Player Matchup

Poseidon
Poseidon
Ahowoapewi
Poseidon
Level 44
God Stats
1W - 2L
1,751 SR
Queue Stats
13W - 26L
1,370 Elo+
Solo
Atlas
Atlas
WatchYourHead59
Atlas
Level 87
God Stats
6W - 12L
1,348 SR
Queue Stats
136W - 145L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WeCouldBeSoGood
Ah Muzen Cab
Level 69
God Stats
11W - 8L
1,741 SR
Queue Stats
176W - 181L
1,510 Elo+
Solo
Kukulkan
Kukulkan
YAxBOIIxJAY
Kukulkan
Level 62
God Stats
18W - 21L
1,449 SR
Queue Stats
31W - 31L
1,434 Elo+
Solo
Nemesis
Nemesis
sharkk007
Nemesis
Level 122
God Stats
6W - 3L
1,808 SR
Queue Stats
17W - 18L
1,526 Elo+
Solo
Team Averages
Level 77
1,619 SR
1,460 Elo+

VS

Team Averages
Level 106
1,665 SR
1,459 Elo+
Cliodhna
Cliodhna
ISnortMentos
Cliodhna
Level 37
God Stats
4W - 2L
1,640 SR
Queue Stats
38W - 47L
1,469 Elo+
Party 1
Medusa
Medusa
SolarisSkyy
Medusa
Level 122
God Stats
11W - 1L
1,759 SR
Queue Stats
155W - 135L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Vierul
Cthulhu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 91L
1,470 Elo+
Solo
Mulan
Mulan
fortisfola
Mulan
Level 123
God Stats
13W - 5L
1,925 SR
Queue Stats
38W - 23L
1,455 Elo+
Solo
Sol
Sol
jgpolegato
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 104L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ahowoapewi
Poseidon
8
0 / 1 / 0
3,966
793
3,600
2,782
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 0
3,924
785
1,251
2,626
1,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
WeCouldBeSoGood
Ah Muzen Cab
10
3 / 2 / 0
4,872
974
5,186
5,092
2,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
YAxBOIIxJAY
Kukulkan
9
0 / 2 / 0
4,315
863
1,018
3,687
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
sharkk007
Nemesis
9
0 / 1 / 2
4,220
844
2,138
5,021
3,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ISnortMentos
Cliodhna
10
0 / 0 / 3
4,430
886
2,564
3,633
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
10
2 / 0 / 3
4,804
961
3,054
2,940
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Vierul
Cthulhu
9
2 / 2 / 0
4,889
978
4,524
5,488
3,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
10
1 / 0 / 4
4,650
930
3,542
4,739
3,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 1 / 2
4,493
899
3,104
3,513
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
6
6
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ahowoapewi
Poseidon
0
1
0
0
W
Cliodhna
ISnortMentos
Cliodhna
0
0
3
1.5
W
Medusa
2
0
3
3.5
W
Cthulhu
Vierul
Cthulhu
2
2
0
1
L
0
0
0
0
L
Ah Muzen Cab
WeCouldBeSoGood
Ah Muzen Cab
3
2
0
1.5
L
Kukulkan
YAxBOIIxJAY
Kukulkan
0
2
0
0
W
Mulan
1
0
4
3
W
1
1
2
2
L
Nemesis
sharkk007
Nemesis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,193
Damage
16,788
19,208
Taken
20,313
9,701
Mitigated
10,409
2,466
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ahowoapewi
Poseidon
3,600
686
0
450
2,782
874
0
784
1,926
8,726
0
W
Cliodhna
ISnortMentos
Cliodhna
2,564
50
0
303
3,633
1,278
0
526
3,107
0
8,603
W
Medusa
3,054
1,091
0
1,253
2,940
1,051
660
806
2,134
0
14,823
W
Cthulhu
Vierul
Cthulhu
4,524
441
43
963
5,488
3,478
0
865
4,557
11,719
0
L
1,251
503
40
234
2,626
1,188
0
1,375
956
3,323
0
L
Ah Muzen Cab
WeCouldBeSoGood
Ah Muzen Cab
5,186
3,145
0
338
5,092
2,591
0
2,363
2,694
0
14,122
L
Kukulkan
YAxBOIIxJAY
Kukulkan
1,018
153
0
240
3,687
1,487
66
1,245
2,401
10,663
0
W
Mulan
3,542
768
203
1,853
4,739
3,532
0
2,370
2,279
0
9,998
W
3,104
887
0
1,244
3,513
1,070
1,140
1,216
2,201
9,713
0
L
Nemesis
sharkk007
Nemesis
2,138
807
0
1,164
5,021
3,561
0
1,618
3,188
0
7,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,297
Gold Earned
23,266
79
Minions Killed
101
0
Camps Cleared
0
455,712
Distance Traveled
548,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,966
793
13
3
0
97,352
0
W
Cliodhna
4,430
886
19
4
0
121,685
0
W
Medusa
4,804
961
27
5
0
103,404
0
W
Cthulhu
4,889
978
16
3
0
110,502
0
L
Atlas
3,924
785
1
0
0
61,132
0
L
Ah Muzen Cab
4,872
974
26
5
0
111,317
0
L
Kukulkan
4,315
863
26
5
0
83,574
0
W
Mulan
4,650
930
18
4
0
109,060
0
W
Sol
4,493
899
21
4
0
103,809
0
L
Nemesis
4,220
844
13
3
0
102,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role