Player Matchup

Bakasura
Bakasura
Graveweb
Bakasura
Level 63
God Stats
22W - 10L
1,760 SR
Queue Stats
193W - 207L
1,436 Elo+
Party 1
Skadi
Skadi
Hilario6114
Skadi
Level 66
God Stats
0W - 1L
1,197 SR
Queue Stats
14W - 21L
1,277 Elo+
Party 2
He Bo
He Bo
Rosnk27A
He Bo
Level 43
God Stats
0W - 4L
1,146 SR
Queue Stats
8W - 12L
1,277 Elo+
Party 2
Sol
Sol
VivaLaAnubis
Sol
Level 48
God Stats
5W - 6L
1,622 SR
Queue Stats
123W - 124L
1,556 Elo+
Solo
Ymir
Ymir
oiccut
Ymir
Level 8
God Stats
1W - 3L
1,728 SR
Queue Stats
1W - 8L
1,191 Elo+
Party 1
Team Averages
Level 46
1,491 SR
1,348 Elo+

VS

Team Averages
Level 40
1,465 SR
1,449 Elo+
Poseidon
Poseidon
FolagorPuter0
Poseidon
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Chernobog
Chernobog
MarianoVlzr
Chernobog
Level 34
God Stats
7W - 2L
1,273 SR
Queue Stats
64W - 53L
1,502 Elo+
Solo
Ymir
Ymir
Neuroxix
Ymir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
Yaggum
Da Ji
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 100L
1,343 Elo+
Party 4
Surtr
Surtr
m0nst3rcat69
Surtr
Level 83
God Stats
14W - 8L
1,553 SR
Queue Stats
94W - 91L
1,398 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Graveweb
Bakasura
12
1 / 3 / 1
7,181
513
3,444
12,869
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 3 / 0
6,255
447
5,800
9,647
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Rosnk27A
He Bo
9
0 / 4 / 2
6,039
431
5,878
8,525
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
7,211
515
3,563
11,392
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
oiccut
Ymir
8
0 / 4 / 1
5,752
411
2,828
11,158
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FolagorPuter0
Poseidon
13
6 / 2 / 5
8,445
603
9,923
8,137
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
MarianoVlzr
Chernobog
12
3 / 1 / 6
7,783
556
6,616
7,485
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
2 / 1 / 10
7,981
570
5,581
13,247
11,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
Yaggum
Da Ji
13
4 / 1 / 4
8,156
583
5,807
11,912
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 3
8,079
577
8,421
8,429
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
17
17
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Poseidon
FolagorPuter0
Poseidon
6
2
5
4.25
L
Bakasura
Graveweb
Bakasura
1
3
1
0.5
L
2
3
0
0.67
W
Chernobog
MarianoVlzr
Chernobog
3
1
6
6
W
Ymir
2
1
10
7
L
He Bo
Rosnk27A
He Bo
0
4
2
0.25
L
1
3
1
0.5
W
Da Ji
Yaggum
Da Ji
4
1
4
6
W
2
1
3
3.5
L
Ymir
oiccut
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,513
Damage
36,348
53,591
Taken
49,210
25,014
Mitigated
27,841
13,265
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
FolagorPuter0
Poseidon
9,923
1,848
0
539
8,137
3,294
27
3,479
4,432
70,545
0
L
Bakasura
Graveweb
Bakasura
3,444
2,437
0
5,706
12,869
6,025
120
915
11,954
0
31,531
L
5,800
2,164
0
530
9,647
3,240
0
2,712
6,935
0
29,896
W
Chernobog
MarianoVlzr
Chernobog
6,616
4,051
0
2,865
7,485
3,271
1,297
2,131
5,354
0
50,309
W
Ymir
5,581
1,567
1,867
2,897
13,247
11,049
87
4,214
8,907
28,598
0
L
He Bo
Rosnk27A
He Bo
5,878
747
0
1,438
8,525
2,615
0
2,722
5,803
36,640
0
L
3,563
1,726
0
4,565
11,392
5,274
330
4,831
6,504
61,360
0
W
Da Ji
Yaggum
Da Ji
5,807
1,640
0
2,959
11,912
4,687
631
2,000
9,531
0
51,446
W
8,421
3,535
0
2,459
8,429
5,540
597
767
7,220
1,202
47,719
L
Ymir
oiccut
Ymir
2,828
565
0
1,026
11,158
7,860
0
4,639
6,519
14,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,438
Gold Earned
40,444
332
Minions Killed
348
0
Camps Cleared
0
1,276,281
Distance Traveled
1,387,554
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,445
603
109
8
0
292,035
0
L
Bakasura
7,181
513
101
7
0
289,993
0
L
Skadi
6,255
447
40
3
0
264,069
0
W
Chernobog
7,783
556
75
5
0
248,314
4
W
Ymir
7,981
570
28
2
0
261,512
1
L
He Bo
6,039
431
57
4
0
256,979
1
L
Sol
7,211
515
112
8
0
208,632
0
W
Da Ji
8,156
583
64
5
0
284,467
1
W
Surtr
8,079
577
72
5
0
301,226
1
L
Ymir
5,752
411
22
2
0
256,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role