Player Matchup

Ravana
Ravana
Elfid
Ravana
Level 153
God Stats
5W - 2L
1,531 SR
Queue Stats
80W - 59L
1,514 Elo+
Party 2
Bakasura
Bakasura
GFrostMind
Bakasura
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 71L
1,546 Elo+
Party 2
Ishtar
Ishtar
TheFlamingDargon
Ishtar
Level 105
God Stats
2W - 5L
1,440 SR
Queue Stats
201W - 174L
1,596 Elo+
Solo
Ra
Ra
YogiPaw
Ra
Level 157
God Stats
23W - 25L
1,465 SR
Queue Stats
380W - 335L
1,505 Elo+
Solo
Thor
Thor
ragnarosote
Thor
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,507 Elo+
Solo
Team Averages
Level 135
1,487 SR
1,534 Elo+

VS

Team Averages
Level 149
1,502 SR
1,527 Elo+
Ix Chel
Ix Chel
AbrutixPotatoes
Ix Chel
Level 109
God Stats
2W - 3L
1,359 SR
Queue Stats
88W - 82L
1,507 Elo+
Party 1
Fenrir
Fenrir
Anyoh85
Fenrir
Level 142
God Stats
2W - 2L
1,565 SR
Queue Stats
157W - 147L
1,518 Elo+
Party 1
Hou Yi
Hou Yi
CrazyHamster93
Hou Yi
Level 176
God Stats
2W - 4L
1,622 SR
Queue Stats
319W - 282L
1,504 Elo+
Party 3
Ra
Ra
EGG YOLK FTW
Ra
Level 188
God Stats
3W - 3L
1,438 SR
Queue Stats
366W - 340L
1,525 Elo+
Party 3
Amaterasu
Amaterasu
jojobanana
Amaterasu
Level 128
God Stats
1W - 3L
1,525 SR
Queue Stats
124W - 101L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Elfid
Ravana
9
1 / 0 / 3
5,398
450
6,298
4,062
2,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
GFrostMind
Bakasura
12
1 / 1 / 1
6,384
532
2,182
9,125
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 1 / 1
6,407
534
4,479
8,895
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
6,408
534
5,618
7,197
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,590
466
4,290
12,119
5,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,030
586
3,266
6,426
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Anyoh85
Fenrir
9
1 / 1 / 2
5,962
497
3,750
9,826
7,019
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 2 / 1
6,279
523
3,917
8,147
2,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 1
6,940
578
4,396
8,431
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
jojobanana
Amaterasu
13
4 / 0 / 1
7,978
665
8,845
9,661
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
9
9
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Fenrir
Anyoh85
Fenrir
1
1
2
2
W
1
2
1
0.75
W
1
1
1
1.5
L
Ravana
Elfid
Ravana
1
0
3
2.5
L
Bakasura
GFrostMind
Bakasura
1
1
1
1.5
L
2
1
1
2.5
L
1
3
1
0.5
W
Amaterasu
jojobanana
Amaterasu
4
0
1
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,867
Damage
24,174
41,398
Taken
42,491
18,509
Mitigated
21,634
14,528
Healing
16,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,266
297
477
2,515
6,426
2,426
382
2,480
3,696
53,234
0
W
Fenrir
Anyoh85
Fenrir
3,750
654
0
1,572
9,826
7,019
0
1,274
8,111
0
12,066
W
3,917
2,034
0
2,874
8,147
2,745
0
220
7,580
0
46,519
W
4,396
614
330
4,910
8,431
3,104
403
638
7,050
65,463
0
L
Ravana
Elfid
Ravana
6,298
1,192
0
1,267
4,062
2,546
0
1,114
2,867
0
20,104
L
Bakasura
GFrostMind
Bakasura
2,182
1,422
0
3,667
9,125
3,904
0
1,981
7,144
0
39,881
L
4,479
2,611
0
4,580
8,895
3,221
0
905
7,933
0
52,434
L
5,618
219
96
1,927
7,197
3,345
0
3,178
4,019
49,950
0
W
Amaterasu
jojobanana
Amaterasu
8,845
3,739
0
4,155
9,661
6,340
0
664
8,311
0
65,631
L
4,290
1,397
0
2,991
12,119
5,493
0
469
11,650
0
40,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,187
Gold Earned
34,189
352
Minions Killed
407
0
Camps Cleared
0
1,168,644
Distance Traveled
1,209,192
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,030
586
94
8
0
241,795
2
W
Fenrir
5,962
497
10
1
0
259,916
5
W
Hou Yi
6,279
523
80
7
0
219,402
0
W
Ra
6,940
578
113
9
0
257,806
0
L
Ravana
5,398
450
19
2
0
255,512
0
L
Bakasura
6,384
532
92
8
0
266,306
0
L
Ishtar
6,407
534
94
8
0
218,506
2
L
Ra
6,408
534
90
8
0
236,559
3
W
Amaterasu
7,978
665
110
9
0
230,273
0
L
Thor
5,590
466
57
5
0
191,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role