Player Matchup

Vamana
Vamana
Mnunez71
Vamana
Level 110
God Stats
5W - 4L
1,353 SR
Queue Stats
378W - 390L
1,446 Elo+
Solo
Ymir
Ymir
Palm2YaFace
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 227L
1,394 Elo+
Solo
Heimdallr
Heimdallr
SmurfBalIs
Heimdallr
Level 80
God Stats
2W - 0L
1,710 SR
Queue Stats
22W - 12L
1,561 Elo+
Solo
Thoth
Thoth
denillitog
Thoth
Level 129
God Stats
3W - 0L
1,711 SR
Queue Stats
165W - 155L
1,467 Elo+
Solo
Terra
Terra
ludeex
Terra
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 125L
1,409 Elo+
Solo
Team Averages
Level 97
1,555 SR
1,455 Elo+

VS

Team Averages
Level 101
1,561 SR
1,424 Elo+
Tiamat
Tiamat
DarthKlown
Tiamat
Level 104
God Stats
7W - 4L
1,963 SR
Queue Stats
648W - 636L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Fatal_Septations
Nu Wa
Level 134
God Stats
1W - 1L
1,464 SR
Queue Stats
106W - 107L
1,432 Elo+
Party 1
Hou Yi
Hou Yi
LordChampaa1
Hou Yi
Level 91
God Stats
2W - 3L
1,603 SR
Queue Stats
239W - 220L
1,479 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrDoodlebob7-
Kumbhakarna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,246 Elo+
Solo
Sylvanus
Sylvanus
pump1tup
Sylvanus
Level 113
God Stats
4W - 5L
1,276 SR
Queue Stats
221W - 235L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Mnunez71
Vamana
19
5 / 3 / 17
10,928
781
11,571
15,691
12,393
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
4 / 6 / 20
11,254
804
8,358
24,678
17,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
SmurfBalIs
Heimdallr
19
6 / 3 / 18
11,353
811
19,286
17,760
8,264
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
20
11 / 1 / 16
13,167
941
31,091
12,123
5,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
ludeex
Terra
16
2 / 2 / 16
9,612
687
4,121
15,852
16,582
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarthKlown
Tiamat
18
6 / 6 / 5
10,245
732
19,832
17,623
12,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 3 / 12
10,135
724
27,188
10,816
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
17
2 / 6 / 8
9,652
689
13,587
15,787
6,642
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
MrDoodlebob7-
Kumbhakarna
15
3 / 8 / 7
9,889
706
5,872
19,255
21,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
pump1tup
Sylvanus
17
1 / 5 / 12
10,378
741
9,412
19,953
19,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
59
28
Kills
15
15
Deaths
28
87
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DarthKlown
Tiamat
6
6
5
1.42
L
3
3
12
3
L
Hou Yi
2
6
8
1
W
Vamana
Mnunez71
Vamana
5
3
17
4.5
L
Kumbhakarna
MrDoodlebob7-
Kumbhakarna
3
8
7
0.81
W
4
6
20
2.33
W
Heimdallr
SmurfBalIs
Heimdallr
6
3
18
5
W
Thoth
11
1
16
19
W
Terra
ludeex
Terra
2
2
16
5
L
Sylvanus
pump1tup
Sylvanus
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,427
Damage
75,891
86,104
Taken
83,434
59,869
Mitigated
65,295
33,255
Healing
26,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DarthKlown
Tiamat
19,832
987
2,183
2,759
17,623
12,311
0
9,501
8,102
38,210
0
L
27,188
5,591
1,093
1,710
10,816
4,915
390
6,690
3,813
48,766
0
L
Hou Yi
13,587
6,017
1,403
2,539
15,787
6,642
0
9,328
6,081
0
29,266
W
Vamana
Mnunez71
Vamana
11,571
4,209
1,991
1,955
15,691
12,393
477
9,918
5,505
0
28,008
L
Kumbhakarna
MrDoodlebob7-
Kumbhakarna
5,872
601
1,551
1,051
19,255
21,493
0
8,714
10,244
9,909
0
W
8,358
797
601
1,960
24,678
17,419
570
19,694
4,378
16,854
0
W
Heimdallr
SmurfBalIs
Heimdallr
19,286
10,987
955
3,612
17,760
8,264
2,129
13,221
4,145
0
47,778
W
Thoth
31,091
1,202
2,659
3,109
12,123
5,211
536
8,113
3,570
76,032
0
W
Terra
ludeex
Terra
4,121
339
10,457
5,956
15,852
16,582
504
10,039
5,625
7,262
0
L
Sylvanus
pump1tup
Sylvanus
9,412
1,923
5,968
5,813
19,953
19,934
0
9,456
9,865
14,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,314
Gold Earned
50,299
235
Minions Killed
133
0
Camps Cleared
0
1,328,339
Distance Traveled
1,358,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,245
732
45
3
0
280,240
0
L
Nu Wa
10,135
724
35
3
0
289,291
0
L
Hou Yi
9,652
689
41
3
0
248,892
0
W
Vamana
10,928
781
22
2
0
282,168
0
L
Kumbhakarna
9,889
706
6
0
0
270,687
0
W
Ymir
11,254
804
18
1
0
231,388
0
W
Heimdallr
11,353
811
84
6
0
240,694
0
W
Thoth
13,167
941
103
7
0
306,680
0
W
Terra
9,612
687
8
1
0
267,409
0
L
Sylvanus
10,378
741
6
0
0
269,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role