Player Matchup

Hades
Hades
Drax1255
Hades
Level 42
God Stats
9W - 15L
1,454 SR
Queue Stats
84W - 106L
1,261 Elo+
Party 1
Apollo
Apollo
StaryDziad421
Apollo
Level 44
God Stats
14W - 13L
1,533 SR
Queue Stats
153W - 186L
1,220 Elo+
Party 1
Bacchus
Bacchus
UplandMeteor815
Bacchus
Level 48
God Stats
24W - 19L
1,357 SR
Queue Stats
160W - 195L
1,249 Elo+
Party 1
Team Averages
Level 45
1,448 SR
1,244 Elo+

VS

Team Averages
Level 80
1,656 SR
1,422 Elo+
Sobek
Sobek
ArticFox98
Sobek
Level 26
God Stats
12W - 5L
1,676 SR
Queue Stats
42W - 39L
1,404 Elo+
Party 2
Anubis
Anubis
DaRViZaR
Anubis
Level 116
God Stats
1W - 0L
1,612 SR
Queue Stats
5W - 6L
1,284 Elo+
Solo
Hou Yi
Hou Yi
Roxitas
Hou Yi
Level 97
God Stats
15W - 5L
1,679 SR
Queue Stats
202W - 188L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Drax1255
Hades
16
4 / 9 / 6
12,020
751
13,537
19,410
14,702
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
6 / 6 / 5
12,200
763
14,072
17,920
7,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 6
10,646
665
6,543
16,917
21,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
2 / 2 / 16
12,509
782
4,007
17,164
22,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
DaRViZaR
Anubis
16
5 / 7 / 10
13,045
815
18,603
14,163
8,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Roxitas
Hou Yi
18
12 / 2 / 6
15,018
939
24,580
13,439
6,427
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
11
Kills
19
19
Deaths
11
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
2
16
5
W
Anubis
DaRViZaR
Anubis
5
7
10
1.43
L
Hades
Drax1255
Hades
4
9
6
0.78
W
Hou Yi
Roxitas
Hou Yi
12
2
6
7.5
L
6
6
5
1.42
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,152
Damage
47,190
54,247
Taken
44,766
43,960
Mitigated
37,941
9,296
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,007
480
0
2,072
17,164
22,762
155
6,805
10,023
11,267
0
W
Anubis
DaRViZaR
Anubis
18,603
1,202
200
3,824
14,163
8,752
373
8,063
6,080
78,971
0
L
Hades
Drax1255
Hades
13,537
1,198
645
3,073
19,410
14,702
144
6,489
12,726
52,683
0
W
Hou Yi
Roxitas
Hou Yi
24,580
16,597
0
3,324
13,439
6,427
2,118
6,624
6,561
0
83,510
L
14,072
9,203
0
3,369
17,920
7,500
803
7,210
10,568
0
49,504
L
6,543
648
0
2,209
16,917
21,758
0
9,301
7,510
11,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,866
Gold Earned
40,572
143
Minions Killed
185
0
Camps Cleared
0
720,954
Distance Traveled
779,606
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,509
782
8
1
0
283,999
2
W
Anubis
13,045
815
90
6
0
257,262
0
L
Hades
12,020
751
77
5
0
236,513
0
W
Hou Yi
15,018
939
87
5
0
238,345
0
L
Apollo
12,200
763
59
4
0
234,766
0
L
Bacchus
10,646
665
7
0
0
249,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role