Player Matchup

Tyr
Tyr
Bronze III
CHACE_CHUCKS
Tyr
Bronze III
Level 36
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
KingKuce
Morgan Le Fay
Bronze III
Level 105
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 4L
1,415 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
shadow-venom84
Cernunnos
Bronze III
Level 48
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,425 SR
1,405 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,529 SR
1,431 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Djness2
Cthulhu
Gold IV
Level 142
God Stats
56W - 118L
1,391 SR
Queue Stats
874W - 946L
1,405 MMR
Solo
Odin
Odin
Silver III
Ihate12Kash
Odin
Silver III
Level 69
God Stats
2W - 0L
1,695 SR
Queue Stats
12W - 21L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
11,986
666
8,531
22,253
25,821
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
KingKuce
Morgan Le Fay
15
0 / 6 / 1
11,726
651
17,596
13,546
3,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
shadow-venom84
Cernunnos
13
1 / 7 / 0
11,025
613
9,985
17,183
4,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
RavanaVamanaDiscordiaBacchusAtlas

VS

Bans
SkadiHachimanMartichorasZeusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
15 / 1 / 3
16,117
895
30,798
15,524
8,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Djness2
Cthulhu
15
0 / 0 / 7
12,487
694
11,167
25,373
27,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

17
3 / 2 / 10
13,515
751
5,977
13,135
10,317
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
18
18
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
15
1
3
16.5
L
2
5
1
0.5
W
Cthulhu
Djness2
Cthulhu
0
0
7
3.5
W
3
2
10
4
L
Morgan Le Fay
KingKuce
Morgan Le Fay
0
6
1
0.08
L
Cernunnos
shadow-venom84
Cernunnos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,112
Damage
47,942
52,982
Taken
54,032
33,164
Mitigated
46,628
4,151
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
30,798
2,750
0
9,751
15,524
8,724
1,214
7,669
7,606
119,560
0
L
8,531
914
0
939
22,253
25,821
0
14,856
7,298
2,237
21,679
W
Cthulhu
Djness2
Cthulhu
11,167
293
0
6,313
25,373
27,587
108
9,098
16,275
56,307
927
W
5,977
2,184
0
560
13,135
10,317
651
4,307
8,291
0
34,920
L
Morgan Le Fay
KingKuce
Morgan Le Fay
17,596
962
0
543
13,546
3,131
0
11,472
2,074
68,254
0
L
Cernunnos
shadow-venom84
Cernunnos
9,985
5,477
0
2,669
17,183
4,212
0
14,838
2,345
0
40,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,737
Gold Earned
42,119
172
Minions Killed
228
0
Camps Cleared
0
888,721
Distance Traveled
1,020,439
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,117
895
142
8
0
328,107
0
L
Tyr
11,986
666
32
2
0
338,062
0
W
Cthulhu
12,487
694
43
2
0
363,007
1
W
Odin
13,515
751
43
2
0
329,325
2
L
Morgan Le Fay
11,726
651
87
5
0
304,789
0
L
Cernunnos
11,025
613
53
3
0
245,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role