakan
Cabrakan
BL4CK__FR05T__67
Cabrakan
Level 25
God Stats
0W - 2L
1,306 SR
Queue Stats
7W - 10L
1,371 Elo+
Party 1
Zeus
Zeus
KoolKidd4321
Zeus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,515 Elo+
Party 1
Skadi
Skadi
Quetzalcoalt744
Skadi
Level 38
God Stats
1W - 3L
1,180 SR
Queue Stats
292W - 314L
1,509 Elo+
Solo
Chaac
Chaac
THC_GUMMY_412
Chaac
Level 38
God Stats
1W - 3L
1,744 SR
Queue Stats
33W - 22L
1,611 Elo+
Party 2
Hel
Hel
fordable_boss4
Hel
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 93L
1,523 Elo+
Party 2
Team Averages
Level 51
1,446 SR
1,506 Elo+

VS

Team Averages
Level 110
1,557 SR
1,641 Elo+
Nu Wa
Nu Wa
BuckyWeston
Nu Wa
Level 120
God Stats
2W - 0L
1,645 SR
Queue Stats
21W - 1L
2,022 Elo+
Party 3
Artemis
Artemis
JJ Da Savage
Artemis
Level 149
God Stats
11W - 10L
1,525 SR
Queue Stats
228W - 146L
1,544 Elo+
Solo
Aphrodite
Aphrodite
StrangledBeef
Aphrodite
Level 74
God Stats
2W - 0L
1,716 SR
Queue Stats
28W - 5L
1,745 Elo+
Party 3
Ganesha
Ganesha
Zoidz21
Ganesha
Level 102
God Stats
87W - 60L
1,699 SR
Queue Stats
348W - 343L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
demonkingg165
Sun Wukong
Level 107
God Stats
4W - 4L
1,201 SR
Queue Stats
66W - 69L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,610
1,076
3,792
15,413
18,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 4
8,214
1,027
15,435
9,699
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 7 / 4
7,978
997
8,859
12,012
4,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 3 / 4
7,956
995
4,963
6,996
3,994
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
4 / 7 / 1
9,431
1,179
6,756
12,345
4,380
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

200

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
10,232
1,279
14,781
9,478
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
JJ Da Savage
Artemis
15
4 / 2 / 13
9,061
1,133
9,444
7,028
3,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Aphrodite
StrangledBeef
Aphrodite
15
5 / 0 / 9
8,964
1,121
7,829
6,826
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Zoidz21
Ganesha
16
0 / 1 / 17
10,121
1,265
5,674
10,321
10,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
demonkingg165
Sun Wukong
15
11 / 1 / 7
10,308
1,289
12,766
10,900
7,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
5
Kills
26
26
Deaths
5
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
6
1
11
11.5
W
Artemis
JJ Da Savage
Artemis
4
2
13
5.25
L
1
3
4
1
L
0
7
4
0.29
W
Aphrodite
StrangledBeef
Aphrodite
5
0
9
9.5
L
0
3
4
0.67
W
Ganesha
Zoidz21
Ganesha
0
1
17
8.5
W
Sun Wukong
demonkingg165
Sun Wukong
11
1
7
14.5
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,805
Damage
50,494
56,465
Taken
44,553
34,211
Mitigated
30,337
5,523
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,792
723
0
1,040
15,413
18,665
0
7,149
8,264
9,567
0
W
14,781
4,250
293
442
9,478
4,527
0
7,213
2,265
34,762
0
W
Artemis
JJ Da Savage
Artemis
9,444
4,963
0
904
7,028
3,622
0
3,256
3,772
0
22,141
L
15,435
1,315
0
460
9,699
2,241
0
6,620
3,079
41,309
0
L
8,859
2,953
0
481
12,012
4,931
0
4,410
7,602
0
30,728
W
Aphrodite
StrangledBeef
Aphrodite
7,829
277
5,196
4,178
6,826
4,090
0
3,979
2,703
10,734
0
L
4,963
711
0
723
6,996
3,994
0
3,724
3,156
0
15,378
W
Ganesha
Zoidz21
Ganesha
5,674
591
0
1,515
10,321
10,562
0
6,085
4,236
15,754
0
W
Sun Wukong
demonkingg165
Sun Wukong
12,766
1,687
0
1,849
10,900
7,536
0
5,600
5,300
0
26,159
L
6,756
263
1,044
1,775
12,345
4,380
0
6,515
5,830
33,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,189
Gold Earned
48,686
171
Minions Killed
142
8
Camps Cleared
4
678,422
Distance Traveled
795,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,610
1,076
8
1
0
133,525
0
W
Nu Wa
10,232
1,279
55
7
2
164,737
0
W
Artemis
9,061
1,133
39
5
0
135,278
0
L
Zeus
8,214
1,027
49
6
2
142,219
0
L
Skadi
7,978
997
54
7
1
134,058
0
W
Aphrodite
8,964
1,121
11
1
1
171,650
0
L
Chaac
7,956
995
13
2
3
130,846
0
W
Ganesha
10,121
1,265
2
0
0
155,519
0
W
Sun Wukong
10,308
1,289
35
4
1
168,527
0
L
Hel
9,431
1,179
47
6
2
137,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role