Player Matchup

Nu Wa
Nu Wa
HERO_D21_FUNNIE
Nu Wa
Level 192
God Stats
5W - 6L
1,486 SR
Queue Stats
49W - 78L
1,336 Elo+
Solo
Chernobog
Chernobog
Kyd Rok
Chernobog
Level 107
God Stats
1W - 0L
1,538 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
MadMadolche
Fenrir
Level 157
God Stats
2W - 3L
1,165 SR
Queue Stats
64W - 67L
1,513 Elo+
Solo
Tyr
Tyr
SsG Rosey
Tyr
Level 147
God Stats
1W - 0L
1,507 SR
Queue Stats
64W - 50L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
jcristales0
Baron Samedi
Level 127
God Stats
24W - 15L
1,599 SR
Queue Stats
289W - 286L
1,430 Elo+
Solo
Team Averages
Level 146
1,459 SR
1,465 Elo+

VS

Team Averages
Level 52
1,465 SR
1,632 Elo+
Artio
Artio
LimaBeanNibba
Artio
Level 14
God Stats
0W - 1L
1,099 SR
Queue Stats
2W - 3L
1,648 Elo+
Party 1
Martichoras
Martichoras
Sole-Rinnegan
Martichoras
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,648 Elo+
Party 1
Zeus
Zeus
Zudoari-
Zeus
Level 28
God Stats
2W - 3L
1,664 SR
Queue Stats
2W - 3L
1,648 Elo+
Party 1
King Arthur
King Arthur
iiTzSolidSnake
King Arthur
Level 25
God Stats
1W - 1L
1,664 SR
Queue Stats
2W - 2L
1,648 Elo+
Party 1
Pele
Pele
malikc11
Pele
Level 125
God Stats
6W - 7L
1,400 SR
Queue Stats
408W - 387L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
8,589
781
8,946
6,033
2,901
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Kyd Rok
Chernobog
13
0 / 3 / 3
7,239
658
4,363
7,541
3,409
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
6 / 0 / 6
8,549
777
7,564
9,097
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 2 / 5
8,895
809
9,846
13,598
14,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
jcristales0
Baron Samedi
16
3 / 0 / 7
8,401
764
11,318
5,217
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,288
663
6,207
9,905
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
Sole-Rinnegan
Martichoras
14
1 / 4 / 3
7,251
659
4,795
8,584
3,960
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
13
0 / 5 / 2
6,877
625
6,167
8,221
2,530
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
iiTzSolidSnake
King Arthur
14
2 / 5 / 2
7,839
713
6,069
13,624
8,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pele
14
0 / 2 / 4
7,676
698
5,832
12,574
6,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
17
Kills
6
6
Deaths
17
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Chernobog
Kyd Rok
Chernobog
0
3
3
0.5
L
3
1
3
4.5
W
Fenrir
6
0
6
9
L
Martichoras
Sole-Rinnegan
Martichoras
1
4
3
0.63
W
6
2
5
4.25
L
Zeus
0
5
2
0.2
L
King Arthur
iiTzSolidSnake
King Arthur
2
5
2
0.6
W
Baron Samedi
jcristales0
Baron Samedi
3
0
7
6.5
L
Pele
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,037
Damage
29,070
41,486
Taken
52,908
28,516
Mitigated
32,276
13,034
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,946
5,040
0
1,621
6,033
2,901
1,084
1,202
4,653
42,291
0
W
Chernobog
Kyd Rok
Chernobog
4,363
2,682
0
129
7,541
3,409
486
2,569
4,830
0
18,320
L
6,207
510
1,014
2,234
9,905
10,648
0
4,303
5,602
9,248
0
W
Fenrir
7,564
1,572
0
2,918
9,097
5,619
0
2,300
6,311
525
21,736
L
Martichoras
Sole-Rinnegan
Martichoras
4,795
1,450
0
142
8,584
3,960
689
2,257
6,327
0
22,585
W
9,846
1,459
0
5,046
13,598
14,156
214
3,668
9,004
0
26,994
L
Zeus
6,167
563
0
0
8,221
2,530
871
2,516
5,705
21,769
0
L
King Arthur
iiTzSolidSnake
King Arthur
6,069
1,330
0
1,141
13,624
8,499
305
5,866
7,758
0
23,230
W
Baron Samedi
jcristales0
Baron Samedi
11,318
774
543
2,777
5,217
2,431
555
1,913
2,981
35,514
0
L
Pele
5,832
877
0
4,095
12,574
6,639
0
5,598
6,976
0
40,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,673
Gold Earned
36,931
255
Minions Killed
206
0
Camps Cleared
0
1,123,009
Distance Traveled
1,003,940
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,589
781
83
8
0
229,589
0
W
Chernobog
7,239
658
30
3
0
200,843
0
L
Artio
7,288
663
9
1
0
227,456
0
W
Fenrir
8,549
777
35
3
0
235,622
0
L
Martichoras
7,251
659
44
4
0
179,933
0
W
Tyr
8,895
809
35
3
0
239,567
0
L
Zeus
6,877
625
30
3
0
161,993
0
L
King Arthur
7,839
713
53
5
0
207,742
0
W
Baron Samedi
8,401
764
72
7
0
217,388
1
L
Pele
7,676
698
70
6
0
226,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role