Player Matchup

Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AndroidDucky
Amaterasu
Level 125
God Stats
20W - 19L
1,605 SR
Queue Stats
126W - 134L
1,449 Elo+
Party 1
Olorun
Olorun
AweStuck
Olorun
Level 181
God Stats
18W - 12L
1,611 SR
Queue Stats
174W - 174L
1,542 Elo+
Solo
Serqet
Serqet
Blahfizz13
Serqet
Level 85
God Stats
7W - 4L
1,486 SR
Queue Stats
25W - 38L
1,439 Elo+
Party 1
Martichoras
Martichoras
DB Opulent
Martichoras
Level 103
God Stats
2W - 0L
1,633 SR
Queue Stats
34W - 32L
1,530 Elo+
Solo
Team Averages
Level 127
1,567 SR
1,492 Elo+

VS

Team Averages
Level 96
1,657 SR
1,585 Elo+
Loki
Loki
Akadyn
Loki
Level 154
God Stats
3W - 4L
1,829 SR
Queue Stats
425W - 394L
1,556 Elo+
Party 3
King Arthur
King Arthur
Babysmoocher609
King Arthur
Level 12
God Stats
0W - 2L
1,664 SR
Queue Stats
13W - 13L
1,699 Elo+
Party 2
Hercules
Hercules
ChildKissr2155
Hercules
Level 47
God Stats
3W - 4L
1,609 SR
Queue Stats
74W - 75L
1,556 Elo+
Party 2
Hachiman
Hachiman
Dillburtt
Hachiman
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 104L
1,583 Elo+
Party 2
Vulcan
Vulcan
Shmeat5
Vulcan
Level 138
God Stats
14W - 7L
1,683 SR
Queue Stats
244W - 244L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 3 / 4
7,665
590
7,156
9,245
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
AndroidDucky
Amaterasu
14
3 / 0 / 1
8,778
675
9,231
15,060
11,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
AweStuck
Olorun
13
4 / 0 / 1
8,303
639
7,505
5,865
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Blahfizz13
Serqet
11
2 / 1 / 7
7,177
552
4,300
12,707
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
DB Opulent
Martichoras
13
1 / 1 / 3
7,079
545
5,521
12,764
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Akadyn
Loki
12
2 / 2 / 2
6,813
524
6,580
10,395
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Babysmoocher609
King Arthur
12
0 / 2 / 0
6,506
500
7,161
9,798
9,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
9
1 / 3 / 2
6,054
466
4,719
13,674
9,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
Dillburtt
Hachiman
11
0 / 3 / 1
6,280
483
2,682
7,859
2,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Shmeat5
Vulcan
11
2 / 3 / 1
6,773
521
10,502
8,200
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
5
5
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
4
1.67
L
Loki
Akadyn
Loki
2
2
2
1.5
W
Amaterasu
AndroidDucky
Amaterasu
3
0
1
3.5
W
Olorun
AweStuck
Olorun
4
0
1
4.5
L
King Arthur
Babysmoocher609
King Arthur
0
2
0
0
W
Serqet
Blahfizz13
Serqet
2
1
7
5.5
L
Hercules
1
3
2
0.67
W
Martichoras
DB Opulent
Martichoras
1
1
3
2.5
L
Hachiman
Dillburtt
Hachiman
0
3
1
0.17
L
Vulcan
Shmeat5
Vulcan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,713
Damage
31,644
55,641
Taken
49,926
35,531
Mitigated
27,874
22,563
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,156
386
0
1,865
9,245
6,428
210
2,860
6,341
62,062
0
L
Loki
Akadyn
Loki
6,580
1,486
0
3,912
10,395
3,695
0
2,161
8,132
0
52,097
W
Amaterasu
AndroidDucky
Amaterasu
9,231
4,838
0
8,351
15,060
11,301
510
292
14,584
0
72,702
W
Olorun
AweStuck
Olorun
7,505
4,411
300
3,609
5,865
2,280
1,701
1,066
4,799
72,510
0
L
King Arthur
Babysmoocher609
King Arthur
7,161
810
0
974
9,798
9,661
0
153
9,645
70
50,672
W
Serqet
Blahfizz13
Serqet
4,300
1,072
0
2,198
12,707
10,072
0
1,905
10,718
0
13,016
L
Hercules
4,719
1,493
1,087
3,384
13,674
9,511
0
5,398
8,276
0
18,716
W
Martichoras
DB Opulent
Martichoras
5,521
2,228
0
6,240
12,764
5,450
148
4,576
8,188
0
59,080
L
Hachiman
Dillburtt
Hachiman
2,682
1,355
0
2,389
7,859
2,607
0
2,945
4,651
0
44,018
L
Vulcan
Shmeat5
Vulcan
10,502
1,229
0
500
8,200
2,400
672
4,038
3,968
47,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,002
Gold Earned
32,426
475
Minions Killed
375
0
Camps Cleared
0
1,279,996
Distance Traveled
1,314,261
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,665
590
103
8
0
262,519
0
L
Loki
6,813
524
85
7
0
269,305
0
W
Amaterasu
8,778
675
127
10
0
255,558
0
W
Olorun
8,303
639
132
10
0
238,876
5
L
King Arthur
6,506
500
89
7
0
271,989
0
W
Serqet
7,177
552
21
2
0
287,462
2
L
Hercules
6,054
466
25
2
0
269,132
0
W
Martichoras
7,079
545
92
7
0
235,581
1
L
Hachiman
6,280
483
86
7
0
242,566
0
L
Vulcan
6,773
521
90
7
0
261,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role