Player Matchup

Ne Zha
Ne Zha
Phaegra
Ne Zha
Level 124
God Stats
1W - 2L
1,514 SR
Queue Stats
74W - 97L
1,470 Elo+
Party 2
Hachiman
Hachiman
Smâug
Hachiman
Level 18
God Stats
1W - 2L
1,506 SR
Queue Stats
26W - 17L
1,629 Elo+
Party 2
Merlin
Merlin
fenVT
Merlin
Level 144
God Stats
6W - 9L
1,473 SR
Queue Stats
164W - 142L
1,566 Elo+
Party 2
Hades
Hades
wink_winkington
Hades
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
235W - 279L
1,505 Elo+
Party 2
Tyr
Tyr
zнυℓтуη
Tyr
Level 101
God Stats
0W - 2L
1,698 SR
Queue Stats
67W - 53L
1,548 Elo+
Party 2
Team Averages
Level 109
1,538 SR
1,544 Elo+

VS

Team Averages
Level 68
1,513 SR
1,606 Elo+
He Bo
He Bo
Cúmsock
He Bo
Level 26
God Stats
2W - 1L
1,511 SR
Queue Stats
93W - 66L
1,583 Elo+
Party 3
Ravana
Ravana
GoreSZN
Ravana
Level 45
God Stats
5W - 1L
1,597 SR
Queue Stats
161W - 154L
1,661 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kurokoken
Kumbhakarna
Level 105
God Stats
11W - 8L
1,575 SR
Queue Stats
91W - 70L
1,569 Elo+
Party 1
Artemis
Artemis
chrisxgx18
Artemis
Level 85
God Stats
6W - 4L
1,382 SR
Queue Stats
154W - 120L
1,573 Elo+
Party 1
Bakasura
Bakasura
goshdarnittt
Bakasura
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 120L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Phaegra
Ne Zha
9
0 / 4 / 0
5,241
476
1,832
10,325
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
Smâug
Hachiman
10
0 / 1 / 0
5,389
490
6,927
6,568
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
fenVT
Merlin
12
0 / 0 / 0
5,923
538
2,544
3,781
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 0
6,962
633
1,702
8,229
3,516
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

8
0 / 0 / 0
5,438
494
3,674
6,146
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cúmsock
He Bo
13
4 / 0 / 0
7,455
678
6,435
6,069
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
GoreSZN
Ravana
12
0 / 0 / 0
6,932
630
5,746
3,355
1,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Kurokoken
Kumbhakarna
9
0 / 0 / 0
5,689
517
1,820
5,833
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
chrisxgx18
Artemis
11
0 / 0 / 2
6,538
594
3,790
4,428
1,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
goshdarnittt
Bakasura
13
1 / 0 / 0
7,128
648
2,869
11,127
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
5
5
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
Cúmsock
He Bo
4
0
0
4
W
Ravana
GoreSZN
Ravana
0
0
0
0
W
Kumbhakarna
Kurokoken
Kumbhakarna
0
0
0
0
L
Ne Zha
Phaegra
Ne Zha
0
4
0
0
L
Hachiman
Smâug
Hachiman
0
1
0
0
W
Artemis
chrisxgx18
Artemis
0
0
2
1
L
Merlin
fenVT
Merlin
0
0
0
0
W
Bakasura
goshdarnittt
Bakasura
1
0
0
1
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,679
Damage
20,660
35,049
Taken
30,812
13,782
Mitigated
14,517
15,058
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Cúmsock
He Bo
6,435
343
0
750
6,069
1,967
0
337
5,732
73,522
0
W
Ravana
GoreSZN
Ravana
5,746
1,022
0
1,693
3,355
1,871
0
1,542
1,813
0
57,998
W
Kumbhakarna
Kurokoken
Kumbhakarna
1,820
446
0
1,504
5,833
3,400
0
565
5,268
8,216
0
L
Ne Zha
Phaegra
Ne Zha
1,832
471
0
1,015
10,325
3,260
0
2,570
7,745
0
35,429
L
Hachiman
Smâug
Hachiman
6,927
4,264
0
3,522
6,568
1,948
0
2,268
4,050
0
45,530
W
Artemis
chrisxgx18
Artemis
3,790
1,773
0
2,160
4,428
1,773
998
1,865
2,563
0
40,736
L
Merlin
fenVT
Merlin
2,544
39
0
500
3,781
1,203
0
1,326
2,455
47,275
0
W
Bakasura
goshdarnittt
Bakasura
2,869
2,212
0
7,860
11,127
5,506
801
81
11,046
0
43,816
L
1,702
310
60
7,253
8,229
3,516
0
158
7,060
55,467
0
L
3,674
618
0
2,708
6,146
3,855
0
1,940
4,156
0
15,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,953
Gold Earned
33,742
350
Minions Killed
437
0
Camps Cleared
0
1,142,878
Distance Traveled
1,215,957
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,455
678
115
10
0
268,140
0
W
Ravana
6,932
630
107
10
0
211,515
1
W
Kumbhakarna
5,689
517
11
1
0
247,221
4
L
Ne Zha
5,241
476
51
5
0
261,261
0
L
Hachiman
5,389
490
66
6
0
216,160
0
W
Artemis
6,538
594
78
7
0
219,970
0
L
Merlin
5,923
538
90
8
0
202,356
3
W
Bakasura
7,128
648
126
11
0
269,111
1
L
Hades
6,962
633
119
11
0
193,234
0
L
Tyr
5,438
494
24
2
0
269,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role