Player Matchup

Ao Kuang
Ao Kuang
Hinokxmi
Ao Kuang
Level 48
God Stats
15W - 24L
1,318 SR
Queue Stats
48W - 71L
1,310 Elo+
Party 1
Skadi
Skadi
IdProbablyTapIt
Skadi
Level 86
God Stats
7W - 4L
1,655 SR
Queue Stats
48W - 37L
1,508 Elo+
Solo
Bacchus
Bacchus
JIOIIGII
Bacchus
Level 102
God Stats
3W - 3L
1,749 SR
Queue Stats
257W - 256L
1,475 Elo+
Party 2
Hou Yi
Hou Yi
TCM_Garc
Hou Yi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 113L
1,457 Elo+
Party 2
Janus
Janus
vAxtroll
Janus
Level 87
God Stats
8W - 8L
1,500 SR
Queue Stats
21W - 20L
1,411 Elo+
Party 1
Team Averages
Level 78
1,544 SR
1,432 Elo+

VS

Team Averages
Level 69
1,480 SR
1,412 Elo+
Cthulhu
Cthulhu
SlayingPit69
Cthulhu
Level 70
God Stats
13W - 5L
1,581 SR
Queue Stats
149W - 150L
1,428 Elo+
Solo
Chaac
Chaac
THICCKOOPA
Chaac
Level 82
God Stats
6W - 7L
1,405 SR
Queue Stats
113W - 109L
1,475 Elo+
Solo
Medusa
Medusa
WoodFriend65200
Medusa
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
1,310 Elo+
Solo
Anubis
Anubis
iPeLusa
Anubis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 51L
1,381 Elo+
Solo
Awilix
Awilix
xXScitzoXx
Awilix
Level 71
God Stats
9W - 14L
1,415 SR
Queue Stats
136W - 123L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hinokxmi
Ao Kuang
9
3 / 4 / 0
5,700
518
4,735
10,320
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 0
5,711
519
3,406
8,852
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
JIOIIGII
Bacchus
7
1 / 2 / 2
5,601
509
3,181
9,917
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
TCM_Garc
Hou Yi
9
1 / 1 / 2
5,532
503
3,732
7,089
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
vAxtroll
Janus
10
0 / 4 / 1
5,398
491
2,041
5,994
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SlayingPit69
Cthulhu
10
1 / 2 / 3
5,638
513
5,540
7,403
6,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
12
2 / 1 / 1
7,105
646
6,572
8,868
7,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
5,461
496
6,866
5,472
2,069
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
iPeLusa
Anubis
12
1 / 1 / 4
6,949
632
4,130
5,617
2,639
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
xXScitzoXx
Awilix
13
10 / 0 / 1
7,799
709
5,564
7,633
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
14
14
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Hinokxmi
Ao Kuang
3
4
0
0.75
L
0
3
0
0
L
Bacchus
JIOIIGII
Bacchus
1
2
2
1
W
Cthulhu
SlayingPit69
Cthulhu
1
2
3
1.25
L
Hou Yi
TCM_Garc
Hou Yi
1
1
2
2
W
Chaac
2
1
1
2.5
W
0
1
1
0.5
W
Anubis
iPeLusa
Anubis
1
1
4
3
L
Janus
vAxtroll
Janus
0
4
1
0.13
W
Awilix
xXScitzoXx
Awilix
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
28,672
42,172
Taken
34,993
19,648
Mitigated
21,563
9,039
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Hinokxmi
Ao Kuang
4,735
1,231
0
2,455
10,320
3,143
0
2,529
7,755
25,420
0
L
3,406
1,796
0
1,060
8,852
2,949
0
21
8,197
0
33,333
L
Bacchus
JIOIIGII
Bacchus
3,181
687
0
2,565
9,917
9,329
0
3,010
6,907
16,601
0
W
Cthulhu
SlayingPit69
Cthulhu
5,540
494
506
1,443
7,403
6,504
0
2,342
5,061
31,135
0
L
Hou Yi
TCM_Garc
Hou Yi
3,732
1,752
0
2,334
7,089
2,593
0
2,437
4,652
0
27,829
W
Chaac
6,572
1,027
0
3,178
8,868
7,313
0
1,134
7,734
0
47,498
W
6,866
2,771
0
1,978
5,472
2,069
530
2,068
3,404
0
30,675
W
Anubis
iPeLusa
Anubis
4,130
287
0
3,046
5,617
2,639
828
3,086
2,325
57,823
0
L
Janus
vAxtroll
Janus
2,041
43
0
625
5,994
1,634
0
1,746
4,248
28,131
0
W
Awilix
xXScitzoXx
Awilix
5,564
1,991
0
740
7,633
3,038
520
1,187
6,388
0
49,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,942
Gold Earned
32,952
210
Minions Killed
363
0
Camps Cleared
0
1,074,457
Distance Traveled
1,111,586
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,700
518
30
3
0
254,150
0
L
Skadi
5,711
519
55
5
0
183,690
0
L
Bacchus
5,601
509
22
2
0
232,486
1
W
Cthulhu
5,638
513
54
5
0
220,504
0
L
Hou Yi
5,532
503
43
4
0
202,637
0
W
Chaac
7,105
646
86
8
0
220,675
0
W
Medusa
5,461
496
39
4
0
200,089
0
W
Anubis
6,949
632
96
9
0
207,285
0
L
Janus
5,398
491
60
5
0
201,494
2
W
Awilix
7,799
709
88
8
0
263,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role