Player Matchup

Ymir
Ymir
Andrikos88
Ymir
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 102L
1,431 Elo+
Party 1
Discordia
Discordia
Marcoso184
Discordia
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
Raiku17
Sun Wukong
Level 159
God Stats
8W - 5L
1,530 SR
Queue Stats
155W - 144L
1,463 Elo+
Party 1
Ishtar
Ishtar
Ravenanth
Ishtar
Level 154
God Stats
3W - 1L
1,699 SR
Queue Stats
228W - 235L
1,490 Elo+
Party 1
Awilix
Awilix
TK270
Awilix
Level 48
God Stats
1W - 3L
1,188 SR
Queue Stats
66W - 82L
1,441 Elo+
Solo
Team Averages
Level 124
1,483 SR
1,455 Elo+

VS

Team Averages
Level 91
1,548 SR
1,493 Elo+
Bacchus
Bacchus
 
Bacchus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Kahbarina
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 295L
1,492 Elo+
Party 2
Tiamat
Tiamat
MiGibbs
Tiamat
Level 65
God Stats
109W - 111L
1,459 SR
Queue Stats
202W - 208L
1,430 Elo+
Solo
Thoth
Thoth
Porblu
Thoth
Level 118
God Stats
4W - 3L
1,944 SR
Queue Stats
280W - 252L
1,516 Elo+
Solo
Skadi
Skadi
davixxhx
Skadi
Level 69
God Stats
9W - 15L
1,338 SR
Queue Stats
448W - 456L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,636
509
5,505
9,047
6,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Marcoso184
Discordia
14
2 / 0 / 5
8,422
561
6,732
4,795
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
Raiku17
Sun Wukong
15
1 / 0 / 1
9,110
607
7,436
12,931
10,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Ravenanth
Ishtar
14
4 / 1 / 2
8,795
586
6,787
8,566
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
TK270
Awilix
15
2 / 2 / 3
8,429
562
4,073
14,063
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 1
6,900
460
3,511
8,193
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
Kahbarina
Da Ji
13
3 / 5 / 1
7,810
521
8,876
15,100
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
MiGibbs
Tiamat
13
0 / 1 / 0
7,293
486
7,682
10,373
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thoth
Porblu
Thoth
13
0 / 2 / 2
7,424
495
4,743
5,073
1,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Skadi
davixxhx
Skadi
13
0 / 4 / 1
7,198
480
3,274
9,654
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
1
1.5
W
2
1
5
4.5
L
Da Ji
Kahbarina
Da Ji
3
5
1
0.7
W
Discordia
Marcoso184
Discordia
2
0
5
4.5
L
Tiamat
MiGibbs
Tiamat
0
1
0
0
L
Thoth
Porblu
Thoth
0
2
2
0.5
W
Sun Wukong
Raiku17
Sun Wukong
1
0
1
1.5
W
Ishtar
Ravenanth
Ishtar
4
1
2
5
W
Awilix
TK270
Awilix
2
2
3
1.75
L
Skadi
davixxhx
Skadi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,533
Damage
28,086
49,402
Taken
48,393
27,663
Mitigated
26,282
12,724
Healing
18,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,511
134
370
2,597
8,193
7,944
0
3,363
4,415
21,350
0
W
5,505
1,105
0
492
9,047
6,827
0
2,495
6,260
37,501
0
L
Da Ji
Kahbarina
Da Ji
8,876
2,949
0
5,494
15,100
6,535
0
2,731
12,217
0
64,715
W
Discordia
Marcoso184
Discordia
6,732
120
0
500
4,795
1,535
52
1,916
2,873
54,948
0
L
Tiamat
MiGibbs
Tiamat
7,682
824
0
5,684
10,373
6,979
0
1,375
8,969
50,989
0
L
Thoth
Porblu
Thoth
4,743
0
0
963
5,073
1,684
0
1,975
3,074
66,459
0
W
Sun Wukong
Raiku17
Sun Wukong
7,436
1,391
0
4,746
12,931
10,306
0
6,885
4,932
186
71,697
W
Ishtar
Ravenanth
Ishtar
6,787
4,909
0
4,676
8,566
3,512
807
1,169
7,397
0
64,848
W
Awilix
TK270
Awilix
4,073
1,878
0
2,310
14,063
5,483
0
2,364
11,699
0
82,793
L
Skadi
davixxhx
Skadi
3,274
753
0
3,162
9,654
3,140
0
2,287
7,191
0
53,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,392
Gold Earned
36,625
513
Minions Killed
443
0
Camps Cleared
0
1,500,650
Distance Traveled
1,521,192
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,900
460
31
2
0
311,599
0
W
Ymir
7,636
509
57
4
0
293,457
0
L
Da Ji
7,810
521
86
6
0
327,593
3
W
Discordia
8,422
561
109
7
0
298,774
8
L
Tiamat
7,293
486
111
7
0
282,542
2
L
Thoth
7,424
495
112
7
0
309,562
6
W
Sun Wukong
9,110
607
119
8
0
306,918
0
W
Ishtar
8,795
586
121
8
0
246,860
6
W
Awilix
8,429
562
107
7
0
354,641
0
L
Skadi
7,198
480
103
7
0
289,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role