Player Matchup

Hades
Hades
Androus_Vlad
Hades
Level 81
God Stats
23W - 15L
1,594 SR
Queue Stats
323W - 332L
1,461 Elo+
Solo
Lancelot
Lancelot
Ravilm8835
Lancelot
Level 119
God Stats
1W - 4L
1,214 SR
Queue Stats
115W - 133L
1,472 Elo+
Solo
Nemesis
Nemesis
Shini2000
Nemesis
Level 143
God Stats
3W - 5L
1,631 SR
Queue Stats
127W - 137L
1,450 Elo+
Solo
Hercules
Hercules
god_of_gods_7u7
Hercules
Level 100
God Stats
9W - 10L
1,516 SR
Queue Stats
181W - 189L
1,394 Elo+
Solo
Artemis
Artemis
sweet_primer
Artemis
Level 87
God Stats
39W - 34L
1,532 SR
Queue Stats
1,323W - 1,354L
1,432 Elo+
Solo
Team Averages
Level 106
1,497 SR
1,442 Elo+

VS

Team Averages
Level 118
1,563 SR
1,391 Elo+
Arachne
Arachne
FeDelRey
Arachne
Level 140
God Stats
9W - 5L
1,733 SR
Queue Stats
252W - 271L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Phenom Bo0M
Cthulhu
Level 80
God Stats
22W - 12L
1,556 SR
Queue Stats
55W - 59L
1,402 Elo+
Party 1
Shiva
Shiva
TheLastMofongo
Shiva
Level 128
God Stats
3W - 1L
1,487 SR
Queue Stats
174W - 196L
1,411 Elo+
Party 1
Aphrodite
Aphrodite
WaterYosh
Aphrodite
Level 149
God Stats
5W - 1L
1,546 SR
Queue Stats
128W - 179L
1,345 Elo+
Solo
Charybdis
Charybdis
YaBi23
Charybdis
Level 92
God Stats
31W - 32L
1,492 SR
Queue Stats
199W - 215L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,281
487
6,233
13,168
6,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Ravilm8835
Lancelot
11
1 / 2 / 0
7,659
451
5,140
16,539
12,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Shini2000
Nemesis
13
1 / 2 / 1
7,951
468
6,425
15,991
6,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
8
0 / 4 / 0
6,582
387
2,531
9,780
6,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
sweet_primer
Artemis
12
0 / 4 / 1
7,173
422
7,919
11,878
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FeDelRey
Arachne
15
2 / 2 / 2
8,736
514
5,363
13,407
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
Phenom Bo0M
Cthulhu
13
3 / 1 / 3
8,477
499
7,358
12,773
12,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 0 / 4
11,001
647
21,526
15,445
14,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
WaterYosh
Aphrodite
2
0 / 0 / 0
3,582
211
0
0
0
Charybdis
YaBi23
Charybdis
14
3 / 0 / 3
8,337
490
12,404
10,209
4,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
15
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Arachne
FeDelRey
Arachne
2
2
2
1.5
W
Cthulhu
Phenom Bo0M
Cthulhu
3
1
3
4.5
L
Lancelot
Ravilm8835
Lancelot
1
2
0
0.5
L
Nemesis
Shini2000
Nemesis
1
2
1
0.75
W
7
0
4
9
W
Aphrodite
WaterYosh
Aphrodite
0
0
0
0
W
Charybdis
YaBi23
Charybdis
3
0
3
4.5
L
Hercules
0
4
0
0
L
Artemis
sweet_primer
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,248
Damage
46,651
67,356
Taken
51,834
36,829
Mitigated
38,135
17,903
Healing
18,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,233
185
0
5,344
13,168
6,572
1,308
607
12,375
68,799
0
W
Arachne
FeDelRey
Arachne
5,363
3,054
0
5,744
13,407
6,535
0
3,033
10,374
0
66,827
W
Cthulhu
Phenom Bo0M
Cthulhu
7,358
372
2,108
1,685
12,773
12,407
279
0
12,773
25,860
0
L
Lancelot
Ravilm8835
Lancelot
5,140
722
2,172
2,820
16,539
12,864
20
3,631
12,908
0
29,108
L
Nemesis
Shini2000
Nemesis
6,425
3,108
0
2,273
15,991
6,497
1,191
793
15,198
0
60,960
W
21,526
5,226
0
5,535
15,445
14,843
85
3,280
12,013
1,314
97,470
W
Aphrodite
WaterYosh
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
YaBi23
Charybdis
12,404
7,089
0
3,616
10,209
4,350
1,284
21
10,188
0
66,322
L
Hercules
2,531
1,510
0
2,294
9,780
6,286
90
69
9,711
0
31,798
L
Artemis
sweet_primer
Artemis
7,919
3,466
74
2,926
11,878
4,610
1,091
2,879
8,999
0
50,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,646
Gold Earned
40,133
370
Minions Killed
358
0
Camps Cleared
0
1,496,711
Distance Traveled
1,375,911
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,281
487
105
6
0
284,923
0
W
Arachne
8,736
514
85
5
0
389,709
1
W
Cthulhu
8,477
499
24
1
0
336,652
0
L
Lancelot
7,659
451
40
2
0
359,397
0
L
Nemesis
7,951
468
98
6
0
360,533
0
W
Shiva
11,001
647
140
8
0
333,939
0
W
Aphrodite
3,582
211
0
0
0
0
0
W
Charybdis
8,337
490
109
6
0
315,611
6
L
Hercules
6,582
387
53
3
0
212,270
0
L
Artemis
7,173
422
74
4
0
279,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role