Player Matchup

Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Momoichan
Yemoja
Level 172
God Stats
7W - 8L
1,632 SR
Queue Stats
683W - 684L
1,555 Elo+
Solo
Cliodhna
Cliodhna
MushroomStar342
Cliodhna
Level 193
God Stats
4W - 9L
1,397 SR
Queue Stats
450W - 457L
1,466 Elo+
Solo
Fafnir
Fafnir
Roommatte
Fafnir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,552 Elo+
Party 2
Hou Yi
Hou Yi
xzainz
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,575 Elo+
Party 2
Team Averages
Level 158
1,506 SR
1,530 Elo+

VS

Team Averages
Level 135
1,500 SR
1,661 Elo+
Erlang Shen
Erlang Shen
CRimZoN SkieS
Erlang Shen
Level 156
God Stats
3W - 3L
1,400 SR
Queue Stats
193W - 209L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DeIIion
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,530 SR
Queue Stats
46W - 16L
1,770 Elo+
Party 1
Aphrodite
Aphrodite
Galenti
Aphrodite
Level 107
God Stats
2W - 0L
1,847 SR
Queue Stats
47W - 22L
1,745 Elo+
Party 1
Cabrakan
Cabrakan
InfiniteHavocHD
Cabrakan
Level 120
God Stats
1W - 0L
1,379 SR
Queue Stats
53W - 27L
1,717 Elo+
Party 1
Anhur
Anhur
Shirousa
Anhur
Level 186
God Stats
3W - 8L
1,345 SR
Queue Stats
745W - 671L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 1 / 1
8,708
622
9,313
7,972
3,789
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Momoichan
Yemoja
15
0 / 3 / 4
8,710
622
4,515
13,058
13,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
15
0 / 5 / 4
8,099
579
13,806
16,076
9,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
Roommatte
Fafnir
16
1 / 5 / 3
9,761
697
10,567
16,524
25,782
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
xzainz
Hou Yi
16
1 / 5 / 4
8,626
616
15,708
15,878
8,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CRimZoN SkieS
Erlang Shen
17
2 / 2 / 13
9,721
694
10,790
13,821
17,301
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
DeIIion
Ah Muzen Cab
19
5 / 0 / 13
10,910
779
17,580
12,025
6,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Aphrodite
Galenti
Aphrodite
17
4 / 1 / 12
10,260
733
7,399
14,657
9,114
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
17
2 / 1 / 16
11,251
804
13,617
19,537
29,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Shirousa
Anhur
18
6 / 2 / 10
10,536
753
15,905
10,621
4,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
5
Kills
19
19
Deaths
6
16
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
1
3.5
W
Erlang Shen
CRimZoN SkieS
Erlang Shen
2
2
13
4.25
W
Ah Muzen Cab
DeIIion
Ah Muzen Cab
5
0
13
11.5
W
Aphrodite
Galenti
Aphrodite
4
1
12
10
W
Cabrakan
2
1
16
10
L
Yemoja
Momoichan
Yemoja
0
3
4
0.67
L
Cliodhna
0
5
4
0.4
L
Fafnir
Roommatte
Fafnir
1
5
3
0.5
W
Anhur
Shirousa
Anhur
6
2
10
5.5
L
Hou Yi
xzainz
Hou Yi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,909
Damage
65,291
69,508
Taken
70,661
60,555
Mitigated
67,244
26,575
Healing
41,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,313
696
749
932
7,972
3,789
0
1,472
6,327
0
26,294
W
Erlang Shen
CRimZoN SkieS
Erlang Shen
10,790
4,196
1,264
2,730
13,821
17,301
114
2,556
11,265
0
15,860
W
Ah Muzen Cab
DeIIion
Ah Muzen Cab
17,580
5,766
1,074
1,809
12,025
6,736
1,216
2,641
9,281
0
57,564
W
Aphrodite
Galenti
Aphrodite
7,399
1,028
12,823
9,073
14,657
9,114
397
3,196
11,291
17,773
0
W
Cabrakan
13,617
1,443
5,380
4,881
19,537
29,315
190
4,692
14,611
20,597
0
L
Yemoja
Momoichan
Yemoja
4,515
578
13,661
3,727
13,058
13,294
0
4,442
8,468
11,728
0
L
Cliodhna
13,806
611
0
1,835
16,076
9,483
0
4,369
11,339
0
29,501
L
Fafnir
Roommatte
Fafnir
10,567
913
968
2,551
16,524
25,782
0
4,983
11,417
16,264
0
W
Anhur
Shirousa
Anhur
15,905
7,632
712
1,961
10,621
4,778
2,316
2,126
8,491
0
40,794
L
Hou Yi
xzainz
Hou Yi
15,708
5,396
235
1,917
15,878
8,207
0
5,164
10,461
0
37,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,904
Gold Earned
52,678
175
Minions Killed
206
0
Camps Cleared
0
1,173,214
Distance Traveled
1,361,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,708
622
17
1
0
262,142
0
W
Erlang Shen
9,721
694
14
1
0
260,601
0
W
Ah Muzen Cab
10,910
779
89
6
0
313,649
0
W
Aphrodite
10,260
733
42
3
0
265,292
0
W
Cabrakan
11,251
804
5
0
0
307,999
0
L
Yemoja
8,710
622
38
3
0
231,442
0
L
Cliodhna
8,099
579
42
3
0
236,996
0
L
Fafnir
9,761
697
20
1
0
220,650
0
W
Anhur
10,536
753
56
4
0
214,138
0
L
Hou Yi
8,626
616
58
4
0
221,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role