Player Matchup

Ra
Ra
Cräze
Ra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 16L
1,691 Elo+
Party 1
Jormungandr
Jormungandr
ITS CROWWW
Jormungandr
Level 89
God Stats
6W - 4L
1,542 SR
Queue Stats
131W - 120L
1,481 Elo+
Party 2
Fenrir
Fenrir
Koduhz
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 178L
1,428 Elo+
Solo
Chronos
Chronos
SPARTANELITE327
Chronos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 125L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
Vÿscol
Zhong Kui
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,762 Elo+
Party 1
Team Averages
Level 76
1,508 SR
1,566 Elo+

VS

Team Averages
Level 64
1,457 SR
1,508 Elo+
Anhur
Anhur
EngageBLKT
Anhur
Level 96
God Stats
6W - 3L
1,905 SR
Queue Stats
237W - 221L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
HeirOfBreath
Baron Samedi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Ix Chel
Ix Chel
RsReborn96
Ix Chel
Level 37
God Stats
1W - 1L
1,198 SR
Queue Stats
10W - 14L
1,409 Elo+
Solo
Bastet
Bastet
SQUEEGZ
Bastet
Level 42
God Stats
0W - 3L
1,329 SR
Queue Stats
80W - 72L
1,473 Elo+
Solo
Jormungandr
Jormungandr
theBabadook2016
Jormungandr
Level 104
God Stats
2W - 3L
1,354 SR
Queue Stats
94W - 88L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
0 / 0 / 0
4,443
741
1,574
3,327
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
ITS CROWWW
Jormungandr
6
1 / 0 / 1
4,243
707
1,863
2,827
1,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Koduhz
Fenrir
5
0 / 1 / 1
3,579
597
1,251
4,423
1,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 1
3,885
648
1,522
2,661
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Vÿscol
Zhong Kui
8
0 / 0 / 0
4,594
766
184
1,716
1,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
0 / 1 / 0
3,242
540
1,890
3,747
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
HeirOfBreath
Baron Samedi
5
0 / 1 / 0
2,921
487
1,492
3,649
1,415
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ix Chel
RsReborn96
Ix Chel
7
0 / 0 / 0
3,411
569
818
3,397
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SQUEEGZ
Bastet
7
1 / 0 / 0
3,928
655
2,297
4,159
1,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
theBabadook2016
Jormungandr
1
0 / 0 / 0
2,609
435
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
0
0
0
0
L
Anhur
0
1
0
0
L
Baron Samedi
HeirOfBreath
Baron Samedi
0
1
0
0
W
Jormungandr
ITS CROWWW
Jormungandr
1
0
1
1.5
W
Fenrir
Koduhz
Fenrir
0
1
1
0.5
L
Ix Chel
RsReborn96
Ix Chel
0
0
0
0
W
1
0
1
1.5
L
Bastet
SQUEEGZ
Bastet
1
0
0
1
W
Zhong Kui
Vÿscol
Zhong Kui
0
0
0
0
L
Jormungandr
theBabadook2016
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,394
Damage
6,497
14,954
Taken
14,952
6,365
Mitigated
4,621
6,007
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
1,574
593
228
1,614
3,327
1,140
0
720
2,607
32,050
0
L
Anhur
1,890
836
0
1,876
3,747
1,154
0
1,613
2,134
0
18,795
L
Baron Samedi
HeirOfBreath
Baron Samedi
1,492
359
171
437
3,649
1,415
0
1,645
2,004
5,740
0
W
Jormungandr
ITS CROWWW
Jormungandr
1,863
418
0
1,525
2,827
1,564
0
670
2,157
12,676
0
W
Fenrir
Koduhz
Fenrir
1,251
490
0
974
4,423
1,318
0
264
4,159
0
14,253
L
Ix Chel
RsReborn96
Ix Chel
818
108
50
1,420
3,397
872
0
1,069
2,230
21,043
0
W
1,522
847
0
659
2,661
922
40
656
2,005
18,738
3,758
L
Bastet
SQUEEGZ
Bastet
2,297
668
0
1,464
4,159
1,180
0
561
3,568
0
20,500
W
Zhong Kui
Vÿscol
Zhong Kui
184
0
0
1,007
1,716
1,421
883
0
1,716
27,920
0
L
Jormungandr
theBabadook2016
Jormungandr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,744
Gold Earned
16,111
196
Minions Killed
109
0
Camps Cleared
0
599,030
Distance Traveled
459,779
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,443
741
58
10
0
125,456
0
L
Anhur
3,242
540
30
5
0
97,313
0
L
Baron Samedi
2,921
487
8
1
0
111,790
0
W
Jormungandr
4,243
707
17
3
0
130,398
0
W
Fenrir
3,579
597
32
5
0
135,489
0
L
Ix Chel
3,411
569
30
5
0
115,169
0
W
Chronos
3,885
648
34
6
0
111,095
0
L
Bastet
3,928
655
41
7
0
135,507
2
W
Zhong Kui
4,594
766
55
9
0
96,592
0
L
Jormungandr
2,609
435
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role