Player Matchup

The Morrigan
The Morrigan
AllKnowingSkrub
The Morrigan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,488 Elo+
Party 2
Maui
Maui
DemonlyIsane
Maui
Level 109
God Stats
1W - 1L
1,394 SR
Queue Stats
101W - 65L
1,555 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bacchus18
Morgan Le Fay
Level 146
God Stats
4W - 6L
1,524 SR
Queue Stats
286W - 292L
1,399 Elo+
Solo
Nu Wa
Nu Wa
mass420772
Nu Wa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 118L
1,385 Elo+
Solo
Medusa
Medusa
theghost133
Medusa
Level 100
God Stats
2W - 0L
1,696 SR
Queue Stats
36W - 35L
1,471 Elo+
Solo
Team Averages
Level 110
1,523 SR
1,460 Elo+

VS

Team Averages
Level 91
1,214 SR
1,400 Elo+
Maui
Maui
Arlequin17
Maui
Level 124
God Stats
0W - 3L
1,333 SR
Queue Stats
447W - 458L
1,460 Elo+
Solo
Medusa
Medusa
GoYa_BeAnUnO
Medusa
Level 89
God Stats
5W - 4L
1,368 SR
Queue Stats
207W - 192L
1,467 Elo+
Solo
Sol
Sol
JDaBull3901
Sol
Level 42
God Stats
1W - 9L
1,123 SR
Queue Stats
163W - 195L
1,391 Elo+
Party 1
Mulan
Mulan
Kilaklwn420
Mulan
Level 70
God Stats
0W - 8L
1,017 SR
Queue Stats
592W - 963L
1,282 Elo+
Solo
Ymir
Ymir
TheWorldPurifier
Ymir
Level 128
God Stats
5W - 5L
1,230 SR
Queue Stats
263W - 294L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AllKnowingSkrub
The Morrigan
10
2 / 0 / 8
6,316
1,263
3,506
3,107
2,051
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 0 / 10
6,518
1,304
2,875
3,954
2,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
bacchus18
Morgan Le Fay
13
4 / 1 / 7
6,996
1,399
6,139
3,913
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
9
1 / 2 / 8
5,680
1,136
3,160
3,567
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
3 / 1 / 5
6,078
1,216
3,752
3,696
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
4,976
995
1,700
4,528
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
6
0 / 2 / 0
4,399
880
1,601
2,454
828
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 1
5,207
1,041
3,441
3,657
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 3 / 3
4,968
994
2,250
5,096
4,620
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 1
5,524
1,105
4,660
6,412
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
12
Kills
4
4
Deaths
12
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AllKnowingSkrub
The Morrigan
2
0
8
6
L
1
2
1
0.75
W
2
0
10
7
L
Medusa
0
2
0
0
L
1
2
1
0.75
L
0
3
3
0.5
L
2
3
1
0.83
W
Morgan Le Fay
bacchus18
Morgan Le Fay
4
1
7
7.5
W
Nu Wa
1
2
8
2.5
W
Medusa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,432
Damage
13,652
18,237
Taken
22,147
9,703
Mitigated
13,380
5,874
Healing
2,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AllKnowingSkrub
The Morrigan
3,506
783
607
631
3,107
2,051
321
1,279
1,828
5,591
0
L
1,700
235
164
396
4,528
2,632
0
3,512
1,016
6,371
0
W
2,875
318
671
1,821
3,954
2,911
410
1,808
1,918
3,418
0
L
Medusa
1,601
217
0
0
2,454
828
0
1,675
779
0
4,493
L
3,441
650
90
968
3,657
1,425
0
2,619
946
11,323
612
L
2,250
456
0
74
5,096
4,620
0
3,282
1,814
0
5,450
L
4,660
298
170
761
6,412
3,875
0
4,538
1,874
10,747
0
W
Morgan Le Fay
bacchus18
Morgan Le Fay
6,139
985
269
644
3,913
1,973
1,197
1,519
2,394
17,862
0
W
Nu Wa
3,160
895
105
96
3,567
1,203
812
1,992
1,547
6,106
0
W
Medusa
3,752
1,868
225
805
3,696
1,565
1,497
3,012
684
0
7,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
25,074
58
Minions Killed
32
0
Camps Cleared
0
496,282
Distance Traveled
327,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,316
1,263
12
2
0
114,044
0
L
Maui
4,976
995
6
1
0
61,386
0
W
Maui
6,518
1,304
4
1
0
117,187
0
L
Medusa
4,399
880
3
1
0
34,033
0
L
Sol
5,207
1,041
11
2
0
90,824
0
L
Mulan
4,968
994
4
1
0
54,092
0
L
Ymir
5,524
1,105
8
2
0
86,913
0
W
Morgan Le Fay
6,996
1,399
19
4
0
83,292
0
W
Nu Wa
5,680
1,136
13
3
0
97,165
0
W
Medusa
6,078
1,216
10
2
0
84,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role