Player Matchup

Cupid
Cupid
BosS_KiLL_HadeS
Cupid
Level 35
God Stats
1W - 1L
1,725 SR
Queue Stats
24W - 23L
1,478 Elo+
Solo
Hercules
Hercules
OhFiLthy
Hercules
Level 145
God Stats
7W - 7L
1,516 SR
Queue Stats
75W - 80L
1,511 Elo+
Party 2
Mulan
Mulan
ScrewTopValley
Mulan
Level 64
God Stats
9W - 16L
1,404 SR
Queue Stats
135W - 116L
1,539 Elo+
Solo
Vulcan
Vulcan
SoySmol
Vulcan
Level 113
God Stats
1W - 1L
1,265 SR
Queue Stats
28W - 24L
1,548 Elo+
Party 2
Ravana
Ravana
elninoasesino16
Ravana
Level 101
God Stats
3W - 6L
1,593 SR
Queue Stats
125W - 120L
1,539 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,523 Elo+

VS

Team Averages
Level 132
1,614 SR
1,544 Elo+
Cabrakan
Cabrakan
LGICoffee
Cabrakan
Level 126
God Stats
3W - 5L
1,600 SR
Queue Stats
314W - 298L
1,532 Elo+
Party 1
Odin
Odin
Malicious Sins
Odin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
703W - 691L
1,493 Elo+
Party 1
Zeus
Zeus
Porkchopzz
Zeus
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
255W - 249L
1,588 Elo+
Solo
Ne Zha
Ne Zha
Stasani
Ne Zha
Level 129
God Stats
2W - 3L
1,872 SR
Queue Stats
428W - 437L
1,569 Elo+
Solo
Cupid
Cupid
WearyBunny74260
Cupid
Level 120
God Stats
3W - 4L
1,597 SR
Queue Stats
172W - 164L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
8,123
812
3,261
4,635
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
OhFiLthy
Hercules
16
7 / 2 / 9
8,626
863
8,227
9,076
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 0 / 7
8,737
874
14,775
12,040
10,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
SoySmol
Vulcan
15
3 / 1 / 9
7,848
785
7,208
5,122
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 9
7,865
787
7,688
6,703
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LGICoffee
Cabrakan
12
1 / 5 / 1
7,044
704
3,269
13,818
12,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 6 / 2
6,754
675
3,109
10,398
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 2
7,025
703
9,220
8,698
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Stasani
Ne Zha
13
1 / 5 / 1
6,847
685
5,864
10,116
4,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 1 / 0
7,288
729
1,642
5,789
2,558
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
22
Kills
4
4
Deaths
22
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Cabrakan
LGICoffee
Cabrakan
1
5
1
0.3
L
1
6
2
0.33
W
Hercules
OhFiLthy
Hercules
7
2
9
5.75
L
1
5
2
0.4
W
6
0
7
9.5
W
Vulcan
SoySmol
Vulcan
3
1
9
7.5
L
Ne Zha
Stasani
Ne Zha
1
5
1
0.3
L
0
1
0
0
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,159
Damage
23,104
37,576
Taken
48,819
25,620
Mitigated
31,384
12,137
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,261
1,813
2,140
1,680
4,635
2,141
1,670
2,641
1,950
0
26,558
L
Cabrakan
LGICoffee
Cabrakan
3,269
753
556
1,036
13,818
12,765
0
2,998
10,221
9,335
0
L
3,109
334
0
509
10,398
8,502
0
598
9,632
0
13,157
W
Hercules
OhFiLthy
Hercules
8,227
2,582
0
1,923
9,076
8,249
0
1,951
6,998
0
23,667
L
9,220
898
0
480
8,698
3,357
114
1,149
7,421
25,479
0
W
14,775
1,598
0
3,906
12,040
10,754
657
2,970
8,980
0
43,863
W
Vulcan
SoySmol
Vulcan
7,208
2,675
0
1,532
5,122
1,785
249
1,722
3,179
27,012
0
L
Ne Zha
Stasani
Ne Zha
5,864
420
0
808
10,116
4,202
0
1,107
8,912
0
21,642
L
1,642
716
453
2,044
5,789
2,558
558
1,521
4,227
0
28,412
W
7,688
2,156
0
956
6,703
2,691
0
3,203
3,456
0
16,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,199
Gold Earned
34,958
215
Minions Killed
188
0
Camps Cleared
0
1,108,452
Distance Traveled
904,014
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,123
812
60
6
0
202,407
2
L
Cabrakan
7,044
704
13
1
0
158,364
0
L
Odin
6,754
675
25
3
0
173,654
0
W
Hercules
8,626
863
34
3
0
219,432
0
L
Zeus
7,025
703
51
5
0
183,449
0
W
Mulan
8,737
874
56
6
0
231,477
0
W
Vulcan
7,848
785
35
4
0
236,050
2
L
Ne Zha
6,847
685
34
3
0
200,624
0
L
Cupid
7,288
729
65
7
0
187,923
0
W
Ravana
7,865
787
30
3
0
219,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role