Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MARIIO0
Artemis
Level 98
God Stats
4W - 6L
1,570 SR
Queue Stats
567W - 560L
1,474 Elo+
Solo
Yemoja
Yemoja
Onrizza
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 195L
1,558 Elo+
Solo
Ravana
Ravana
PYRO 905
Ravana
Level 142
God Stats
2W - 5L
1,291 SR
Queue Stats
364W - 370L
1,480 Elo+
Party 1
Poseidon
Poseidon
TheKingDavid1994
Poseidon
Level 25
God Stats
1W - 3L
1,550 SR
Queue Stats
51W - 64L
1,488 Elo+
Solo
Team Averages
Level 96
1,482 SR
1,500 Elo+

VS

Team Averages
Level 134
1,537 SR
1,522 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ChefWudy
Camazotz
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
482W - 489L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DannyHot90210
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,533 Elo+
Solo
Yemoja
Yemoja
Pack1297
Yemoja
Level 157
God Stats
3W - 3L
1,618 SR
Queue Stats
339W - 302L
1,529 Elo+
Solo
Hera
Hera
lXl-Stitch-lXl
Hera
Level 128
God Stats
5W - 1L
1,567 SR
Queue Stats
307W - 313L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 4 / 10
9,575
737
11,120
15,039
7,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
MARIIO0
Artemis
14
2 / 5 / 6
8,583
660
10,429
13,350
6,214
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Onrizza
Yemoja
15
0 / 2 / 13
9,332
718
2,869
12,578
10,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
PYRO 905
Ravana
17
4 / 3 / 12
9,322
717
14,598
18,840
12,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 3 / 8
9,748
750
15,173
15,680
7,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
5 / 2 / 7
11,152
858
20,433
16,101
7,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
ChefWudy
Camazotz
16
3 / 3 / 12
9,927
764
12,162
13,691
5,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DannyHot90210
Danzaburou
17
4 / 2 / 8
10,700
823
11,372
9,200
4,103
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Pack1297
Yemoja
17
3 / 4 / 7
11,118
855
8,332
17,485
12,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
2 / 5 / 11
10,067
774
13,168
10,302
4,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
62
16
Kills
17
17
Deaths
16
49
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
10
2
W
Cernunnos
 
Cernunnos
5
2
7
4.25
W
Camazotz
ChefWudy
Camazotz
3
3
12
3
W
Danzaburou
DannyHot90210
Danzaburou
4
2
8
4
L
Artemis
MARIIO0
Artemis
2
5
6
1
L
Yemoja
Onrizza
Yemoja
0
2
13
3.25
L
Ravana
PYRO 905
Ravana
4
3
12
3.33
W
Yemoja
Pack1297
Yemoja
3
4
7
1.63
L
7
3
8
3.67
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,189
Damage
65,467
75,487
Taken
66,779
43,383
Mitigated
34,577
37,767
Healing
31,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,120
3,812
2,351
2,936
15,039
7,495
1,561
5,001
10,038
0
28,743
W
Cernunnos
 
Cernunnos
20,433
10,069
873
5,793
16,101
7,479
2,624
3,910
12,155
0
45,339
W
Camazotz
ChefWudy
Camazotz
12,162
1,033
744
4,364
13,691
5,990
1,010
5,225
8,466
0
19,290
W
Danzaburou
DannyHot90210
Danzaburou
11,372
4,610
1,088
2,281
9,200
4,103
2,151
1,999
7,201
0
26,813
L
Artemis
MARIIO0
Artemis
10,429
3,707
0
818
13,350
6,214
2,170
2,530
10,716
0
23,538
L
Yemoja
Onrizza
Yemoja
2,869
289
15,133
3,448
12,578
10,297
360
4,937
7,413
5,655
0
L
Ravana
PYRO 905
Ravana
14,598
2,957
833
3,261
18,840
12,297
31
3,787
15,013
0
28,298
W
Yemoja
Pack1297
Yemoja
8,332
843
8,097
5,935
17,485
12,746
833
3,584
13,901
17,638
0
L
15,173
941
5,014
3,973
15,680
7,080
74
5,009
10,553
29,708
0
W
13,168
1,957
396
1,612
10,302
4,259
1,113
3,463
6,835
33,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,560
Gold Earned
52,964
146
Minions Killed
164
0
Camps Cleared
0
1,137,487
Distance Traveled
1,191,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,575
737
40
3
0
273,094
0
W
Cernunnos
11,152
858
56
4
0
223,867
0
W
Camazotz
9,927
764
13
1
0
279,635
0
W
Danzaburou
10,700
823
39
3
0
240,130
0
L
Artemis
8,583
660
29
2
0
207,624
0
L
Yemoja
9,332
718
8
1
0
211,200
0
L
Ravana
9,322
717
26
2
0
242,218
0
W
Yemoja
11,118
855
20
2
0
207,980
0
L
Poseidon
9,748
750
43
3
0
203,351
0
W
Hera
10,067
774
36
3
0
239,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role