Player Matchup

Fenrir
Fenrir
AgentMaine66126
Fenrir
Level 109
God Stats
14W - 19L
1,350 SR
Queue Stats
455W - 420L
1,473 Elo+
Party 1
Sol
Sol
AlluringSuccbus
Sol
Level 67
God Stats
35W - 26L
1,538 SR
Queue Stats
347W - 318L
1,483 Elo+
Party 1
Mulan
Mulan
GodKiller4Hire
Mulan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,513 Elo+
Party 3
Ix Chel
Ix Chel
KaceMcHate
Ix Chel
Level 69
God Stats
6W - 6L
1,697 SR
Queue Stats
9W - 17L
1,450 Elo+
Party 3
Cerberus
Cerberus
neepnorp
Cerberus
Level 67
God Stats
15W - 12L
1,472 SR
Queue Stats
369W - 357L
1,497 Elo+
Party 1
Team Averages
Level 80
1,511 SR
1,483 Elo+

VS

Team Averages
Level 73
1,473 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
BDot BTA
Morgan Le Fay
Level 111
God Stats
4W - 7L
1,328 SR
Queue Stats
231W - 235L
1,431 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Blitz BTA
Ah Muzen Cab
Level 107
God Stats
2W - 0L
1,705 SR
Queue Stats
150W - 145L
1,418 Elo+
Party 2
Fenrir
Fenrir
Googlyy
Fenrir
Level 30
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Ravana
Ravana
Jamoncito831
Ravana
Level 61
God Stats
1W - 3L
1,188 SR
Queue Stats
102W - 97L
1,495 Elo+
Solo
Bacchus
Bacchus
jorbin
Bacchus
Level 54
God Stats
10W - 5L
1,645 SR
Queue Stats
108W - 118L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,520
543
3,712
12,448
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 2 / 2
6,920
577
7,026
10,440
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 0
7,089
591
3,140
10,358
6,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
KaceMcHate
Ix Chel
9
1 / 6 / 2
5,570
464
5,144
8,604
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
neepnorp
Cerberus
9
2 / 4 / 1
5,620
468
4,171
11,786
7,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BDot BTA
Morgan Le Fay
12
2 / 2 / 5
6,820
568
7,757
7,037
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Blitz BTA
Ah Muzen Cab
12
4 / 1 / 4
7,287
607
7,757
7,019
2,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Googlyy
Fenrir
12
6 / 4 / 3
7,321
610
5,324
12,548
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
13
3 / 0 / 0
7,948
662
5,832
3,855
3,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
jorbin
Bacchus
11
2 / 1 / 8
7,150
596
6,224
10,155
10,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
17
17
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
2
2
2
1.5
W
Morgan Le Fay
BDot BTA
Morgan Le Fay
2
2
5
2.25
W
Ah Muzen Cab
Blitz BTA
Ah Muzen Cab
4
1
4
6
L
1
2
0
0.5
W
Fenrir
Googlyy
Fenrir
6
4
3
1.88
W
Ravana
3
0
0
3
L
Ix Chel
KaceMcHate
Ix Chel
1
6
2
0.33
W
Bacchus
jorbin
Bacchus
2
1
8
6
L
Cerberus
neepnorp
Cerberus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,193
Damage
32,894
53,636
Taken
40,614
26,199
Mitigated
24,150
19,026
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,712
889
0
5,589
12,448
5,150
0
2,994
9,454
0
46,913
L
7,026
2,772
80
5,461
10,440
3,441
0
2,392
8,048
51,820
0
W
Morgan Le Fay
BDot BTA
Morgan Le Fay
7,757
949
0
488
7,037
2,611
0
3,706
3,331
51,483
0
W
Ah Muzen Cab
Blitz BTA
Ah Muzen Cab
7,757
3,553
0
2,801
7,019
2,699
552
4,118
2,901
0
50,123
L
3,140
730
0
3,616
10,358
6,904
0
44
10,314
0
47,432
W
Fenrir
Googlyy
Fenrir
5,324
1,545
0
2,058
12,548
5,475
0
3,190
9,310
0
49,134
W
Ravana
5,832
1,438
0
1,725
3,855
3,155
0
148
3,640
0
56,363
L
Ix Chel
KaceMcHate
Ix Chel
5,144
1,165
832
1,088
8,604
2,729
0
3,462
5,142
30,170
0
W
Bacchus
jorbin
Bacchus
6,224
975
220
3,939
10,155
10,210
302
5,176
4,907
20,053
0
L
Cerberus
neepnorp
Cerberus
4,171
107
219
2,141
11,786
7,975
0
5,209
6,577
17,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
36,526
351
Minions Killed
364
0
Camps Cleared
0
1,211,815
Distance Traveled
1,226,381
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,520
543
78
7
0
278,707
0
L
Sol
6,920
577
93
8
0
239,369
6
W
Morgan Le Fay
6,820
568
88
7
0
243,277
3
W
Ah Muzen Cab
7,287
607
85
7
0
241,171
4
L
Mulan
7,089
591
96
8
0
248,388
2
W
Fenrir
7,321
610
80
7
0
238,199
0
W
Ravana
7,948
662
97
8
0
232,807
0
L
Ix Chel
5,570
464
49
4
0
206,417
0
W
Bacchus
7,150
596
14
1
0
270,927
5
L
Cerberus
5,620
468
35
3
0
238,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role