Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DesolateWolfie
Ah Muzen Cab
Level 156
God Stats
2W - 1L
1,876 SR
Queue Stats
68W - 69L
1,530 Elo+
Party 2
Cerberus
Cerberus
DuskFlare
Cerberus
Level 76
God Stats
2W - 2L
1,367 SR
Queue Stats
106W - 128L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
Nicox2405
Zhong Kui
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
196W - 193L
1,543 Elo+
Party 3
Martichoras
Martichoras
Zibbiezone
Martichoras
Level 63
God Stats
2W - 6L
1,793 SR
Queue Stats
155W - 177L
1,537 Elo+
Party 2
Pele
Pele
johan122
Pele
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 173L
1,599 Elo+
Party 3
Team Averages
Level 98
1,607 SR
1,533 Elo+

VS

Team Averages
Level 101
1,632 SR
1,487 Elo+
Ah Puch
Ah Puch
Darkman_1908
Ah Puch
Level 48
God Stats
4W - 3L
1,624 SR
Queue Stats
319W - 326L
1,512 Elo+
Solo
Amaterasu
Amaterasu
Darkshadic299
Amaterasu
Level 108
God Stats
3W - 0L
1,814 SR
Queue Stats
79W - 70L
1,507 Elo+
Solo
Bacchus
Bacchus
IngDiegoG
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,313 Elo+
Party 1
Thoth
Thoth
Roommatte
Thoth
Level 156
God Stats
3W - 0L
1,724 SR
Queue Stats
40W - 32L
1,541 Elo+
Party 1
Hades
Hades
xzainz
Hades
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DesolateWolfie
Ah Muzen Cab
20
6 / 3 / 2
13,052
768
20,329
20,164
21,517
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
DuskFlare
Cerberus
18
2 / 9 / 6
11,335
667
8,696
25,781
29,299
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Nicox2405
Zhong Kui
17
0 / 10 / 6
10,042
591
17,638
24,009
30,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
Zibbiezone
Martichoras
19
2 / 5 / 7
10,758
633
18,618
15,572
7,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
1 / 11 / 4
8,521
501
7,856
19,424
8,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Darkman_1908
Ah Puch
20
13 / 1 / 19
14,087
829
30,022
11,123
6,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Darkshadic299
Amaterasu
20
10 / 5 / 17
12,464
733
19,986
30,242
35,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
IngDiegoG
Bacchus
20
5 / 1 / 24
12,079
711
10,549
20,733
28,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Roommatte
Thoth
20
7 / 2 / 19
12,828
755
25,652
12,640
6,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
xzainz
Hades
19
3 / 2 / 27
12,706
747
11,391
21,900
28,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
144
11
Kills
38
38
Deaths
11
25
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Darkman_1908
Ah Puch
13
1
19
22.5
W
Amaterasu
Darkshadic299
Amaterasu
10
5
17
3.7
L
Ah Muzen Cab
DesolateWolfie
Ah Muzen Cab
6
3
2
2.33
L
Cerberus
DuskFlare
Cerberus
2
9
6
0.56
W
Bacchus
IngDiegoG
Bacchus
5
1
24
17
L
Zhong Kui
Nicox2405
Zhong Kui
0
10
6
0.3
W
Thoth
Roommatte
Thoth
7
2
19
8.25
L
Martichoras
Zibbiezone
Martichoras
2
5
7
1.1
L
Pele
1
11
4
0.27
W
Hades
xzainz
Hades
3
2
27
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,137
Damage
97,600
104,950
Taken
96,638
96,361
Mitigated
105,222
23,098
Healing
44,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Darkman_1908
Ah Puch
30,022
958
762
4,009
11,123
6,349
1,448
3,802
6,913
56,181
0
W
Amaterasu
Darkshadic299
Amaterasu
19,986
7,515
1,740
9,805
30,242
35,406
16
6,661
22,858
0
27,914
L
Ah Muzen Cab
DesolateWolfie
Ah Muzen Cab
20,329
3,960
2,275
7,332
20,164
21,517
0
15,032
4,240
0
59,416
L
Cerberus
DuskFlare
Cerberus
8,696
710
730
3,634
25,781
29,299
23
18,574
6,518
13,833
228
W
Bacchus
IngDiegoG
Bacchus
10,549
1,129
3,888
5,556
20,733
28,023
738
5,273
15,200
18,291
0
L
Zhong Kui
Nicox2405
Zhong Kui
17,638
1,255
496
4,229
24,009
30,019
0
17,328
6,381
34,562
0
W
Thoth
Roommatte
Thoth
25,652
217
3,428
2,008
12,640
6,537
435
4,146
8,366
53,328
0
L
Martichoras
Zibbiezone
Martichoras
18,618
3,072
1,031
1,311
15,572
7,201
0
12,014
3,393
0
32,887
L
Pele
7,856
1,753
418
1,642
19,424
8,325
0
14,403
4,726
0
11,685
W
Hades
xzainz
Hades
11,391
1,147
5,444
7,919
21,900
28,907
910
5,901
15,341
25,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,708
Gold Earned
64,164
208
Minions Killed
236
0
Camps Cleared
0
1,369,130
Distance Traveled
1,746,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,087
829
82
5
0
327,509
0
W
Amaterasu
12,464
733
26
2
0
352,273
0
L
Ah Muzen Cab
13,052
768
93
5
0
306,348
0
L
Cerberus
11,335
667
26
2
0
255,602
0
W
Bacchus
12,079
711
26
2
0
366,010
0
L
Zhong Kui
10,042
591
35
2
0
246,283
0
W
Thoth
12,828
755
69
4
0
355,745
0
L
Martichoras
10,758
633
49
3
0
298,100
0
L
Pele
8,521
501
5
0
0
262,797
0
W
Hades
12,706
747
33
2
0
345,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role