Player Matchup

Zhong Kui
Zhong Kui
CaptainFlaccid1
Zhong Kui
Level 66
God Stats
8W - 5L
1,491 SR
Queue Stats
195W - 188L
1,478 Elo+
Party 4
Scylla
Scylla
ChinWonder
Scylla
Level 82
God Stats
3W - 4L
1,426 SR
Queue Stats
99W - 108L
1,441 Elo+
Party 4
Bakasura
Bakasura
Just crust02
Bakasura
Level 105
God Stats
6W - 11L
1,500 SR
Queue Stats
210W - 197L
1,537 Elo+
Party 3
Xbalanque
Xbalanque
Owen8
Xbalanque
Level 25
God Stats
37W - 36L
1,938 SR
Queue Stats
109W - 132L
1,838 Elo+
Party 3
Atlas
Atlas
TooMuchClutch
Atlas
Level 35
God Stats
3W - 3L
1,506 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Team Averages
Level 63
1,572 SR
1,559 Elo+

VS

Team Averages
Level 86
1,610 SR
1,454 Elo+
Anhur
Anhur
 
Anhur
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Apnea14
Jormungandr
Level 61
God Stats
2W - 4L
1,756 SR
Queue Stats
304W - 304L
1,432 Elo+
Party 1
Anubis
Anubis
MónbaK
Anubis
Level 27
God Stats
3W - 3L
1,799 SR
Queue Stats
73W - 72L
1,441 Elo+
Party 1
Bakasura
Bakasura
VillN21
Bakasura
Level 51
God Stats
4W - 2L
1,500 SR
Queue Stats
161W - 128L
1,473 Elo+
Solo
Shiva
Shiva
spartanwarrior4
Shiva
Level 119
God Stats
8W - 7L
1,497 SR
Queue Stats
253W - 281L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaptainFlaccid1
Zhong Kui
13
1 / 3 / 2
7,674
512
7,530
11,442
8,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
ChinWonder
Scylla
13
0 / 1 / 2
7,393
493
9,356
5,528
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Just crust02
Bakasura
14
5 / 6 / 0
8,417
561
7,415
14,800
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
Owen8
Xbalanque
12
0 / 6 / 0
6,900
460
2,917
9,687
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 4 / 0
6,769
451
3,405
12,004
9,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
7 / 1 / 1
9,890
659
8,059
9,442
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Apnea14
Jormungandr
13
1 / 0 / 11
8,291
553
7,226
14,063
13,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
MónbaK
Anubis
14
2 / 3 / 5
8,443
563
4,991
10,250
4,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
VillN21
Bakasura
17
8 / 1 / 4
9,788
653
8,860
11,407
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 3
9,017
601
8,362
13,436
11,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
20
20
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
1
1
7.5
W
Jormungandr
Apnea14
Jormungandr
1
0
11
6.5
L
Zhong Kui
CaptainFlaccid1
Zhong Kui
1
3
2
0.67
L
Scylla
ChinWonder
Scylla
0
1
2
1
L
Bakasura
Just crust02
Bakasura
5
6
0
0.83
W
Anubis
MónbaK
Anubis
2
3
5
1.5
L
Xbalanque
Owen8
Xbalanque
0
6
0
0
L
0
4
0
0
W
Bakasura
VillN21
Bakasura
8
1
4
10
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,623
Damage
37,498
53,461
Taken
58,598
28,639
Mitigated
38,996
9,638
Healing
18,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,059
4,172
0
5,552
9,442
3,799
1,529
769
8,550
0
85,442
W
Jormungandr
Apnea14
Jormungandr
7,226
1,544
0
4,109
14,063
13,828
939
4,252
9,691
33,549
0
L
Zhong Kui
CaptainFlaccid1
Zhong Kui
7,530
1,293
0
4,766
11,442
8,957
0
1,316
10,113
53,462
0
L
Scylla
ChinWonder
Scylla
9,356
389
0
250
5,528
2,106
0
2,313
3,215
60,570
0
L
Bakasura
Just crust02
Bakasura
7,415
4,626
0
1,679
14,800
5,319
0
4,221
10,124
0
55,168
W
Anubis
MónbaK
Anubis
4,991
220
0
2,987
10,250
4,616
1,621
6,147
3,787
68,228
0
L
Xbalanque
Owen8
Xbalanque
2,917
1,179
0
1,202
9,687
2,984
0
1,216
8,444
0
42,700
L
3,405
1,376
0
1,741
12,004
9,273
0
3,469
8,248
26,065
0
W
Bakasura
VillN21
Bakasura
8,860
5,519
0
3,787
11,407
4,926
107
2,693
8,104
0
75,160
W
8,362
2,017
280
2,169
13,436
11,827
0
6,728
6,708
216
62,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,153
Gold Earned
45,429
429
Minions Killed
537
0
Camps Cleared
0
1,450,279
Distance Traveled
1,497,130
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,890
659
150
10
0
279,264
4
W
Jormungandr
8,291
553
45
3
0
301,234
0
L
Zhong Kui
7,674
512
86
6
0
275,853
0
L
Scylla
7,393
493
118
8
0
296,118
5
L
Bakasura
8,417
561
105
7
0
325,947
0
W
Anubis
8,443
563
110
7
0
269,604
4
L
Xbalanque
6,900
460
98
7
0
264,861
0
L
Atlas
6,769
451
22
1
0
287,500
0
W
Bakasura
9,788
653
130
9
0
355,425
1
W
Shiva
9,017
601
102
7
0
291,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role