Player Matchup

Morgan Le Fay
Morgan Le Fay
Booty_Clappa214
Morgan Le Fay
Level 103
God Stats
9W - 6L
1,687 SR
Queue Stats
276W - 300L
1,406 Elo+
Solo
Hou Yi
Hou Yi
ChaosWeaverMagi
Hou Yi
Level 69
God Stats
7W - 2L
1,647 SR
Queue Stats
170W - 149L
1,487 Elo+
Party 1
Awilix
Awilix
Kitsune RgL
Awilix
Level 140
God Stats
60W - 56L
1,522 SR
Queue Stats
178W - 169L
1,483 Elo+
Party 1
Surtr
Surtr
NogitsuneRgL
Surtr
Level 135
God Stats
4W - 1L
1,713 SR
Queue Stats
139W - 132L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
RyuChanEXP
Zhong Kui
Level 69
God Stats
3W - 0L
1,745 SR
Queue Stats
24W - 21L
1,495 Elo+
Solo
Team Averages
Level 103
1,663 SR
1,469 Elo+

VS

Team Averages
Level 110
1,502 SR
1,501 Elo+
Neith
Neith
Correxus
Neith
Level 145
God Stats
3W - 8L
1,405 SR
Queue Stats
222W - 204L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
DREC9898
Kuzenbo
Level 108
God Stats
15W - 15L
1,388 SR
Queue Stats
75W - 56L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
Mathy64
Zhong Kui
Level 87
God Stats
1W - 1L
1,774 SR
Queue Stats
93W - 81L
1,513 Elo+
Solo
Chaac
Chaac
SwRv_SPEEDY
Chaac
Level 118
God Stats
5W - 7L
1,376 SR
Queue Stats
147W - 140L
1,466 Elo+
Solo
Tyr
Tyr
TmDr_Emy-2-3-4
Tyr
Level 90
God Stats
3W - 5L
1,569 SR
Queue Stats
34W - 25L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Booty_Clappa214
Morgan Le Fay
17
8 / 3 / 4
10,587
529
11,026
10,075
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 1 / 5
12,236
612
10,816
11,239
5,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
16
4 / 2 / 7
10,538
527
8,692
14,070
6,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 2 / 13
11,493
575
11,018
18,303
21,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
RyuChanEXP
Zhong Kui
18
6 / 1 / 1
11,734
587
9,774
12,071
10,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Correxus
Neith
15
1 / 7 / 1
9,535
477
6,429
13,838
5,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
DREC9898
Kuzenbo
9
3 / 4 / 3
7,418
371
3,466
8,875
10,192
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Mathy64
Zhong Kui
14
2 / 6 / 3
8,665
433
8,395
16,841
13,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 5 / 2
8,576
429
9,169
16,293
9,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 8 / 2
8,415
421
8,306
21,004
16,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
29
Kills
9
9
Deaths
30
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Booty_Clappa214
Morgan Le Fay
8
3
4
3.33
W
8
1
5
10.5
L
Neith
Correxus
Neith
1
7
1
0.21
L
Kuzenbo
DREC9898
Kuzenbo
3
4
3
1.13
W
Awilix
4
2
7
3.75
L
Zhong Kui
Mathy64
Zhong Kui
2
6
3
0.58
W
3
2
13
4.75
W
Zhong Kui
RyuChanEXP
Zhong Kui
6
1
1
6.5
L
3
5
2
0.8
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,326
Damage
35,765
65,758
Taken
76,851
47,763
Mitigated
55,363
17,752
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Booty_Clappa214
Morgan Le Fay
11,026
489
0
531
10,075
4,681
0
3,768
6,307
55,604
0
W
10,816
5,959
0
5,558
11,239
5,674
3,511
996
10,243
0
106,097
L
Neith
Correxus
Neith
6,429
1,268
0
1,539
13,838
5,715
635
2,248
11,590
0
74,918
L
Kuzenbo
DREC9898
Kuzenbo
3,466
1,395
194
239
8,875
10,192
12
1,046
7,829
12,843
119
W
Awilix
8,692
2,516
0
1,965
14,070
6,216
0
1,179
12,891
0
76,864
L
Zhong Kui
Mathy64
Zhong Kui
8,395
945
0
5,187
16,841
13,558
509
6,039
10,802
62,407
0
W
11,018
3,241
0
3,626
18,303
21,082
620
5,941
11,932
901
41,248
W
Zhong Kui
RyuChanEXP
Zhong Kui
9,774
1,683
0
6,072
12,071
10,110
1,904
513
11,558
85,058
0
L
9,169
1,537
0
3,695
16,293
9,314
0
2,393
13,900
0
69,375
L
8,306
686
0
3,034
21,004
16,584
0
9,853
11,123
0
52,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,588
Gold Earned
42,609
521
Minions Killed
436
0
Camps Cleared
0
1,991,333
Distance Traveled
1,607,888
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,587
529
99
5
0
359,956
0
W
Hou Yi
12,236
612
153
8
0
385,745
0
L
Neith
9,535
477
133
7
0
360,659
0
L
Kuzenbo
7,418
371
12
1
0
226,168
0
W
Awilix
10,538
527
90
5
0
444,655
4
L
Zhong Kui
8,665
433
95
5
0
349,299
0
W
Surtr
11,493
575
43
2
0
411,028
0
W
Zhong Kui
11,734
587
136
7
0
389,949
0
L
Chaac
8,576
429
102
5
0
311,505
0
L
Tyr
8,415
421
94
5
0
360,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role