Player Matchup

Ymir
Ymir
CroTube
Ymir
Level 12
God Stats
0W - 2L
1,206 SR
Queue Stats
6W - 12L
1,235 Elo+
Party 2
Vulcan
Vulcan
ImCyberAxel
Vulcan
Level 52
God Stats
1W - 4L
1,452 SR
Queue Stats
23W - 40L
1,377 Elo+
Party 2
Thanatos
Thanatos
Mini McGirt
Thanatos
Level 87
God Stats
3W - 4L
1,412 SR
Queue Stats
25W - 31L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
bigguy47
Zhong Kui
Level 85
God Stats
13W - 8L
1,696 SR
Queue Stats
114W - 100L
1,563 Elo+
Party 1
Surtr
Surtr
flasirani
Surtr
Level 35
God Stats
1W - 2L
1,342 SR
Queue Stats
21W - 33L
1,355 Elo+
Party 2
Team Averages
Level 54
1,421 SR
1,399 Elo+

VS

Team Averages
Level 110
1,521 SR
1,484 Elo+
Fenrir
Fenrir
FussiFuu
Fenrir
Level 108
God Stats
16W - 8L
1,442 SR
Queue Stats
192W - 185L
1,534 Elo+
Party 4
Ravana
Ravana
SAUDx
Ravana
Level 128
God Stats
4W - 0L
1,647 SR
Queue Stats
32W - 29L
1,386 Elo+
Party 3
Zhong Kui
Zhong Kui
WINKYMEATANG
Zhong Kui
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
95W - 86L
1,520 Elo+
Solo
Martichoras
Martichoras
einfachnuraddi
Martichoras
Level 69
God Stats
17W - 14L
1,543 SR
Queue Stats
156W - 138L
1,494 Elo+
Party 4
Nu Wa
Nu Wa
o_opsi
Nu Wa
Level 158
God Stats
1W - 0L
1,474 SR
Queue Stats
21W - 12L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CroTube
Ymir
12
0 / 7 / 11
7,978
469
6,394
18,703
15,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
14
3 / 5 / 4
9,125
537
9,435
11,333
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Mini McGirt
Thanatos
14
6 / 7 / 2
9,160
539
9,862
17,967
6,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
bigguy47
Zhong Kui
14
7 / 6 / 3
9,120
536
11,507
16,835
13,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
flasirani
Surtr
14
1 / 7 / 1
8,503
500
7,009
14,473
12,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FussiFuu
Fenrir
17
13 / 1 / 7
11,158
656
14,450
16,963
13,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
SAUDx
Ravana
15
5 / 5 / 7
9,443
555
10,731
12,403
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
WINKYMEATANG
Zhong Kui
14
4 / 5 / 10
8,863
521
14,893
16,902
17,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Martichoras
einfachnuraddi
Martichoras
16
6 / 3 / 6
10,237
602
8,117
11,560
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
o_opsi
Nu Wa
14
4 / 3 / 4
9,132
537
9,714
9,623
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
17
Kills
32
32
Deaths
17
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
CroTube
Ymir
0
7
11
0.79
W
Fenrir
FussiFuu
Fenrir
13
1
7
16.5
L
Vulcan
3
5
4
1
L
Thanatos
Mini McGirt
Thanatos
6
7
2
1
W
Ravana
SAUDx
Ravana
5
5
7
1.7
W
Zhong Kui
WINKYMEATANG
Zhong Kui
4
5
10
1.8
L
Zhong Kui
bigguy47
Zhong Kui
7
6
3
1.42
W
Martichoras
einfachnuraddi
Martichoras
6
3
6
3
L
Surtr
flasirani
Surtr
1
7
1
0.21
W
Nu Wa
o_opsi
Nu Wa
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,207
Damage
57,905
79,311
Taken
67,451
53,014
Mitigated
44,897
21,509
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
CroTube
Ymir
6,394
1,148
0
2,088
18,703
15,737
155
6,734
11,790
19,888
0
W
Fenrir
FussiFuu
Fenrir
14,450
3,334
0
4,626
16,963
13,951
735
3,118
13,620
0
63,003
L
Vulcan
9,435
3,072
0
2,000
11,333
4,881
494
5,892
5,441
70,216
0
L
Thanatos
Mini McGirt
Thanatos
9,862
2,193
0
8,222
17,967
6,684
0
4,906
13,059
0
58,953
W
Ravana
SAUDx
Ravana
10,731
2,990
0
2,440
12,403
5,232
72
3,073
9,241
0
59,849
W
Zhong Kui
WINKYMEATANG
Zhong Kui
14,893
1,065
0
3,650
16,902
17,883
752
8,784
8,026
51,011
0
L
Zhong Kui
bigguy47
Zhong Kui
11,507
2,695
0
6,118
16,835
13,646
927
6,033
10,737
71,611
0
W
Martichoras
einfachnuraddi
Martichoras
8,117
2,704
0
4,325
11,560
4,735
1,485
7,520
4,040
0
84,781
L
Surtr
flasirani
Surtr
7,009
3,202
0
3,081
14,473
12,066
846
1,068
13,285
973
51,309
W
Nu Wa
o_opsi
Nu Wa
9,714
3,551
0
260
9,623
3,096
1,188
4,902
4,721
68,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,886
Gold Earned
48,833
415
Minions Killed
479
0
Camps Cleared
0
1,511,799
Distance Traveled
1,592,492
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,978
469
15
1
0
310,065
0
W
Fenrir
11,158
656
101
6
0
321,598
0
L
Vulcan
9,125
537
126
7
0
313,052
0
L
Thanatos
9,160
539
74
4
0
331,538
0
W
Ravana
9,443
555
86
5
0
334,950
4
W
Zhong Kui
8,863
521
60
4
0
304,624
2
L
Zhong Kui
9,120
536
114
7
0
294,352
0
W
Martichoras
10,237
602
134
8
0
312,062
0
L
Surtr
8,503
500
86
5
0
262,792
0
W
Nu Wa
9,132
537
98
6
0
319,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role