Player Matchup

He Bo
He Bo
Eecleptic
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,500 Elo+
Party 2
Bakasura
Bakasura
deadpool22
Bakasura
Level 107
God Stats
9W - 5L
1,630 SR
Queue Stats
101W - 89L
1,527 Elo+
Party 2
Ymir
Ymir
kamgami
Ymir
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 40L
1,592 Elo+
Party 2
Team Averages
Level 50
1,543 SR
1,539 Elo+

VS

Team Averages
Level 115
1,559 SR
1,458 Elo+
Mulan
Mulan
BaconIsMyMom
Mulan
Level 142
God Stats
10W - 6L
1,715 SR
Queue Stats
83W - 76L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
FaZeSlim
Zhong Kui
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 272L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
TheGrumpyGamer
Cernunnos
Level 134
God Stats
20W - 14L
1,460 SR
Queue Stats
148W - 179L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Eecleptic
He Bo
14
3 / 3 / 2
10,818
721
9,264
10,811
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
deadpool22
Bakasura
13
5 / 5 / 1
11,887
792
13,915
20,646
12,734
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
kamgami
Ymir
12
0 / 3 / 7
10,147
676
6,441
13,972
19,055
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 4
12,450
830
12,183
17,061
19,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
FaZeSlim
Zhong Kui
15
2 / 2 / 5
11,711
781
15,365
11,054
10,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
TheGrumpyGamer
Cernunnos
15
3 / 3 / 5
11,985
799
10,520
10,260
4,304
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
11
11
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
He Bo
Eecleptic
He Bo
3
3
2
1.33
W
Zhong Kui
FaZeSlim
Zhong Kui
2
2
5
2.25
W
Cernunnos
TheGrumpyGamer
Cernunnos
3
3
5
1.83
L
Bakasura
deadpool22
Bakasura
5
5
1
1.1
L
Ymir
kamgami
Ymir
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,620
Damage
38,068
45,429
Taken
38,375
35,801
Mitigated
34,670
5,629
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,183
960
0
2,655
17,061
19,500
0
6,919
7,712
0
37,660
L
He Bo
Eecleptic
He Bo
9,264
183
0
1,330
10,811
4,012
0
3,732
7,079
47,098
0
W
Zhong Kui
FaZeSlim
Zhong Kui
15,365
1,467
0
5,683
11,054
10,866
0
5,239
5,302
66,904
0
W
Cernunnos
TheGrumpyGamer
Cernunnos
10,520
5,556
0
1,870
10,260
4,304
2,118
4,546
4,888
0
61,103
L
Bakasura
deadpool22
Bakasura
13,915
9,816
0
3,443
20,646
12,734
0
7,238
13,342
0
25,718
L
Ymir
kamgami
Ymir
6,441
503
328
528
13,972
19,055
0
4,775
9,173
16,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
36,146
144
Minions Killed
204
0
Camps Cleared
0
832,492
Distance Traveled
837,973
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,450
830
44
3
0
287,426
6
L
He Bo
10,818
721
66
4
0
256,835
0
W
Zhong Kui
11,711
781
80
5
0
289,964
0
W
Cernunnos
11,985
799
80
5
0
260,583
0
L
Bakasura
11,887
792
71
5
0
316,911
0
L
Ymir
10,147
676
7
0
0
258,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role