Player Matchup

Janus
Janus
DiscoLux
Janus
Level 158
God Stats
4W - 1L
1,524 SR
Queue Stats
149W - 121L
1,577 Elo+
Party 2
Thor
Thor
Fisher82
Thor
Level 166
God Stats
4W - 5L
1,590 SR
Queue Stats
81W - 71L
1,636 Elo+
Solo
Kuzenbo
Kuzenbo
GDELLI
Kuzenbo
Level 78
God Stats
3W - 1L
1,875 SR
Queue Stats
139W - 125L
1,654 Elo+
Solo
Tyr
Tyr
MrPuremoney
Tyr
Level 105
God Stats
5W - 7L
1,580 SR
Queue Stats
401W - 362L
1,564 Elo+
Solo
Neith
Neith
xThunderGames
Neith
Level 35
God Stats
4W - 5L
1,500 SR
Queue Stats
57W - 37L
1,596 Elo+
Party 2
Team Averages
Level 108
1,614 SR
1,606 Elo+

VS

Team Averages
Level 135
1,506 SR
1,537 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
KayosLance
Achilles
Level 122
God Stats
9W - 9L
1,469 SR
Queue Stats
79W - 84L
1,518 Elo+
Solo
Hou Yi
Hou Yi
NoKahunas
Hou Yi
Level 145
God Stats
0W - 2L
1,503 SR
Queue Stats
29W - 33L
1,576 Elo+
Party 1
Cliodhna
Cliodhna
freefoodplz
Cliodhna
Level 153
God Stats
3W - 5L
1,728 SR
Queue Stats
189W - 187L
1,530 Elo+
Party 1
Horus
Horus
pozole1745
Horus
Level 147
God Stats
0W - 1L
1,330 SR
Queue Stats
115W - 94L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DiscoLux
Janus
10
3 / 1 / 3
6,319
632
6,609
4,325
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
11
0 / 0 / 0
6,338
634
2,949
5,486
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
GDELLI
Kuzenbo
9
2 / 1 / 2
5,140
514
4,717
6,888
7,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 2
6,028
603
2,405
6,948
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
1 / 2 / 2
5,132
513
3,739
4,882
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 1
6,214
621
2,415
3,448
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
KayosLance
Achilles
6
0 / 0 / 0
4,407
441
2,402
4,860
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
NoKahunas
Hou Yi
9
3 / 1 / 0
5,390
539
4,572
6,474
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
freefoodplz
Cliodhna
9
0 / 3 / 1
5,125
513
2,894
8,563
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
7
0 / 3 / 2
4,802
480
2,676
10,359
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
4
4
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
1
1.5
W
Janus
DiscoLux
Janus
3
1
3
4.5
W
Thor
0
0
0
0
W
Kuzenbo
GDELLI
Kuzenbo
2
1
2
3
L
Achilles
KayosLance
Achilles
0
0
0
0
W
1
0
2
2
L
Hou Yi
NoKahunas
Hou Yi
3
1
0
3
L
Cliodhna
freefoodplz
Cliodhna
0
3
1
0.17
L
Horus
0
3
2
0.33
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,419
Damage
14,959
28,529
Taken
33,704
16,936
Mitigated
16,748
10,548
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,415
394
0
1,268
3,448
1,177
0
1,243
2,117
54,992
0
W
Janus
DiscoLux
Janus
6,609
382
0
763
4,325
1,144
0
1,395
2,848
38,150
0
W
Thor
2,949
456
0
1,000
5,486
3,375
29
0
5,486
0
46,368
W
Kuzenbo
GDELLI
Kuzenbo
4,717
1,164
0
1,874
6,888
7,509
360
130
6,578
20,258
0
L
Achilles
KayosLance
Achilles
2,402
676
0
1,200
4,860
3,155
0
0
4,860
0
18,958
W
2,405
287
0
5,851
6,948
3,150
0
172
6,776
0
44,541
L
Hou Yi
NoKahunas
Hou Yi
4,572
1,913
0
1,654
6,474
2,029
48
3,114
2,903
0
34,629
L
Cliodhna
freefoodplz
Cliodhna
2,894
515
0
636
8,563
2,986
0
1,008
7,435
0
39,742
L
Horus
2,676
1,378
1,061
4,151
10,359
7,401
0
4,806
5,056
0
10,240
W
3,739
1,371
0
1,060
4,882
1,758
465
614
4,189
0
29,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,957
Gold Earned
25,938
315
Minions Killed
275
0
Camps Cleared
0
1,011,889
Distance Traveled
922,504
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,214
621
100
10
0
210,735
4
W
Janus
6,319
632
78
8
0
213,229
0
W
Thor
6,338
634
84
8
0
188,757
0
W
Kuzenbo
5,140
514
22
2
0
180,805
0
L
Achilles
4,407
441
25
3
0
100,087
0
W
Tyr
6,028
603
79
8
0
244,156
0
L
Hou Yi
5,390
539
73
7
0
175,110
0
L
Cliodhna
5,125
513
67
7
0
236,065
0
L
Horus
4,802
480
10
1
0
200,507
1
W
Neith
5,132
513
52
5
0
184,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role