Player Matchup

Ratatoskr
Ratatoskr
Jerboa3Perna
Ratatoskr
Level 61
God Stats
0W - 1L
1,715 SR
Queue Stats
22W - 36L
1,324 Elo+
Party 4
Neith
Neith
SweetALUCAR
Neith
Level 108
God Stats
2W - 4L
1,280 SR
Queue Stats
30W - 33L
1,396 Elo+
Party 1
Ix Chel
Ix Chel
TheMoistLeaf
Ix Chel
Level 107
God Stats
3W - 4L
1,451 SR
Queue Stats
93W - 83L
1,525 Elo+
Solo
Lancelot
Lancelot
cudevidro
Lancelot
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 44L
1,297 Elo+
Party 4
Serqet
Serqet
xxshadoltxx
Serqet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,489 Elo+
Party 1
Team Averages
Level 71
1,489 SR
1,406 Elo+

VS

Team Averages
Level 79
1,460 SR
1,376 Elo+
Awilix
Awilix
Griddley
Awilix
Level 84
God Stats
7W - 6L
1,516 SR
Queue Stats
32W - 39L
1,449 Elo+
Solo
Nu Wa
Nu Wa
alexjf
Nu Wa
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,385 Elo+
Party 2
Neith
Neith
jamashwin
Neith
Level 33
God Stats
12W - 11L
1,511 SR
Queue Stats
17W - 17L
1,312 Elo+
Party 3
Hercules
Hercules
sebitas1201
Hercules
Level 28
God Stats
1W - 1L
1,528 SR
Queue Stats
20W - 30L
1,271 Elo+
Party 2
Athena
Athena
serenetic-crane
Athena
Level 107
God Stats
4W - 2L
1,247 SR
Queue Stats
121W - 117L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Jerboa3Perna
Ratatoskr
13
2 / 6 / 2
8,335
463
7,269
17,906
15,203
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 2
8,134
452
7,654
13,173
5,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ix Chel
TheMoistLeaf
Ix Chel
16
6 / 4 / 0
9,589
533
11,631
13,987
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
cudevidro
Lancelot
14
1 / 1 / 0
8,688
483
10,111
15,587
13,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
13
1 / 3 / 4
8,088
449
4,361
13,157
5,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Griddley
Awilix
18
8 / 0 / 5
10,837
602
10,285
11,895
5,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
alexjf
Nu Wa
15
2 / 4 / 3
9,180
510
12,356
10,997
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
jamashwin
Neith
15
5 / 3 / 5
9,160
509
6,149
11,749
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
sebitas1201
Hercules
17
1 / 1 / 2
10,016
556
9,171
14,390
16,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 2 / 10
8,788
488
9,578
15,334
18,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
10
Kills
18
18
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
Griddley
Awilix
8
0
5
10.5
L
Ratatoskr
Jerboa3Perna
Ratatoskr
2
6
2
0.5
L
0
4
2
0.25
L
Ix Chel
TheMoistLeaf
Ix Chel
6
4
0
1.5
W
Nu Wa
alexjf
Nu Wa
2
4
3
0.88
L
Lancelot
cudevidro
Lancelot
1
1
0
1
W
Neith
jamashwin
Neith
5
3
5
2.5
W
Hercules
sebitas1201
Hercules
1
1
2
2
W
2
2
10
3.5
L
Serqet
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,026
Damage
47,539
73,810
Taken
64,365
46,147
Mitigated
49,234
12,267
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Griddley
Awilix
10,285
3,333
0
2,727
11,895
5,481
1,952
1,334
10,300
0
90,509
L
Ratatoskr
Jerboa3Perna
Ratatoskr
7,269
1,244
82
2,833
17,906
15,203
0
5,934
11,972
0
38,573
L
7,654
2,194
0
4,002
13,173
5,995
0
2,968
10,205
0
68,753
L
Ix Chel
TheMoistLeaf
Ix Chel
11,631
1,621
507
3,052
13,987
5,935
0
6,451
7,536
78,675
0
W
Nu Wa
alexjf
Nu Wa
12,356
4,704
0
1,364
10,997
3,876
0
6,171
4,129
77,843
0
L
Lancelot
cudevidro
Lancelot
10,111
2,409
0
1,390
15,587
13,723
0
3,107
12,480
0
57,256
W
Neith
jamashwin
Neith
6,149
2,586
230
5,797
11,749
4,656
1,755
368
11,047
0
61,398
W
Hercules
sebitas1201
Hercules
9,171
2,648
0
3,643
14,390
16,877
228
311
13,029
2,288
71,684
W
9,578
2,155
266
816
15,334
18,344
0
3,040
12,079
46,887
826
L
Serqet
4,361
713
0
401
13,157
5,291
0
3,806
9,351
0
48,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,834
Gold Earned
47,981
492
Minions Killed
557
0
Camps Cleared
0
1,803,849
Distance Traveled
1,905,641
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,837
602
136
8
0
507,449
0
L
Ratatoskr
8,335
463
51
3
0
390,326
0
L
Neith
8,134
452
123
7
0
287,497
0
L
Ix Chel
9,589
533
142
8
0
335,491
3
W
Nu Wa
9,180
510
126
7
0
335,652
5
L
Lancelot
8,688
483
104
6
0
369,217
0
W
Neith
9,160
509
95
5
0
336,474
0
W
Hercules
10,016
556
126
7
0
350,851
0
W
Athena
8,788
488
74
4
0
375,215
1
L
Serqet
8,088
449
72
4
0
421,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role