Player Matchup

Hel
Hel
Bronze III
ItsMestaa
Hel
Bronze III
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,400 MMR
Solo
Medusa
Medusa
Silver II
Yejiin_
Medusa
Silver II
Level 124
God Stats
1W - 0L
1,626 SR
Queue Stats
5W - 4L
1,469 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
apostle-Of-Dagon
Sun Wukong
Silver II
Level 125
God Stats
1W - 1L
1,777 SR
Queue Stats
5W - 4L
1,469 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,634 SR
1,446 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,489 SR
1,395 MMR
Persephone
Persephone
Gold IV
AneurysmNoMe
Persephone
Gold IV
Level 123
God Stats
8W - 14L
1,500 SR
Queue Stats
198W - 196L
1,490 MMR
Party 1
Nike
Nike
Silver I
Blue Punker
Nike
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 317L
1,295 MMR
Party 1
Bacchus
Bacchus
Bronze III
Liam140991
Bacchus
Bronze III
Level 128
God Stats
2W - 4L
1,467 SR
Queue Stats
8W - 12L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
12,186
762
12,667
11,050
5,257
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Yejiin_
Medusa
16
6 / 1 / 10
13,056
816
15,131
13,499
7,043
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
apostle-Of-Dagon
Sun Wukong
16
7 / 1 / 9
13,210
826
13,514
14,456
19,160
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MartichorasAgniKuzenboAphroditeHercules

VS

Bans
HachimanHou YiMorgan Le FayThorThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AneurysmNoMe
Persephone
14
2 / 5 / 3
11,828
739
12,007
13,733
6,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 7 / 2
11,425
714
10,025
20,513
16,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bacchus
Liam140991
Bacchus
13
0 / 3 / 4
10,432
652
7,554
16,727
25,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
16
Kills
5
5
Deaths
15
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
AneurysmNoMe
Persephone
2
5
3
0.7
L
3
7
2
0.57
W
3
3
11
2.83
L
Bacchus
Liam140991
Bacchus
0
3
4
0.67
W
Medusa
Yejiin_
Medusa
6
1
10
11
W
Sun Wukong
apostle-Of-Dagon
Sun Wukong
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,312
Damage
29,586
39,005
Taken
50,973
31,460
Mitigated
48,507
12,115
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AneurysmNoMe
Persephone
12,007
907
0
2,286
13,733
6,037
199
3,254
10,349
54,549
0
L
10,025
1,442
435
3,775
20,513
16,960
40
5,420
15,093
0
41,401
W
12,667
819
3,721
5,610
11,050
5,257
574
5,316
5,614
54,300
0
L
Bacchus
Liam140991
Bacchus
7,554
978
705
3,227
16,727
25,510
0
4,300
12,303
25,215
0
W
Medusa
Yejiin_
Medusa
15,131
6,598
0
1,109
13,499
7,043
1,942
7,274
6,225
0
75,292
W
Sun Wukong
apostle-Of-Dagon
Sun Wukong
13,514
1,958
190
1,485
14,456
19,160
469
7,776
6,680
0
32,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,452
Gold Earned
33,685
184
Minions Killed
143
0
Camps Cleared
0
912,033
Distance Traveled
839,346
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,828
739
66
4
0
295,090
3
L
Nike
11,425
714
46
3
0
270,752
3
W
Hel
12,186
762
66
4
0
318,798
6
L
Bacchus
10,432
652
31
2
0
273,504
0
W
Medusa
13,056
816
85
5
0
290,115
0
W
Sun Wukong
13,210
826
33
2
0
303,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role