Player Matchup

Ganesha
Ganesha
Frhyde
Ganesha
Level 149
God Stats
4W - 7L
1,527 SR
Queue Stats
32W - 33L
1,554 Elo+
Party 3
Artemis
Artemis
GOATMeek
Artemis
Level 38
God Stats
2W - 0L
1,590 SR
Queue Stats
99W - 100L
1,438 Elo+
Party 2
Anubis
Anubis
Reckordzz
Anubis
Level 177
God Stats
4W - 6L
1,849 SR
Queue Stats
155W - 168L
1,492 Elo+
Party 2
Thanatos
Thanatos
pihw
Thanatos
Level 128
God Stats
1W - 1L
1,199 SR
Queue Stats
55W - 59L
1,513 Elo+
Party 3
Sol
Sol
starfire739
Sol
Level 129
God Stats
1W - 0L
1,723 SR
Queue Stats
25W - 24L
1,470 Elo+
Solo
Team Averages
Level 124
1,578 SR
1,493 Elo+

VS

Team Averages
Level 128
1,547 SR
1,524 Elo+
Ravana
Ravana
BigBrickJet
Ravana
Level 105
God Stats
4W - 4L
1,301 SR
Queue Stats
220W - 223L
1,440 Elo+
Party 1
Eset
Eset
Big_Cat_997
Eset
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,628 Elo+
Solo
Anhur
Anhur
DhK Cosmic
Anhur
Level 111
God Stats
1W - 1L
1,754 SR
Queue Stats
115W - 132L
1,489 Elo+
Party 1
Chang'e
Chang'e
Ladyy Maria
Chang'e
Level 123
God Stats
4W - 4L
1,860 SR
Queue Stats
731W - 690L
1,577 Elo+
Solo
Fenrir
Fenrir
NikTakinYoCookie
Fenrir
Level 157
God Stats
0W - 2L
1,319 SR
Queue Stats
415W - 396L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Frhyde
Ganesha
11
0 / 0 / 6
6,544
545
4,445
10,945
8,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
GOATMeek
Artemis
12
1 / 1 / 3
6,360
530
4,169
8,413
2,897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Reckordzz
Anubis
13
6 / 2 / 0
8,220
685
10,248
7,146
3,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
pihw
Thanatos
12
3 / 2 / 4
7,015
585
6,761
10,600
5,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 1
8,208
684
9,652
10,881
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
1 / 2 / 2
6,453
538
4,449
8,043
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 1
6,510
543
8,970
7,609
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
12
0 / 3 / 2
6,716
560
4,953
9,819
3,601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
Ladyy Maria
Chang'e
10
1 / 1 / 1
6,327
527
7,085
10,976
8,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
2 / 5 / 1
6,824
569
3,117
14,821
7,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
5
5
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
2
2
1
L
1
3
1
0.5
L
Anhur
0
3
2
0.33
W
Ganesha
Frhyde
Ganesha
0
0
6
3
W
Artemis
GOATMeek
Artemis
1
1
3
2.5
L
Chang'e
Ladyy Maria
Chang'e
1
1
1
1.5
L
2
5
1
0.5
W
Anubis
Reckordzz
Anubis
6
2
0
3
W
Thanatos
pihw
Thanatos
3
2
4
2.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,275
Damage
28,574
47,985
Taken
51,268
24,401
Mitigated
27,222
26,783
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
4,449
1,081
0
1,682
8,043
3,609
0
3,663
4,380
0
58,731
L
8,970
765
168
679
7,609
3,213
0
4,549
3,060
54,994
0
L
Anhur
4,953
2,022
0
3,873
9,819
3,601
0
1,956
7,863
0
56,181
W
Ganesha
Frhyde
Ganesha
4,445
23
1,868
3,258
10,945
8,647
0
5,861
5,084
21,192
0
W
Artemis
GOATMeek
Artemis
4,169
2,221
0
3,707
8,413
2,897
0
1,619
6,794
0
40,761
L
Chang'e
Ladyy Maria
Chang'e
7,085
1,000
1,267
3,174
10,976
8,814
0
5,410
5,566
30,508
0
L
3,117
1,003
0
3,867
14,821
7,985
0
9,073
5,748
0
40,974
W
Anubis
Reckordzz
Anubis
10,248
1,094
0
3,218
7,146
3,180
264
171
6,975
56,928
0
W
Thanatos
pihw
Thanatos
6,761
1,673
0
7,475
10,600
5,288
0
2,508
8,092
0
48,465
W
9,652
4,953
0
7,257
10,881
4,389
96
6,116
4,765
79,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,347
Gold Earned
32,830
385
Minions Killed
390
0
Camps Cleared
0
1,279,992
Distance Traveled
1,236,563
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,453
538
85
7
0
293,367
0
L
Eset
6,510
543
105
9
0
242,018
0
L
Anhur
6,716
560
104
9
0
221,760
0
W
Ganesha
6,544
545
1
0
0
262,246
3
W
Artemis
6,360
530
74
6
0
228,662
0
L
Chang'e
6,327
527
30
3
0
249,210
4
L
Fenrir
6,824
569
66
6
0
230,208
0
W
Anubis
8,220
685
89
7
0
221,567
0
W
Thanatos
7,015
585
71
6
0
299,885
1
W
Sol
8,208
684
150
13
0
267,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role