Player Matchup

Hel
Hel
 
Hel
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bigrob232
Neith
Level 29
God Stats
6W - 11L
1,191 SR
Queue Stats
184W - 199L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
LuckyAC
Baron Samedi
Level 64
God Stats
18W - 15L
1,550 SR
Queue Stats
252W - 227L
1,521 Elo+
Party 1
Team Averages
Level 52
1,414 SR
1,502 Elo+

VS

Team Averages
Level 61
1,536 SR
1,473 Elo+
Anubis
Anubis
SlickRickRasta
Anubis
Level 69
God Stats
37W - 21L
1,700 SR
Queue Stats
45W - 34L
1,550 Elo+
Solo
Surtr
Surtr
SneakyTurtle80
Surtr
Level 44
God Stats
7W - 8L
1,528 SR
Queue Stats
20W - 16L
1,390 Elo+
Solo
Thor
Thor
kingkyle06
Thor
Level 69
God Stats
4W - 1L
1,380 SR
Queue Stats
133W - 114L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
2 / 3 / 2
7,326
733
6,578
10,471
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Bigrob232
Neith
9
1 / 3 / 1
6,844
684
5,327
8,419
2,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LuckyAC
Baron Samedi
10
1 / 7 / 2
7,050
705
5,397
13,294
5,044
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
7,653
765
7,564
7,527
3,543
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 1 / 7
8,996
900
9,145
9,119
5,576
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 1 / 7
9,059
906
10,579
7,449
3,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
13
13
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
3
2
1
L
Neith
Bigrob232
Neith
1
3
1
0.5
L
Baron Samedi
LuckyAC
Baron Samedi
1
7
2
0.29
W
1
2
7
2.25
W
6
1
7
9.5
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,302
Damage
27,288
32,184
Taken
24,095
9,731
Mitigated
12,177
11,503
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,578
169
1,707
4,694
10,471
2,534
0
3,056
7,351
33,794
0
L
Neith
Bigrob232
Neith
5,327
1,760
0
2,116
8,419
2,153
0
3,049
5,338
0
22,371
L
Baron Samedi
LuckyAC
Baron Samedi
5,397
353
641
2,345
13,294
5,044
0
2,214
11,080
15,626
0
W
7,564
177
0
2,815
7,527
3,543
423
4,843
2,606
33,075
0
W
9,145
3,519
0
2,244
9,119
5,576
254
3,284
5,835
472
28,625
W
10,579
1,604
0
2,566
7,449
3,058
938
4,088
3,271
0
25,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,220
Gold Earned
25,708
107
Minions Killed
105
0
Camps Cleared
0
487,735
Distance Traveled
519,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,326
733
52
5
0
158,602
0
L
Neith
6,844
684
35
4
0
174,179
0
L
Baron Samedi
7,050
705
20
2
0
154,954
0
W
Anubis
7,653
765
39
4
0
159,609
0
W
Surtr
8,996
900
34
3
0
182,853
0
W
Thor
9,059
906
32
3
0
177,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role