Player Matchup

Ne Zha
Ne Zha
L1-_-T-Y-R-A-N-T
Ne Zha
Level 109
God Stats
11W - 9L
1,507 SR
Queue Stats
92W - 73L
1,550 Elo+
Solo
Heimdallr
Heimdallr
OJHovermale
Heimdallr
Level 108
God Stats
1W - 7L
1,571 SR
Queue Stats
95W - 102L
1,414 Elo+
Solo
Anubis
Anubis
OTFxPri3st95
Anubis
Level 73
God Stats
3W - 5L
1,500 SR
Queue Stats
265W - 252L
1,526 Elo+
Solo
Ix Chel
Ix Chel
QueenLucy666859
Ix Chel
Level 107
God Stats
1W - 2L
1,266 SR
Queue Stats
22W - 32L
1,463 Elo+
Solo
Odin
Odin
RUBENATOR8007
Odin
Level 93
God Stats
5W - 7L
1,500 SR
Queue Stats
57W - 56L
1,529 Elo+
Solo
Team Averages
Level 98
1,469 SR
1,496 Elo+

VS

Team Averages
Level 98
1,426 SR
1,484 Elo+
Athena
Athena
GrXm-OwL
Athena
Level 104
God Stats
16W - 27L
1,315 SR
Queue Stats
110W - 134L
1,473 Elo+
Solo
Hachiman
Hachiman
I Altimate I
Hachiman
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Serqet
Serqet
SHILN4D
Serqet
Level 129
God Stats
3W - 12L
1,127 SR
Queue Stats
539W - 524L
1,492 Elo+
Solo
Surtr
Surtr
Uziki
Surtr
Level 63
God Stats
4W - 2L
1,581 SR
Queue Stats
315W - 301L
1,495 Elo+
Solo
Ra
Ra
WouldYouDoMe01
Ra
Level 140
God Stats
3W - 2L
1,605 SR
Queue Stats
10W - 15L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
8,763
487
11,164
16,472
6,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heimdallr
OJHovermale
Heimdallr
12
0 / 5 / 3
7,520
418
7,963
13,854
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
2 / 6 / 3
8,743
486
6,588
12,550
5,874
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 1
7,261
403
4,171
10,706
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 4 / 2
7,671
426
8,306
16,316
14,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GrXm-OwL
Athena
13
3 / 1 / 13
9,627
535
5,908
19,533
21,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
I Altimate I
Hachiman
16
2 / 1 / 5
10,174
565
9,508
12,529
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
SHILN4D
Serqet
17
6 / 4 / 6
10,771
598
11,509
14,293
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Uziki
Surtr
16
4 / 2 / 3
10,599
589
8,426
15,772
13,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
9 / 1 / 4
11,190
622
15,099
12,126
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
24
24
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Athena
GrXm-OwL
Athena
3
1
13
9.5
W
Hachiman
I Altimate I
Hachiman
2
1
5
4.5
L
5
4
2
1.5
L
Heimdallr
OJHovermale
Heimdallr
0
5
3
0.3
L
Anubis
2
6
3
0.58
L
1
5
1
0.3
L
0
4
2
0.25
W
Serqet
SHILN4D
Serqet
6
4
6
2.25
W
Surtr
Uziki
Surtr
4
2
3
2.75
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,192
Damage
50,450
69,898
Taken
74,253
35,600
Mitigated
53,576
12,281
Healing
25,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
GrXm-OwL
Athena
5,908
1,488
0
2,008
19,533
21,571
22
3,799
15,202
22,318
0
W
Hachiman
I Altimate I
Hachiman
9,508
6,052
0
7,799
12,529
5,075
1,010
758
11,601
0
91,635
L
11,164
3,956
0
1,801
16,472
6,103
0
4,668
11,319
0
62,940
L
Heimdallr
OJHovermale
Heimdallr
7,963
3,507
0
3,656
13,854
5,250
0
3,322
10,214
0
53,733
L
Anubis
6,588
543
0
1,775
12,550
5,874
0
4,653
7,611
45,195
0
L
4,171
478
328
1,370
10,706
3,927
0
5,370
4,916
48,786
0
L
8,306
1,525
0
3,351
16,316
14,446
0
2,738
13,031
0
46,215
W
Serqet
SHILN4D
Serqet
11,509
2,001
0
510
14,293
6,431
0
2,223
11,940
48
81,364
W
Surtr
Uziki
Surtr
8,426
2,458
0
2,768
15,772
13,864
126
982
13,887
904
78,558
W
15,099
1,533
4,311
8,533
12,126
6,635
194
3,064
8,828
105,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,958
Gold Earned
52,361
428
Minions Killed
550
0
Camps Cleared
0
1,547,430
Distance Traveled
1,711,025
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,627
535
28
2
0
363,012
3
W
Hachiman
10,174
565
135
8
0
332,158
4
L
Ne Zha
8,763
487
92
5
0
371,023
0
L
Heimdallr
7,520
418
73
4
0
295,735
0
L
Anubis
8,743
486
93
5
0
315,933
0
L
Ix Chel
7,261
403
88
5
0
263,619
1
L
Odin
7,671
426
82
5
0
301,120
1
W
Serqet
10,771
598
119
7
0
390,968
0
W
Surtr
10,599
589
112
6
0
282,732
1
W
Ra
11,190
622
156
9
0
342,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role