Player Matchup

Achilles
Achilles
GTB1217
Achilles
Level 77
God Stats
18W - 26L
1,512 SR
Queue Stats
91W - 115L
1,446 Elo+
Party 1
Xbalanque
Xbalanque
Macilsmore
Xbalanque
Level 128
God Stats
10W - 12L
1,488 SR
Queue Stats
438W - 470L
1,440 Elo+
Party 1
Thor
Thor
PhantomVVolfe
Thor
Level 126
God Stats
7W - 5L
1,483 SR
Queue Stats
243W - 296L
1,469 Elo+
Party 1
Hades
Hades
b1mcmahon
Hades
Level 143
God Stats
8W - 9L
1,444 SR
Queue Stats
427W - 492L
1,479 Elo+
Party 1
Cerberus
Cerberus
weslinator61
Cerberus
Level 47
God Stats
50W - 61L
1,439 SR
Queue Stats
66W - 86L
1,381 Elo+
Party 1
Team Averages
Level 104
1,473 SR
1,443 Elo+

VS

Team Averages
Level 132
1,677 SR
1,533 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CarlosMellark
Chang'e
Level 158
God Stats
3W - 3L
1,656 SR
Queue Stats
281W - 282L
1,543 Elo+
Party 2
Olorun
Olorun
TeeFazos
Olorun
Level 98
God Stats
2W - 1L
1,848 SR
Queue Stats
73W - 66L
1,578 Elo+
Party 3
Fenrir
Fenrir
dovakinis
Fenrir
Level 121
God Stats
3W - 4L
1,625 SR
Queue Stats
182W - 188L
1,547 Elo+
Party 2
Ymir
Ymir
treylucianno
Ymir
Level 123
God Stats
1W - 1L
1,759 SR
Queue Stats
112W - 98L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GTB1217
Achilles
13
2 / 1 / 3
7,516
501
5,502
13,207
13,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
Macilsmore
Xbalanque
14
4 / 1 / 4
8,237
549
13,254
11,176
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 5
8,756
584
5,955
15,207
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
b1mcmahon
Hades
12
2 / 3 / 6
7,534
502
8,975
13,978
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
weslinator61
Cerberus
12
1 / 0 / 10
8,016
534
5,231
16,192
10,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
1 / 1 / 0
8,447
563
8,825
10,641
6,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
12
0 / 3 / 6
7,391
493
12,285
10,484
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
TeeFazos
Olorun
11
1 / 4 / 0
6,917
461
8,343
9,483
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
dovakinis
Fenrir
13
3 / 4 / 3
7,758
517
6,236
14,063
6,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 2
6,463
431
5,672
13,923
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
15
Kills
6
7
Deaths
15
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
0
1
L
Chang'e
0
3
6
1
W
Achilles
GTB1217
Achilles
2
1
3
3.5
W
Xbalanque
Macilsmore
Xbalanque
4
1
4
6
W
6
2
5
4.25
L
Olorun
TeeFazos
Olorun
1
4
0
0.25
W
Hades
b1mcmahon
Hades
2
3
6
1.67
L
Fenrir
dovakinis
Fenrir
3
4
3
1.13
L
1
3
2
0.67
W
Cerberus
weslinator61
Cerberus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,917
Damage
41,361
69,760
Taken
58,594
43,067
Mitigated
31,294
27,255
Healing
20,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,825
1,549
0
4,585
10,641
6,588
0
444
10,197
0
68,110
L
Chang'e
12,285
1,666
1,138
4,406
10,484
4,374
0
4,601
5,883
62,614
0
W
Achilles
GTB1217
Achilles
5,502
1,006
0
3,784
13,207
13,818
127
754
12,453
0
43,557
W
Xbalanque
Macilsmore
Xbalanque
13,254
7,620
0
2,462
11,176
5,026
1,020
4,743
6,421
0
72,259
W
5,955
959
0
5,071
15,207
6,543
0
4,058
11,049
0
57,259
L
Olorun
TeeFazos
Olorun
8,343
3,326
40
1,791
9,483
3,822
0
1,171
8,082
58,704
0
W
Hades
b1mcmahon
Hades
8,975
1,010
805
6,124
13,978
7,230
432
7,840
5,986
53,794
0
L
Fenrir
dovakinis
Fenrir
6,236
2,027
0
5,989
14,063
6,124
0
4,986
9,077
0
57,151
L
5,672
184
0
2,266
13,923
10,386
0
3,061
10,638
15,780
0
W
Cerberus
weslinator61
Cerberus
5,231
258
1,761
7,248
16,192
10,450
136
8,356
7,432
32,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,059
Gold Earned
36,976
401
Minions Killed
377
0
Camps Cleared
0
1,444,365
Distance Traveled
1,432,024
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,447
563
98
7
0
316,876
3
L
Chang'e
7,391
493
97
6
0
286,078
5
W
Achilles
7,516
501
72
5
0
271,708
4
W
Xbalanque
8,237
549
102
7
0
272,384
2
W
Thor
8,756
584
87
6
0
320,568
7
L
Olorun
6,917
461
86
6
0
255,369
4
W
Hades
7,534
502
96
6
0
280,702
8
L
Fenrir
7,758
517
86
6
0
273,684
4
L
Ymir
6,463
431
10
1
0
300,017
0
W
Cerberus
8,016
534
44
3
0
299,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role