Player Matchup

Danzaburou
Danzaburou
DerStroyed
Danzaburou
Level 64
God Stats
19W - 14L
1,448 SR
Queue Stats
72W - 77L
1,271 Elo+
Party 1
Anubis
Anubis
PaPaHarp
Anubis
Level 27
God Stats
19W - 15L
1,371 SR
Queue Stats
44W - 59L
1,263 Elo+
Party 1
Ymir
Ymir
slime2695
Ymir
Level 89
God Stats
27W - 18L
1,671 SR
Queue Stats
61W - 63L
1,485 Elo+
Party 1
Team Averages
Level 60
1,497 SR
1,340 Elo+

VS

Team Averages
Level 40
1,471 SR
1,257 Elo+
Ao Kuang
Ao Kuang
FlipperZero9024
Ao Kuang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,254 Elo+
Solo
Izanami
Izanami
JsuisMaudite
Izanami
Level 31
God Stats
1W - 17L
1,503 SR
Queue Stats
3W - 20L
1,136 Elo+
Solo
Nike
Nike
TheRulership
Nike
Level 47
God Stats
93W - 78L
1,408 SR
Queue Stats
296W - 316L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DerStroyed
Danzaburou
12
3 / 1 / 6
10,317
794
10,787
8,622
3,514
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
PaPaHarp
Anubis
13
4 / 1 / 5
10,259
789
8,541
7,260
4,064
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
2 / 1 / 7
9,655
743
5,557
13,369
15,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
6
0 / 1 / 0
7,322
563
1,236
3,793
1,153
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
JsuisMaudite
Izanami
12
1 / 5 / 1
8,615
663
6,089
11,811
4,595
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
8,744
673
7,478
15,386
13,172
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
3
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DerStroyed
Danzaburou
3
1
6
6
L
Ao Kuang
0
1
0
0
L
Izanami
JsuisMaudite
Izanami
1
5
1
0.3
W
Anubis
PaPaHarp
Anubis
4
1
5
6.5
L
1
3
2
0.67
W
Ymir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
14,803
29,251
Taken
30,990
23,267
Mitigated
18,920
8,186
Healing
2,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DerStroyed
Danzaburou
10,787
4,861
533
677
8,622
3,514
1,266
430
7,905
0
44,656
L
Ao Kuang
1,236
346
0
136
3,793
1,153
0
1,141
2,652
6,624
0
L
Izanami
JsuisMaudite
Izanami
6,089
3,045
0
340
11,811
4,595
0
5,962
5,849
0
35,877
W
Anubis
PaPaHarp
Anubis
8,541
371
1,557
2,481
7,260
4,064
435
713
6,547
43,190
0
L
7,478
230
0
1,895
15,386
13,172
0
7,493
7,853
0
21,589
W
Ymir
5,557
612
204
2,734
13,369
15,689
358
741
12,533
24,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,231
Gold Earned
24,681
140
Minions Killed
90
0
Camps Cleared
0
690,157
Distance Traveled
515,799
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,317
794
60
5
0
221,226
0
L
Ao Kuang
7,322
563
10
1
0
80,477
2
L
Izanami
8,615
663
53
4
0
202,512
0
W
Anubis
10,259
789
58
4
0
231,241
0
L
Nike
8,744
673
27
2
0
232,810
0
W
Ymir
9,655
743
22
2
0
237,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role