Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GON_KILLUA15
Scylla
Level 159
God Stats
9W - 2L
1,673 SR
Queue Stats
132W - 124L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
HIadn0Fant
Gilgamesh
Level 106
God Stats
3W - 0L
1,747 SR
Queue Stats
5W - 1L
1,810 Elo+
Solo
Hachiman
Hachiman
Halifax_Diridium
Hachiman
Level 106
God Stats
5W - 5L
1,620 SR
Queue Stats
220W - 218L
1,523 Elo+
Solo
Heimdallr
Heimdallr
TheCelt990
Heimdallr
Level 124
God Stats
9W - 2L
1,779 SR
Queue Stats
23W - 17L
1,724 Elo+
Solo
Team Averages
Level 129
1,664 SR
1,625 Elo+

VS

Team Averages
Level 111
1,576 SR
1,504 Elo+
Surtr
Surtr
DaydreamZ-Sevon
Surtr
Level 92
God Stats
40W - 21L
1,605 SR
Queue Stats
159W - 131L
1,559 Elo+
Solo
Ix Chel
Ix Chel
JamesHebrew
Ix Chel
Level 114
God Stats
1W - 2L
1,473 SR
Queue Stats
119W - 144L
1,405 Elo+
Solo
Cerberus
Cerberus
Skaboose80291
Cerberus
Level 89
God Stats
95W - 72L
1,605 SR
Queue Stats
179W - 196L
1,474 Elo+
Solo
Cupid
Cupid
ZeroEazydoezit
Cupid
Level 135
God Stats
4W - 2L
1,593 SR
Queue Stats
36W - 29L
1,612 Elo+
Solo
Zeus
Zeus
weirdmonkey15
Zeus
Level 127
God Stats
6W - 9L
1,601 SR
Queue Stats
379W - 399L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 8
6,298
1,260
5,796
3,797
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
11
2 / 1 / 6
6,580
1,316
6,490
3,558
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
HIadn0Fant
Gilgamesh
11
2 / 1 / 5
6,285
1,257
4,873
7,116
6,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 5
6,692
1,338
4,970
4,510
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
TheCelt990
Heimdallr
11
3 / 0 / 3
6,614
1,323
5,163
2,352
1,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

377

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,592
1,118
1,476
2,569
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
JamesHebrew
Ix Chel
10
0 / 6 / 0
5,609
1,122
3,194
7,782
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Skaboose80291
Cerberus
10
0 / 1 / 2
6,166
1,233
3,686
10,003
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 0 / 2
5,979
1,196
6,222
6,405
2,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 0
6,487
1,297
4,544
3,454
1,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
10
Kills
3
3
Deaths
10
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
8
5
L
1
2
0
0.5
W
Scylla
2
1
6
5
W
Gilgamesh
HIadn0Fant
Gilgamesh
2
1
5
4.5
W
2
1
5
4.5
L
Ix Chel
JamesHebrew
Ix Chel
0
6
0
0
L
Cerberus
Skaboose80291
Cerberus
0
1
2
1
W
Heimdallr
TheCelt990
Heimdallr
3
0
3
4.5
L
0
0
2
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,292
Damage
19,122
21,333
Taken
30,213
11,704
Mitigated
14,920
4,354
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,796
326
1,097
812
3,797
1,388
0
2,654
1,000
16,174
0
L
1,476
125
0
131
2,569
1,586
0
1,405
1,128
116
2,402
W
Scylla
6,490
674
0
940
3,558
1,091
0
1,132
2,155
18,527
0
W
Gilgamesh
HIadn0Fant
Gilgamesh
4,873
700
0
199
7,116
6,569
0
2,891
3,769
0
10,793
W
4,970
1,923
0
16
4,510
1,572
0
2,919
1,298
0
13,041
L
Ix Chel
JamesHebrew
Ix Chel
3,194
109
32
538
7,782
2,797
0
3,624
4,008
9,603
0
L
Cerberus
Skaboose80291
Cerberus
3,686
0
0
2,125
10,003
7,141
0
3,703
6,040
11,776
0
W
Heimdallr
TheCelt990
Heimdallr
5,163
2,941
0
1,290
2,352
1,084
0
1,612
740
0
18,474
L
6,222
2,458
29
1,243
6,405
2,221
0
2,829
3,333
0
17,574
L
4,544
255
0
254
3,454
1,175
0
832
2,468
19,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,469
Gold Earned
29,833
131
Minions Killed
107
7
Camps Cleared
4
552,003
Distance Traveled
453,292
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,298
1,260
35
7
0
104,571
0
L
Surtr
5,592
1,118
0
0
0
36,418
0
W
Scylla
6,580
1,316
28
6
2
119,021
0
W
Gilgamesh
6,285
1,257
12
2
1
123,608
0
W
Hachiman
6,692
1,338
20
4
2
93,094
0
L
Ix Chel
5,609
1,122
17
3
1
99,692
0
L
Cerberus
6,166
1,233
21
4
0
123,309
2
W
Heimdallr
6,614
1,323
36
7
2
111,709
0
L
Cupid
5,979
1,196
32
6
2
106,998
0
L
Zeus
6,487
1,297
37
7
1
86,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role