Player Matchup

Jing Wei
Jing Wei
Battle_Skunk93
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,466 Elo+
Party 1
Artemis
Artemis
C2Re2DII
Artemis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,489 Elo+
Party 1
Thoth
Thoth
Judge_Fluffers
Thoth
Level 126
God Stats
3W - 2L
1,481 SR
Queue Stats
133W - 133L
1,495 Elo+
Party 1
Yemoja
Yemoja
Tigarsqc1
Yemoja
Level 101
God Stats
5W - 2L
1,548 SR
Queue Stats
178W - 186L
1,466 Elo+
Solo
Raijin
Raijin
WaterYosh
Raijin
Level 149
God Stats
2W - 3L
1,406 SR
Queue Stats
130W - 144L
1,463 Elo+
Solo
Team Averages
Level 100
1,487 SR
1,476 Elo+

VS

Team Averages
Level 156
1,476 SR
1,392 Elo+
Tiamat
Tiamat
CellularLevel
Tiamat
Level 324
God Stats
2W - 7L
1,361 SR
Queue Stats
518W - 525L
1,417 Elo+
Solo
Martichoras
Martichoras
CorP-se
Martichoras
Level 149
God Stats
11W - 11L
1,504 SR
Queue Stats
1,372W - 1,470L
1,427 Elo+
Solo
Aphrodite
Aphrodite
Firewall706
Aphrodite
Level 28
God Stats
0W - 2L
1,292 SR
Queue Stats
18W - 15L
1,507 Elo+
Solo
Thanatos
Thanatos
Giovane Krauss
Thanatos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Kali
Kali
SuperSleeper337
Kali
Level 159
God Stats
4W - 2L
1,721 SR
Queue Stats
297W - 317L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
5 / 7 / 5
12,588
629
11,612
22,839
10,179
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
C2Re2DII
Artemis
20
4 / 6 / 8
12,585
629
14,952
23,347
10,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 5 / 10
16,325
816
30,818
20,170
8,885
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Tigarsqc1
Yemoja
20
1 / 1 / 14
12,497
625
5,884
15,794
14,572
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
WaterYosh
Raijin
5
0 / 0 / 0
8,368
418
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 7
13,012
651
17,202
15,076
12,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
CorP-se
Martichoras
20
11 / 5 / 5
14,492
725
30,186
21,234
10,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Firewall706
Aphrodite
9
0 / 0 / 1
8,841
442
1,570
2,031
1,626
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
20
4 / 3 / 9
13,494
675
7,345
17,049
7,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 8 / 8
12,215
611
13,952
19,174
11,239
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
18
Kills
19
19
Deaths
19
37
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
7
5
1.07
W
Artemis
C2Re2DII
Artemis
4
6
8
1.33
L
1
3
7
1.5
L
Martichoras
CorP-se
Martichoras
11
5
5
2.7
L
Aphrodite
Firewall706
Aphrodite
0
0
1
0.5
L
Thanatos
4
3
9
2.83
W
8
5
10
2.6
L
3
8
8
0.88
W
Yemoja
Tigarsqc1
Yemoja
1
1
14
8
W
Raijin
WaterYosh
Raijin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,266
Damage
70,255
82,150
Taken
74,564
44,296
Mitigated
42,043
38,338
Healing
31,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
11,612
8,585
1,135
1,345
22,839
10,179
730
5,683
17,156
0
39,812
W
Artemis
C2Re2DII
Artemis
14,952
8,274
437
2,485
23,347
10,660
1,605
5,722
17,384
0
26,498
L
17,202
227
1,243
6,820
15,076
12,024
237
8,028
7,048
45,704
0
L
Martichoras
CorP-se
Martichoras
30,186
8,654
841
4,855
21,234
10,125
517
12,820
8,370
0
55,436
L
Aphrodite
Firewall706
Aphrodite
1,570
36
1,568
1,380
2,031
1,626
0
1,354
677
4,030
0
L
Thanatos
7,345
546
788
11,026
17,049
7,029
136
10,801
6,212
0
26,144
W
30,818
1,144
3,157
3,348
20,170
8,885
240
4,311
15,652
70,050
0
L
13,952
7,767
193
2,641
19,174
11,239
197
3,872
15,242
0
23,311
W
Yemoja
Tigarsqc1
Yemoja
5,884
1,902
17,798
8,633
15,794
14,572
253
3,307
11,913
24,628
0
W
Raijin
WaterYosh
Raijin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,363
Gold Earned
62,054
196
Minions Killed
175
0
Camps Cleared
0
1,327,238
Distance Traveled
1,404,746
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,588
629
59
3
0
328,106
0
W
Artemis
12,585
629
32
2
0
328,613
0
L
Tiamat
13,012
651
51
3
0
329,123
0
L
Martichoras
14,492
725
57
3
0
275,973
0
L
Aphrodite
8,841
442
9
0
0
85,287
2
L
Thanatos
13,494
675
46
2
0
412,955
0
W
Thoth
16,325
816
79
4
0
359,889
0
L
Kali
12,215
611
12
1
0
301,408
0
W
Yemoja
12,497
625
26
1
0
310,630
0
W
Raijin
8,368
418
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role