Player Matchup

Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
SrSalafrabio2
Fafnir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,477 Elo+
Solo
Tyr
Tyr
Tenkai13
Tyr
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 99L
1,477 Elo+
Party 1
Anubis
Anubis
ratomalaojr
Anubis
Level 126
God Stats
7W - 6L
1,363 SR
Queue Stats
215W - 220L
1,500 Elo+
Solo
Team Averages
Level 119
1,473 SR
1,491 Elo+

VS

Team Averages
Level 157
1,510 SR
1,511 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FelipeRST
Eset
Level 214
God Stats
2W - 1L
1,514 SR
Queue Stats
202W - 180L
1,564 Elo+
Solo
Ravana
Ravana
MarcoAnt096
Ravana
Level 157
God Stats
3W - 9L
1,537 SR
Queue Stats
344W - 348L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 2 / 0
4,676
520
3,734
5,671
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
 
Loki
3
0 / 0 / 0
3,502
389
100
1,498
318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
5,045
561
1,675
7,878
7,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 0
4,475
497
1,936
6,552
5,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
7
0 / 3 / 0
4,390
488
3,278
4,847
1,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 0
6,164
685
3,040
6,560
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 0 / 0
5,532
615
2,035
4,904
1,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
 
Sylvanus
7
1 / 0 / 0
4,894
544
2,120
5,552
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
11
3 / 0 / 0
6,438
715
4,718
4,465
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
10
0 / 0 / 1
5,494
610
2,966
3,855
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
5
5
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
0
0
L
Loki
 
Loki
0
0
0
0
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
0
1
W
Sylvanus
 
Sylvanus
1
0
0
1
W
Eset
3
0
0
3
W
Ravana
0
0
1
0.5
L
0
0
0
0
L
0
0
0
0
L
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,723
Damage
14,879
26,446
Taken
25,336
16,973
Mitigated
12,661
6,914
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,734
1,741
0
910
5,671
1,798
0
1,072
4,599
0
33,208
L
Loki
 
Loki
100
0
0
250
1,498
318
0
271
1,217
0
3,378
W
Sun Wukong
 
Sun Wukong
3,040
747
0
1,935
6,560
4,853
0
0
6,560
0
44,964
W
Ah Muzen Cab
 
Ah Muzen Cab
2,035
1,076
0
1,436
4,904
1,612
560
343
4,561
0
36,052
W
Sylvanus
 
Sylvanus
2,120
942
476
3,193
5,552
3,584
0
550
5,002
10,771
0
W
Eset
4,718
450
0
803
4,465
1,133
0
3,185
1,280
50,078
0
W
Ravana
2,966
900
0
424
3,855
1,479
0
959
2,896
0
48,309
L
1,675
529
0
2,932
7,878
7,003
0
2,336
5,354
19,239
0
L
1,936
705
0
1,230
6,552
5,933
0
0
6,552
0
20,540
L
Anubis
3,278
98
0
1,592
4,847
1,921
0
2,810
1,861
27,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,088
Gold Earned
28,522
192
Minions Killed
341
0
Camps Cleared
0
693,381
Distance Traveled
933,882
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,676
520
67
7
0
163,268
1
L
Loki
3,502
389
9
1
0
45,192
0
W
Sun Wukong
6,164
685
82
9
0
164,539
0
W
Ah Muzen Cab
5,532
615
60
7
0
163,016
0
W
Sylvanus
4,894
544
13
1
0
194,107
2
W
Eset
6,438
715
116
13
0
196,120
0
W
Ravana
5,494
610
70
8
0
216,100
0
L
Fafnir
5,045
561
31
3
0
195,440
0
L
Tyr
4,475
497
37
4
0
164,825
0
L
Anubis
4,390
488
48
5
0
124,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role