Player Matchup

Anubis
Anubis
DragonSayer_Nats
Anubis
Level 13
God Stats
1W - 13L
1,306 SR
Queue Stats
1W - 20L
1,041 Elo+
Party 1
Izanami
Izanami
JCPower69
Izanami
Level 18
God Stats
3W - 14L
1,165 SR
Queue Stats
3W - 22L
1,041 Elo+
Party 1
Ymir
Ymir
Kyuubi1617
Ymir
Level 18
God Stats
1W - 8L
1,306 SR
Queue Stats
1W - 12L
1,282 Elo+
Party 1
Amaterasu
Amaterasu
LokiLink112
Amaterasu
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 64L
1,041 Elo+
Party 1
Thanatos
Thanatos
Mussli2589
Thanatos
Level 24
God Stats
2W - 8L
1,225 SR
Queue Stats
4W - 28L
1,041 Elo+
Party 1
Team Averages
Level 21
1,300 SR
1,090 Elo+

VS

Team Averages
Level 119
1,481 SR
1,470 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Chadwaan
Ravana
Level 87
God Stats
10W - 3L
1,500 SR
Queue Stats
319W - 308L
1,428 Elo+
Solo
Loki
Loki
RockMacaroon68
Loki
Level 145
God Stats
9W - 15L
1,452 SR
Queue Stats
1,181W - 1,157L
1,482 Elo+
Solo
Anubis
Anubis
ViewyChip0709
Anubis
Level 104
God Stats
9W - 0L
1,500 SR
Queue Stats
124W - 113L
1,448 Elo+
Solo
Chang'e
Chang'e
jesterswar
Chang'e
Level 156
God Stats
24W - 38L
1,452 SR
Queue Stats
203W - 234L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
5,992
461
1,586
9,908
4,236
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
JCPower69
Izanami
9
0 / 5 / 1
5,768
444
2,616
9,233
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 6 / 1
5,743
442
1,320
11,604
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
LokiLink112
Amaterasu
9
1 / 4 / 0
6,195
477
1,867
11,679
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Mussli2589
Thanatos
10
1 / 4 / 0
5,974
460
1,919
10,609
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 1 / 0
7,232
556
3,051
7,688
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Chadwaan
Ravana
12
3 / 1 / 3
7,142
549
9,666
6,337
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 11
7,389
568
7,645
4,315
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
11 / 0 / 3
8,651
665
13,514
7,326
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
jesterswar
Chang'e
11
7 / 0 / 1
7,254
558
3,898
6,546
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
27
27
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
0
2
W
Ravana
Chadwaan
Ravana
3
1
3
4.5
L
0
8
0
0
L
Izanami
JCPower69
Izanami
0
5
1
0.1
L
0
6
1
0.08
L
Amaterasu
LokiLink112
Amaterasu
1
4
0
0.25
L
Thanatos
Mussli2589
Thanatos
1
4
0
0.25
W
4
0
11
9.5
W
11
0
3
12.5
W
Chang'e
jesterswar
Chang'e
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,308
Damage
37,774
53,033
Taken
32,212
23,014
Mitigated
14,976
9,998
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,051
880
0
527
7,688
2,819
0
317
7,371
0
66,099
W
Ravana
Chadwaan
Ravana
9,666
3,714
0
1,539
6,337
4,254
0
0
6,337
0
44,221
L
1,586
125
0
1,213
9,908
4,236
494
3,679
6,141
36,795
0
L
Izanami
JCPower69
Izanami
2,616
1,816
0
437
9,233
2,068
271
5,258
3,546
0
36,956
L
1,320
213
0
509
11,604
5,767
0
6,341
4,936
15,531
0
L
Amaterasu
LokiLink112
Amaterasu
1,867
1,238
0
2,026
11,679
6,677
0
179
10,768
0
22,824
L
Thanatos
Mussli2589
Thanatos
1,919
238
0
5,813
10,609
4,266
0
1,952
8,497
0
30,041
W
7,645
1,496
0
779
4,315
2,589
176
950
3,261
0
42,799
W
13,514
1,229
0
4,998
7,326
3,528
526
857
6,469
58,883
0
W
Chang'e
jesterswar
Chang'e
3,898
353
434
3,559
6,546
1,786
200
1,243
5,303
42,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,672
Gold Earned
37,668
263
Minions Killed
378
0
Camps Cleared
0
1,116,236
Distance Traveled
1,279,789
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,232
556
101
8
0
292,037
0
W
Ravana
7,142
549
57
4
0
270,691
0
L
Anubis
5,992
461
68
5
0
194,982
0
L
Izanami
5,768
444
70
5
0
214,588
0
L
Ymir
5,743
442
39
3
0
191,174
0
L
Amaterasu
6,195
477
33
3
0
239,232
0
L
Thanatos
5,974
460
53
4
0
276,260
0
W
Loki
7,389
568
50
4
0
285,105
6
W
Anubis
8,651
665
100
8
0
226,524
0
W
Chang'e
7,254
558
70
5
0
205,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role