Player Matchup

Vulcan
Vulcan
Andycol
Vulcan
Level 139
God Stats
6W - 6L
1,760 SR
Queue Stats
268W - 246L
1,524 Elo+
Solo
Tyr
Tyr
L0RDHAZTHER
Tyr
Level 158
God Stats
6W - 12L
1,252 SR
Queue Stats
561W - 566L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Oakvista
Cthulhu
Level 125
God Stats
2W - 1L
1,826 SR
Queue Stats
151W - 152L
1,587 Elo+
Solo
Heimdallr
Heimdallr
Vacûûm
Heimdallr
Level 159
God Stats
5W - 1L
1,525 SR
Queue Stats
41W - 42L
1,441 Elo+
Party 2
Hercules
Hercules
ericSSound
Hercules
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 59L
1,524 Elo+
Party 2
Team Averages
Level 145
1,573 SR
1,520 Elo+

VS

Team Averages
Level 107
1,610 SR
1,657 Elo+
Nu Wa
Nu Wa
Dezama
Nu Wa
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,791 Elo+
Party 1
Anubis
Anubis
NinjaNick11
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Ishtar
Ishtar
Telepathichamstr
Ishtar
Level 133
God Stats
0W - 1L
1,825 SR
Queue Stats
8W - 4L
1,724 Elo+
Party 1
Bacchus
Bacchus
sakaakuma666
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
xexiR2
Bastet
Level 123
God Stats
3W - 3L
1,722 SR
Queue Stats
497W - 488L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Andycol
Vulcan
17
7 / 2 / 14
9,215
922
12,654
6,328
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
10 / 4 / 16
9,285
929
13,460
15,759
15,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Oakvista
Cthulhu
15
5 / 3 / 20
9,368
937
9,780
13,042
14,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Vacûûm
Heimdallr
16
5 / 1 / 21
9,059
906
9,722
7,895
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
ericSSound
Hercules
15
5 / 3 / 11
8,371
837
7,017
12,939
13,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dezama
Nu Wa
15
4 / 6 / 5
8,709
871
11,325
10,428
4,132
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
14
4 / 7 / 4
8,092
809
9,885
11,201
6,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 6 / 4
8,382
838
8,362
11,155
5,381
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
sakaakuma666
Bacchus
10
0 / 7 / 3
6,769
677
3,479
13,252
14,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bastet
xexiR2
Bastet
14
1 / 6 / 6
8,032
803
8,924
11,696
4,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
34
32
Kills
12
13
Deaths
32
82
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Andycol
Vulcan
7
2
14
7
L
Nu Wa
Dezama
Nu Wa
4
6
5
1.08
W
10
4
16
4.5
L
Anubis
4
7
4
0.86
W
Cthulhu
Oakvista
Cthulhu
5
3
20
5
L
3
6
4
0.83
W
Heimdallr
Vacûûm
Heimdallr
5
1
21
15.5
W
Hercules
ericSSound
Hercules
5
3
11
3.5
L
Bacchus
sakaakuma666
Bacchus
0
7
3
0.21
L
Bastet
xexiR2
Bastet
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,633
Damage
41,975
55,963
Taken
57,732
49,729
Mitigated
35,114
19,189
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Andycol
Vulcan
12,654
3,697
403
725
6,328
2,932
544
3,323
2,985
24,145
0
L
Nu Wa
Dezama
Nu Wa
11,325
2,950
413
938
10,428
4,132
11
3,473
6,727
24,991
0
W
13,460
900
321
3,196
15,759
15,360
260
5,964
9,229
0
20,100
L
Anubis
9,885
151
0
1,966
11,201
6,043
0
5,885
5,312
15,044
0
W
Cthulhu
Oakvista
Cthulhu
9,780
633
1,475
2,325
13,042
14,050
239
6,358
6,473
21,812
0
L
8,362
4,675
516
974
11,155
5,381
0
3,688
7,308
0
21,491
W
Heimdallr
Vacûûm
Heimdallr
9,722
3,163
1,008
2,869
7,895
3,724
668
3,780
4,033
0
24,484
W
Hercules
ericSSound
Hercules
7,017
1,045
1,078
5,789
12,939
13,663
185
4,702
8,005
0
10,471
L
Bacchus
sakaakuma666
Bacchus
3,479
732
0
702
13,252
14,743
0
4,992
7,541
7,960
0
L
Bastet
xexiR2
Bastet
8,924
1,795
308
1,868
11,696
4,815
21
4,206
7,406
0
17,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,298
Gold Earned
39,984
117
Minions Killed
106
0
Camps Cleared
0
1,015,806
Distance Traveled
946,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,215
922
35
4
0
220,765
0
L
Nu Wa
8,709
871
32
3
0
176,116
0
W
Tyr
9,285
929
5
1
0
202,772
0
L
Anubis
8,092
809
16
2
0
158,841
0
W
Cthulhu
9,368
937
27
3
0
204,636
0
L
Ishtar
8,382
838
34
3
0
168,127
0
W
Heimdallr
9,059
906
36
4
0
205,382
0
W
Hercules
8,371
837
14
1
0
182,251
0
L
Bacchus
6,769
677
6
1
0
205,868
0
L
Bastet
8,032
803
18
2
0
237,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role